Player Matchup

Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KuraiSora24
Mercury
Level 45
God Stats
1W - 2L
1,456 SR
Queue Stats
10W - 27L
1,247 Elo+
Party 1
Thoth
Thoth
MrGameBear
Thoth
Level 60
God Stats
2W - 2L
1,811 SR
Queue Stats
41W - 65L
1,354 Elo+
Party 1
Ymir
Ymir
Tomas123143
Ymir
Level 37
God Stats
49W - 79L
1,365 SR
Queue Stats
104W - 190L
1,251 Elo+
Solo
Gilgamesh
Gilgamesh
Toru Oikawa3861
Gilgamesh
Level 20
God Stats
6W - 9L
1,456 SR
Queue Stats
28W - 48L
1,338 Elo+
Party 1
Team Averages
Level 56
1,518 SR
1,338 Elo+

VS

Team Averages
Level 69
1,494 SR
1,413 Elo+
Anubis
Anubis
Azuriul
Anubis
Level 83
God Stats
3W - 5L
1,358 SR
Queue Stats
190W - 213L
1,458 Elo+
Party 2
Achilles
Achilles
Draniki21
Achilles
Level 28
God Stats
46W - 38L
1,528 SR
Queue Stats
107W - 108L
1,408 Elo+
Party 2
Mercury
Mercury
MxMur_
Mercury
Level 118
God Stats
6W - 6L
1,561 SR
Queue Stats
515W - 585L
1,412 Elo+
Party 3
Ganesha
Ganesha
fichu564
Ganesha
Level 44
God Stats
17W - 11L
1,703 SR
Queue Stats
105W - 146L
1,384 Elo+
Party 3
Jing Wei
Jing Wei
iDiazzz
Jing Wei
Level 72
God Stats
12W - 19L
1,323 SR
Queue Stats
327W - 383L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 7 / 0
7,193
423
4,841
9,333
2,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
KuraiSora24
Mercury
13
1 / 5 / 4
7,922
466
3,621
11,676
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
14
5 / 4 / 1
9,513
560
12,584
11,363
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
7,631
449
4,897
11,500
9,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Toru Oikawa3861
Gilgamesh
12
0 / 4 / 0
7,104
418
8,520
13,224
8,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azuriul
Anubis
16
4 / 5 / 3
9,954
586
10,344
11,115
4,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Draniki21
Achilles
15
2 / 0 / 5
9,073
534
6,024
14,463
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
MxMur_
Mercury
18
9 / 1 / 6
12,107
712
11,944
12,152
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
fichu564
Ganesha
12
1 / 1 / 9
8,423
495
3,375
9,794
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
iDiazzz
Jing Wei
17
7 / 0 / 2
11,505
677
5,923
7,260
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
23
23
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
7
0
0.14
W
Anubis
Azuriul
Anubis
4
5
3
1.1
W
Achilles
Draniki21
Achilles
2
0
5
4.5
L
Mercury
KuraiSora24
Mercury
1
5
4
0.6
L
Thoth
5
4
1
1.38
W
Mercury
MxMur_
Mercury
9
1
6
12
L
0
3
2
0.33
L
Gilgamesh
Toru Oikawa3861
Gilgamesh
0
4
0
0
W
Ganesha
fichu564
Ganesha
1
1
9
5.5
W
Jing Wei
iDiazzz
Jing Wei
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,463
Damage
37,610
57,096
Taken
54,784
26,825
Mitigated
31,279
8,199
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,841
3,411
384
1,076
9,333
2,748
0
590
8,743
0
34,740
W
Anubis
Azuriul
Anubis
10,344
496
0
5,067
11,115
4,385
1,275
8,083
3,032
56,734
0
W
Achilles
Draniki21
Achilles
6,024
745
0
7,703
14,463
12,614
0
3,694
10,769
0
34,938
L
Mercury
KuraiSora24
Mercury
3,621
1,482
0
500
11,676
3,425
0
4,934
6,694
0
50,508
L
Thoth
12,584
606
0
1,646
11,363
3,272
0
4,809
6,531
55,317
0
W
Mercury
MxMur_
Mercury
11,944
6,932
0
750
12,152
4,829
0
3,739
8,413
0
93,763
L
4,897
732
0
2,401
11,500
9,105
52
3,632
7,825
27,800
0
L
Gilgamesh
Toru Oikawa3861
Gilgamesh
8,520
820
0
2,192
13,224
8,275
0
0
12,023
8,725
27,250
W
Ganesha
fichu564
Ganesha
3,375
386
0
1,581
9,794
6,910
0
2,977
6,817
17,408
0
W
Jing Wei
iDiazzz
Jing Wei
5,923
4,695
0
730
7,260
2,541
3,038
1,424
5,836
0
65,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
51,062
362
Minions Killed
483
0
Camps Cleared
0
1,506,255
Distance Traveled
1,553,650
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,193
423
71
4
0
258,652
5
W
Anubis
9,954
586
125
7
0
289,983
4
W
Achilles
9,073
534
69
4
0
270,513
2
L
Mercury
7,922
466
88
5
0
349,763
0
L
Thoth
9,513
560
94
6
0
306,317
3
W
Mercury
12,107
712
158
9
0
380,020
3
L
Ymir
7,631
449
52
3
0
293,220
0
L
Gilgamesh
7,104
418
57
3
0
298,303
0
W
Ganesha
8,423
495
7
0
0
288,086
1
W
Jing Wei
11,505
677
124
7
0
325,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role