Player Matchup

Hel
Hel
Gold III
LightSorrows
Hel
Gold III
Level 99
God Stats
12W - 8L
1,636 SR
Queue Stats
231W - 228L
1,496 MMR
Solo
Sobek
Sobek
Gold V
Mobíus
Sobek
Gold V
Level 126
God Stats
25W - 19L
1,580 SR
Queue Stats
278W - 282L
1,287 MMR
Party 1
Rama
Rama
Gold I
Zom6ieK
Rama
Gold I
Level 156
God Stats
31W - 19L
1,649 SR
Queue Stats
407W - 416L
1,576 MMR
Party 1
Arachne
Arachne
Gold IV
jakub2492
Arachne
Gold IV
Level 139
God Stats
14W - 4L
1,863 SR
Queue Stats
592W - 592L
1,501 MMR
Solo
Guan Yu
Guan Yu
Silver III
joelpadi2006
Guan Yu
Silver III
Level 31
God Stats
2W - 4L
1,835 SR
Queue Stats
3W - 8L
1,445 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,713 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 73
1,537 SR
1,478 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nike
Nike
Bronze III
Alsi
Nike
Bronze III
Level 33
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold V
JACKEDFURRY
Tiamat
Gold V
Level 47
God Stats
0W - 1L
1,545 SR
Queue Stats
187W - 188L
1,415 MMR
Solo
Loki
Loki
Silver II
Kroaxxx
Loki
Silver II
Level 68
God Stats
1W - 3L
1,589 SR
Queue Stats
17W - 30L
1,490 MMR
Solo
Hachiman
Hachiman
Gold I
MugilTime
Hachiman
Gold I
Level 125
God Stats
7W - 16L
1,545 SR
Queue Stats
130W - 129L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,869
739
3,825
5,263
1,742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Mobíus
Sobek
10
2 / 0 / 5
6,591
549
3,703
10,338
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
Zom6ieK
Rama
12
2 / 1 / 5
7,070
589
8,232
6,614
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
jakub2492
Arachne
12
7 / 0 / 0
7,360
613
4,776
9,246
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
joelpadi2006
Guan Yu
11
0 / 0 / 2
6,177
515
2,481
7,517
4,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayChaacGilgameshCthulhuAthena

VS

Bans
ArtemisMulanYmirSolApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 4 / 1
5,276
440
2,139
11,071
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
Alsi
Nike
10
0 / 1 / 0
5,642
470
6,651
5,685
2,910
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
9
0 / 3 / 0
5,624
469
2,334
7,501
3,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Kroaxxx
Loki
3
0 / 1 / 0
4,116
343
411
1,226
259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MugilTime
Hachiman
10
1 / 4 / 0
5,554
463
6,222
6,161
1,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
L
Nike
Alsi
Nike
0
1
0
0
L
Tiamat
0
3
0
0
L
Loki
Kroaxxx
Loki
0
1
0
0
W
2
0
1
2.5
W
Sobek
Mobíus
Sobek
2
0
5
4.5
L
Hachiman
MugilTime
Hachiman
1
4
0
0.25
W
Rama
Zom6ieK
Rama
2
1
5
4.5
W
Arachne
jakub2492
Arachne
7
0
0
7
W
Guan Yu
joelpadi2006
Guan Yu
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
17,757
38,978
Taken
31,644
19,468
Mitigated
11,273
18,556
Healing
8,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,139
131
0
2,632
11,071
3,295
0
2,271
8,665
9,334
0
L
Nike
Alsi
Nike
6,651
616
0
1,591
5,685
2,910
0
302
5,020
2,601
29,080
L
Tiamat
2,334
244
0
2,384
7,501
3,254
7
3,874
3,627
33,613
0
L
Loki
Kroaxxx
Loki
411
215
0
448
1,226
259
0
277
949
0
4,808
W
3,825
192
115
2,181
5,263
1,742
1,636
1,116
4,147
58,444
0
W
Sobek
Mobíus
Sobek
3,703
364
0
4,676
10,338
7,630
133
1,788
8,505
14,008
0
L
Hachiman
MugilTime
Hachiman
6,222
3,025
0
1,619
6,161
1,555
0
804
5,357
0
34,411
W
Rama
Zom6ieK
Rama
8,232
7,199
0
2,547
6,614
1,995
785
602
6,012
0
52,309
W
Arachne
jakub2492
Arachne
4,776
3,104
0
3,571
9,246
3,246
307
893
8,176
0
39,366
W
Guan Yu
joelpadi2006
Guan Yu
2,481
74
519
4,947
7,517
4,855
45
678
6,366
0
24,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
26,212
376
Minions Killed
228
0
Camps Cleared
0
1,152,607
Distance Traveled
930,492
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,276
440
6
1
0
238,197
4
L
Nike
5,642
470
62
5
0
218,263
3
L
Tiamat
5,624
469
75
6
0
208,411
4
L
Loki
4,116
343
20
2
0
61,357
1
W
Hel
8,869
739
131
11
0
224,884
2
W
Sobek
6,591
549
15
1
0
255,268
5
L
Hachiman
5,554
463
65
5
0
204,264
3
W
Rama
7,070
589
103
9
0
187,410
1
W
Arachne
7,360
613
77
6
0
265,788
0
W
Guan Yu
6,177
515
50
4
0
219,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role