Player Matchup

Nemesis
Nemesis
FierybrowneyesX
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 118L
1,274 Elo+
Party 1
Sun Wukong
Sun Wukong
I china l
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Musou34
Guan Yu
Level 4
God Stats
0W - 4L
1,173 SR
Queue Stats
0W - 4L
1,077 Elo+
Solo
Fenrir
Fenrir
THENARDDOG1975
Fenrir
Level 5
God Stats
1W - 4L
1,174 SR
Queue Stats
2W - 8L
1,152 Elo+
Party 2
Arachne
Arachne
bellaxxxxx
Arachne
Level 26
God Stats
9W - 13L
1,527 SR
Queue Stats
77W - 117L
1,263 Elo+
Party 1
Team Averages
Level 11
1,375 SR
1,253 Elo+

VS

Team Averages
Level 32
1,428 SR
1,406 Elo+
Gilgamesh
Gilgamesh
ChrisxOblivion
Gilgamesh
Level 29
God Stats
19W - 33L
1,416 SR
Queue Stats
427W - 560L
1,281 Elo+
Solo
He Bo
He Bo
MyLimpBizkit
He Bo
Level 18
God Stats
17W - 14L
1,614 SR
Queue Stats
119W - 106L
1,526 Elo+
Party 3
Bacchus
Bacchus
SDR_TheArrow683
Bacchus
Level 26
God Stats
12W - 13L
1,310 SR
Queue Stats
90W - 100L
1,203 Elo+
Solo
Nemesis
Nemesis
SpeedStickGamer
Nemesis
Level 84
God Stats
15W - 6L
1,297 SR
Queue Stats
121W - 90L
1,519 Elo+
Party 3
Artemis
Artemis
lchest30
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
9,119
415
5,453
16,310
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
I china l
Sun Wukong
10
0 / 16 / 1
6,858
312
3,947
18,821
15,727
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Musou34
Guan Yu
13
2 / 9 / 4
9,402
427
5,610
19,434
10,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 9 / 1
8,552
389
5,371
17,959
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
bellaxxxxx
Arachne
15
7 / 15 / 2
11,123
506
16,762
24,906
10,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisxOblivion
Gilgamesh
14
5 / 3 / 20
10,326
469
8,164
14,704
11,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
14 / 2 / 13
12,320
560
20,641
10,129
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 4 / 17
12,031
547
13,556
14,895
18,481
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 1 / 6
14,098
641
14,355
12,335
6,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
lchest30
Artemis
16
14 / 4 / 14
11,859
539
19,173
14,411
6,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
128
13
Kills
58
58
Deaths
14
11
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChrisxOblivion
Gilgamesh
5
3
20
5
L
1
9
3
0.28
L
Sun Wukong
I china l
Sun Wukong
0
16
1
0.03
L
Guan Yu
Musou34
Guan Yu
2
9
4
0.44
W
14
2
13
10.25
W
12
4
17
5.13
W
13
1
6
16
L
3
9
1
0.39
L
Arachne
bellaxxxxx
Arachne
7
15
2
0.53
W
Artemis
lchest30
Artemis
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,143
Damage
75,889
97,430
Taken
66,474
49,960
Mitigated
46,476
10,552
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChrisxOblivion
Gilgamesh
8,164
1,616
0
2,046
14,704
11,940
473
181
14,523
0
31,826
L
5,453
1,267
0
2,878
16,310
6,868
0
3,592
12,680
0
43,643
L
Sun Wukong
I china l
Sun Wukong
3,947
991
0
648
18,821
15,727
0
5,661
12,986
0
20,901
L
Guan Yu
Musou34
Guan Yu
5,610
670
324
1,302
19,434
10,393
213
10,929
8,287
5,617
20,108
W
20,641
1,116
414
4,606
10,129
3,578
2,253
600
9,529
74,995
0
W
13,556
1,647
0
2,942
14,895
18,481
1,115
423
14,472
46,150
0
W
14,355
9,537
0
990
12,335
6,392
6,034
28
12,307
0
114,783
L
5,371
1,260
0
1,878
17,959
6,669
125
4,699
13,092
0
23,794
L
Arachne
bellaxxxxx
Arachne
16,762
13,025
0
3,522
24,906
10,303
288
8,504
16,188
0
58,459
W
Artemis
lchest30
Artemis
19,173
14,100
0
6,305
14,411
6,085
7,421
163
14,248
0
72,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
60,634
237
Minions Killed
532
0
Camps Cleared
0
1,796,391
Distance Traveled
1,993,698
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,326
469
39
2
0
379,571
1
L
Nemesis
9,119
415
69
3
0
413,439
0
L
Sun Wukong
6,858
312
20
1
0
335,165
0
L
Guan Yu
9,402
427
37
2
0
327,720
0
W
He Bo
12,320
560
134
6
0
414,294
0
W
Bacchus
12,031
547
76
3
0
416,981
1
W
Nemesis
14,098
641
173
8
0
459,766
0
L
Fenrir
8,552
389
36
2
0
363,348
0
L
Arachne
11,123
506
75
3
0
356,719
1
W
Artemis
11,859
539
110
5
0
323,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role