Player Matchup

Arachne
Arachne
A7H10V7
Arachne
Level 22
God Stats
9W - 10L
1,393 SR
Queue Stats
17W - 16L
1,440 Elo+
Party 3
Vulcan
Vulcan
Nimble844
Vulcan
Level 98
God Stats
8W - 2L
1,717 SR
Queue Stats
60W - 53L
1,473 Elo+
Party 3
Scylla
Scylla
Pelusa0
Scylla
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,125 Elo+
Party 2
Aphrodite
Aphrodite
Segu08
Aphrodite
Level 80
God Stats
3W - 2L
1,608 SR
Queue Stats
31W - 31L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
d-Il-b
Danzaburou
Level 17
God Stats
3W - 6L
1,236 SR
Queue Stats
7W - 9L
1,260 Elo+
Party 3
Team Averages
Level 45
1,491 SR
1,337 Elo+

VS

Team Averages
Level 19
1,347 SR
1,314 Elo+
Da Ji
Da Ji
Manga_BoyS_Guts
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,285 Elo+
Party 4
Horus
Horus
Manga_BoyS_Zoro
Horus
Level 20
God Stats
0W - 4L
1,151 SR
Queue Stats
18W - 35L
1,265 Elo+
Party 4
Ymir
Ymir
Marshmello1337
Ymir
Level 25
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 2L
1,219 Elo+
Party 1
Tiamat
Tiamat
PotatoesGoddess
Tiamat
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Danzaburou
Danzaburou
SSP Flabben
Danzaburou
Level 25
God Stats
0W - 1L
1,554 SR
Queue Stats
5W - 5L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A7H10V7
Arachne
20
13 / 4 / 5
15,048
519
16,226
24,727
13,399
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Nimble844
Vulcan
20
22 / 5 / 10
16,577
572
42,312
21,228
10,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Scylla
Pelusa0
Scylla
20
6 / 1 / 6
13,585
468
10,996
10,609
3,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Segu08
Aphrodite
20
5 / 2 / 16
14,091
486
12,684
23,435
27,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
d-Il-b
Danzaburou
3
0 / 0 / 0
8,134
280
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 1
14,571
502
15,865
26,146
12,160
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
1 / 12 / 1
12,244
422
4,336
26,229
17,039
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 12 / 2
12,871
444
6,367
27,247
25,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

3
0 / 2 / 0
6,052
209
0
1,685
430
Danzaburou
SSP Flabben
Danzaburou
19
2 / 11 / 2
12,467
430
10,158
22,049
7,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
46
Kills
10
12
Deaths
46
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
A7H10V7
Arachne
13
4
5
3.88
L
7
9
1
0.83
L
1
12
1
0.13
L
0
12
2
0.08
W
Vulcan
Nimble844
Vulcan
22
5
10
5.4
W
Scylla
Pelusa0
Scylla
6
1
6
9
L
0
2
0
0
L
Danzaburou
SSP Flabben
Danzaburou
2
11
2
0.27
W
Aphrodite
Segu08
Aphrodite
5
2
16
6.5
W
Danzaburou
d-Il-b
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,218
Damage
36,726
79,999
Taken
103,356
55,858
Mitigated
62,864
44,058
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A7H10V7
Arachne
16,226
11,167
289
9,895
24,727
13,399
6,842
1,226
23,501
0
104,552
L
15,865
2,033
353
948
26,146
12,160
792
14,663
11,187
0
75,529
L
4,336
3,306
91
2,959
26,229
17,039
1,552
16,563
9,528
0
53,573
L
6,367
598
0
0
27,247
25,621
540
17,974
8,916
30,925
0
W
Vulcan
Nimble844
Vulcan
42,312
19,062
758
4,714
21,228
10,878
4,219
2,292
18,936
129,837
0
W
Scylla
Pelusa0
Scylla
10,996
1,530
0
1,035
10,609
3,981
2,805
0
10,609
52,114
0
L
0
0
0
0
1,685
430
0
1,675
0
0
0
L
Danzaburou
SSP Flabben
Danzaburou
10,158
2,686
0
3,678
22,049
7,614
4,956
14,069
7,558
0
75,114
W
Aphrodite
Segu08
Aphrodite
12,684
1,613
11,327
16,040
23,435
27,600
1,394
2,849
20,586
78,175
0
W
Danzaburou
d-Il-b
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,435
Gold Earned
58,205
517
Minions Killed
379
0
Camps Cleared
0
2,196,909
Distance Traveled
1,818,698
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,048
519
138
5
0
530,552
1
L
Da Ji
14,571
502
125
4
0
482,272
0
L
Horus
12,244
422
97
3
0
412,644
0
L
Ymir
12,871
444
44
2
0
467,258
0
W
Vulcan
16,577
572
175
6
0
520,103
0
W
Scylla
13,585
468
72
2
0
593,178
0
L
Tiamat
6,052
209
0
0
0
504
0
L
Danzaburou
12,467
430
113
4
0
456,020
0
W
Aphrodite
14,091
486
132
5
0
553,076
4
W
Danzaburou
8,134
280
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role