Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Steeleremi777
Terra
Level 121
God Stats
1W - 2L
1,276 SR
Queue Stats
258W - 265L
1,472 Elo+
Solo
Mulan
Mulan
TheramxD
Mulan
Level 105
God Stats
6W - 6L
1,933 SR
Queue Stats
135W - 107L
1,461 Elo+
Solo
Ganesha
Ganesha
drooptydrop0066
Ganesha
Level 77
God Stats
1W - 1L
1,313 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 1
Thor
Thor
yance0022
Thor
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,195 Elo+
Party 1
Team Averages
Level 104
1,504 SR
1,401 Elo+

VS

Team Averages
Level 94
1,577 SR
1,475 Elo+
Rama
Rama
BALL iz LIFE315
Rama
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 165L
1,469 Elo+
Solo
Ares
Ares
jokerman35
Ares
Level 74
God Stats
30W - 18L
1,617 SR
Queue Stats
295W - 293L
1,464 Elo+
Solo
Amaterasu
Amaterasu
komodai
Amaterasu
Level 107
God Stats
3W - 1L
1,847 SR
Queue Stats
585W - 575L
1,460 Elo+
Solo
Raijin
Raijin
xBLAME_RNGx
Raijin
Level 84
God Stats
12W - 8L
1,419 SR
Queue Stats
155W - 140L
1,508 Elo+
Party 2
Set
Set
xiiMPaLeR
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 1 / 4
10,453
523
12,659
13,442
5,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 2
10,044
502
11,407
17,375
15,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
TheramxD
Mulan
18
6 / 2 / 2
11,243
562
18,505
16,250
13,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 8
8,218
411
7,696
12,621
13,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
17
11 / 5 / 3
11,353
568
13,355
13,871
8,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,894
445
6,443
12,845
4,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 5
10,188
509
9,220
20,285
23,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
komodai
Amaterasu
18
2 / 5 / 1
10,497
525
7,718
16,794
13,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
15
2 / 5 / 3
10,811
541
13,443
17,019
6,100
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 2
10,336
517
14,730
21,092
10,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
23
Kills
11
11
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
4
5
L
1
4
3
0.63
W
3
3
2
1.33
W
Mulan
TheramxD
Mulan
6
2
2
3.5
W
0
0
8
4
L
2
3
5
1.5
L
Amaterasu
komodai
Amaterasu
2
5
1
0.5
L
Raijin
2
5
3
0.7
L
4
6
2
0.83
W
Thor
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,622
Damage
51,554
73,559
Taken
88,035
56,495
Mitigated
57,376
22,847
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,659
7,852
0
5,423
13,442
5,489
884
4,477
8,965
0
88,108
L
6,443
5,337
0
6,529
12,845
4,358
1,378
688
12,119
0
47,150
W
11,407
1,901
2,709
5,071
17,375
15,516
124
6,633
10,742
62,905
0
W
Mulan
TheramxD
Mulan
18,505
4,871
0
4,815
16,250
13,037
188
2,261
13,989
153
89,017
W
7,696
1,574
0
500
12,621
13,498
0
4,676
7,945
22,395
0
L
9,220
671
0
2,700
20,285
23,261
0
4,968
15,011
25,450
0
L
Amaterasu
komodai
Amaterasu
7,718
3,902
0
7,393
16,794
13,071
0
1,012
15,742
0
78,655
L
Raijin
13,443
770
292
1,608
17,019
6,100
0
6,001
10,648
63,173
0
L
14,730
9,151
0
1,805
21,092
10,586
876
5,601
15,259
0
74,035
W
Thor
13,355
4,672
0
4,329
13,871
8,955
62
4,914
8,957
0
68,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
50,726
548
Minions Killed
503
0
Camps Cleared
0
1,871,487
Distance Traveled
1,776,089
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,453
523
145
7
0
364,333
2
L
Rama
8,894
445
98
5
0
256,562
0
W
Terra
10,044
502
133
7
0
380,211
6
W
Mulan
11,243
562
160
8
0
381,175
1
W
Ganesha
8,218
411
2
0
0
387,831
7
L
Ares
10,188
509
33
2
0
377,065
5
L
Amaterasu
10,497
525
142
7
0
416,530
7
L
Raijin
10,811
541
106
5
0
356,404
5
L
Set
10,336
517
124
6
0
369,528
1
W
Thor
11,353
568
108
5
0
357,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role