Player Matchup

Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BeijosMeLiga666
Neith
Level 7
God Stats
1W - 1L
1,329 SR
Queue Stats
11W - 3L
1,696 Elo+
Party 1
Hades
Hades
CannaBruh420
Hades
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
33W - 30L
1,546 Elo+
Solo
Ares
Ares
Ragnarok XVX
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,808 Elo+
Solo
Chronos
Chronos
XCouthEel27147X
Chronos
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
205W - 131L
1,640 Elo+
Solo
Team Averages
Level 39
1,466 SR
1,638 Elo+

VS

Team Averages
Level 12
1,629 SR
1,663 Elo+
Hera
Hera
IOskyStylesI
Hera
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 386L
1,503 Elo+
Solo
Freya
Freya
Prattyyyy8
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,735 Elo+
Solo
Ra
Ra
RZR10007631
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,623 Elo+
Solo
Artemis
Artemis
SMITEOG7989
Artemis
Level 23
God Stats
20W - 13L
1,795 SR
Queue Stats
109W - 70L
1,650 Elo+
Solo
Thoth
Thoth
SacredScribe369
Thoth
Level 4
God Stats
1W - 2L
1,852 SR
Queue Stats
3W - 5L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
7 / 0 / 1
7,059
642
4,744
5,485
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 1 / 6
7,696
700
7,417
4,990
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,350
577
2,744
5,712
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 6
6,410
583
3,392
7,315
4,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 2 / 3
7,387
672
3,587
7,830
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,890
445
3,935
6,262
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
10
2 / 2 / 0
6,365
579
2,182
8,333
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,284
480
1,426
4,398
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SMITEOG7989
Artemis
10
2 / 5 / 1
5,867
533
6,031
6,487
1,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

7
0 / 7 / 1
4,523
411
1,733
5,280
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
24
Kills
4
4
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
1
7.5
W
7
1
6
10
W
2
0
1
2.5
L
0
7
1
0.07
L
Freya
2
2
0
1
L
0
3
0
0
W
3
1
6
6
L
Artemis
SMITEOG7989
Artemis
2
5
1
0.5
L
0
7
1
0.07
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
15,307
31,332
Taken
30,760
12,871
Mitigated
8,123
9,965
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,744
1,273
0
2,361
5,485
1,711
347
1,360
4,125
0
34,848
W
7,417
2,995
0
1,852
4,990
1,825
2,545
2,983
2,007
0
41,503
W
2,744
78
13
2,130
5,712
2,632
0
1,918
3,794
28,023
0
L
3,935
1,448
0
132
6,262
1,545
0
1,517
4,745
18,321
0
L
Freya
2,182
930
0
2,289
8,333
2,565
0
365
7,968
30,429
0
L
1,426
322
0
1,011
4,398
1,121
183
2,744
1,654
25,377
0
W
3,392
425
204
1,451
7,315
4,290
440
1,653
5,662
20,179
0
L
Artemis
SMITEOG7989
Artemis
6,031
3,000
0
500
6,487
1,786
0
3,508
2,979
0
33,993
L
1,733
351
0
130
5,280
1,106
0
1,589
3,691
8,547
0
W
3,587
1,385
0
1,954
7,830
2,413
395
1,362
6,468
36,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,902
Gold Earned
26,929
325
Minions Killed
218
0
Camps Cleared
0
1,016,955
Distance Traveled
942,935
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,059
642
77
7
0
241,676
4
W
Neith
7,696
700
79
7
0
182,117
1
W
Hades
6,350
577
64
6
0
201,306
2
L
Hera
4,890
445
32
3
0
184,280
0
L
Freya
6,365
579
64
6
0
195,915
3
L
Ra
5,284
480
48
4
0
190,891
0
W
Ares
6,410
583
27
2
0
206,693
5
L
Artemis
5,867
533
53
5
0
160,296
1
L
Thoth
4,523
411
21
2
0
211,553
1
W
Chronos
7,387
672
78
7
0
185,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role