Player Matchup

Discordia
Discordia
KDThaKilla
Discordia
Level 17
God Stats
31W - 28L
1,490 SR
Queue Stats
113W - 112L
1,356 Elo+
Party 1
Medusa
Medusa
LeroyBirdMan
Medusa
Level 29
God Stats
10W - 4L
1,674 SR
Queue Stats
34W - 36L
1,232 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XsilentJesterX
Tsukuyomi
Level 14
God Stats
5W - 6L
1,386 SR
Queue Stats
17W - 22L
1,443 Elo+
Solo
Ymir
Ymir
irontaco125
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Party 2
Sol
Sol
sharkbubgaming
Sol
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 6L
1,019 Elo+
Party 2
Team Averages
Level 14
1,458 SR
1,239 Elo+

VS

Team Averages
Level 21
1,368 SR
1,363 Elo+
Terra
Terra
IXShadeIXI
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,256 Elo+
Solo
Neith
Neith
KEIDY1418
Neith
Level 28
God Stats
145W - 152L
1,420 SR
Queue Stats
196W - 208L
1,409 Elo+
Solo
Odin
Odin
YANKEE7SEVEN
Odin
Level 17
God Stats
1W - 2L
1,227 SR
Queue Stats
34W - 45L
1,343 Elo+
Solo
Janus
Janus
bakinwithbacon
Janus
Level 29
God Stats
4W - 2L
1,390 SR
Queue Stats
31W - 23L
1,553 Elo+
Solo
Fenrir
Fenrir
ronnoc666
Fenrir
Level 12
God Stats
36W - 58L
1,302 SR
Queue Stats
39W - 68L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KDThaKilla
Discordia
20
5 / 7 / 13
14,281
1,099
21,104
14,016
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
3 / 5 / 13
13,275
1,021
19,143
18,137
7,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
XsilentJesterX
Tsukuyomi
20
18 / 9 / 7
16,341
1,257
38,577
24,892
10,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 13 / 18
12,627
971
9,822
34,289
45,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
3 / 18 / 12
12,004
923
10,422
27,728
10,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 6 / 37
13,623
1,048
11,815
29,788
32,755
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
KEIDY1418
Neith
20
5 / 6 / 30
13,654
1,050
25,561
17,509
7,683
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 4 / 27
13,910
1,070
9,014
20,035
23,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
31 / 2 / 18
19,500
1,500
48,307
13,688
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
ronnoc666
Fenrir
20
8 / 11 / 22
13,639
1,049
15,921
25,426
10,588
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
186
29
Kills
52
52
Deaths
29
63
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Terra
1
6
37
3.25
L
Discordia
KDThaKilla
Discordia
5
7
13
1.64
W
Neith
KEIDY1418
Neith
5
6
30
3.33
L
Medusa
3
5
13
1.9
L
Tsukuyomi
XsilentJesterX
Tsukuyomi
18
9
7
2.39
W
7
4
27
5.13
W
31
2
18
20
L
0
13
18
0.69
W
Fenrir
ronnoc666
Fenrir
8
11
22
1.73
L
3
18
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,068
Damage
110,618
119,062
Taken
106,446
80,082
Mitigated
79,567
9,334
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
11,815
2,296
2,350
2,376
29,788
32,755
0
9,293
20,495
18,267
0
L
Discordia
KDThaKilla
Discordia
21,104
1,933
0
537
14,016
5,380
0
7,519
6,348
58,842
0
W
Neith
KEIDY1418
Neith
25,561
11,432
124
4,067
17,509
7,683
0
8,874
8,635
0
61,493
L
Medusa
19,143
7,404
627
5,087
18,137
7,504
0
10,510
7,422
0
75,837
L
Tsukuyomi
XsilentJesterX
Tsukuyomi
38,577
11,557
0
190
24,892
10,882
0
12,936
11,604
0
57,967
W
9,014
3,025
0
0
20,035
23,140
0
7,500
12,535
0
22,327
W
48,307
5,518
288
4,164
13,688
5,401
0
6,722
6,966
75,226
0
L
9,822
2,742
0
0
34,289
45,712
0
14,591
19,200
14,017
0
W
Fenrir
ronnoc666
Fenrir
15,921
8,318
0
662
25,426
10,588
0
8,959
16,467
0
29,321
L
10,422
3,211
0
2,893
27,728
10,604
0
13,060
14,366
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,528
Gold Earned
74,326
262
Minions Killed
220
2
Camps Cleared
3
1,100,969
Distance Traveled
1,250,874
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,623
1,048
6
0
0
257,916
1
L
Discordia
14,281
1,099
82
6
0
210,348
0
W
Neith
13,654
1,050
77
6
0
218,609
0
L
Medusa
13,275
1,021
123
9
0
240,200
1
L
Tsukuyomi
16,341
1,257
30
2
2
267,526
0
W
Odin
13,910
1,070
34
3
1
253,426
6
W
Janus
19,500
1,500
85
7
1
256,347
0
L
Ymir
12,627
971
12
1
0
203,433
0
W
Fenrir
13,639
1,049
18
1
1
264,576
0
L
Sol
12,004
923
15
1
0
179,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role