Player Matchup

Terra
Terra
Ampathized
Terra
Level 127
God Stats
5W - 3L
1,581 SR
Queue Stats
259W - 227L
1,534 Elo+
Party 2
Bakasura
Bakasura
EarnedCell44159
Bakasura
Level 129
God Stats
17W - 14L
1,544 SR
Queue Stats
836W - 808L
1,515 Elo+
Party 3
Danzaburou
Danzaburou
Jahummuslol
Danzaburou
Level 68
God Stats
102W - 90L
1,534 SR
Queue Stats
265W - 260L
1,495 Elo+
Party 3
Janus
Janus
Preceded
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,566 Elo+
Party 2
Set
Set
YyeetMaster69
Set
Level 79
God Stats
42W - 27L
1,598 SR
Queue Stats
307W - 276L
1,531 Elo+
Party 3
Team Averages
Level 102
1,552 SR
1,528 Elo+

VS

Team Averages
Level 99
1,581 SR
1,512 Elo+
Poseidon
Poseidon
Im Kronus
Poseidon
Level 122
God Stats
16W - 7L
1,812 SR
Queue Stats
78W - 62L
1,541 Elo+
Party 1
Arachne
Arachne
KingMook23
Arachne
Level 125
God Stats
8W - 6L
1,583 SR
Queue Stats
211W - 195L
1,539 Elo+
Party 1
Sobek
Sobek
SoftShafTaft
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,457 Elo+
Party 1
Osiris
Osiris
darkmunchy2955
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,462 Elo+
Solo
Apollo
Apollo
slpryxwnxwet
Apollo
Level 103
God Stats
21W - 18L
1,511 SR
Queue Stats
119W - 96L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
2 / 1 / 12
9,722
572
5,677
15,495
13,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
16
4 / 1 / 6
10,172
598
8,772
12,328
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Jahummuslol
Danzaburou
16
3 / 5 / 8
9,976
587
10,227
14,162
5,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Preceded
Janus
16
4 / 3 / 7
9,626
566
7,715
6,416
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
12 / 2 / 5
10,868
639
11,376
12,593
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Im Kronus
Poseidon
16
6 / 4 / 2
9,757
574
10,274
10,328
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
KingMook23
Arachne
14
2 / 3 / 3
8,497
500
8,851
11,588
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 6 / 4
7,480
440
4,165
14,194
9,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 6 / 2
9,794
576
4,503
14,643
12,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
12
2 / 6 / 4
7,613
448
7,140
11,352
3,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
25
Kills
12
12
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
2
1
12
8
W
Bakasura
4
1
6
7
L
Poseidon
Im Kronus
Poseidon
6
4
2
1.75
W
Danzaburou
Jahummuslol
Danzaburou
3
5
8
1.4
L
Arachne
KingMook23
Arachne
2
3
3
1.17
W
Janus
Preceded
Janus
4
3
7
2.5
L
1
6
4
0.5
W
12
2
5
7.25
L
1
6
2
0.33
L
Apollo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
34,933
60,994
Taken
62,105
33,285
Mitigated
33,307
18,222
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
5,677
1,119
1,764
4,563
15,495
13,571
140
5,057
10,385
27,262
0
W
Bakasura
8,772
5,007
0
5,728
12,328
6,536
1,677
1,757
10,571
0
51,540
L
Poseidon
Im Kronus
Poseidon
10,274
947
0
2,628
10,328
3,330
36
3,791
5,959
85,070
0
W
Danzaburou
Jahummuslol
Danzaburou
10,227
5,168
0
4,601
14,162
5,134
396
3,105
11,014
0
69,628
L
Arachne
KingMook23
Arachne
8,851
5,401
0
2,860
11,588
4,639
0
2,135
9,264
0
57,748
W
Janus
Preceded
Janus
7,715
736
0
774
6,416
1,976
682
2,572
3,576
58,400
0
L
4,165
197
0
1,444
14,194
9,747
216
3,174
10,683
13,765
0
W
11,376
6,313
0
792
12,593
6,068
276
3,557
9,036
0
65,687
L
4,503
862
0
767
14,643
12,412
0
2,327
10,755
15,829
29,003
L
Apollo
7,140
5,086
0
1,576
11,352
3,179
0
1,103
10,167
0
43,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,364
Gold Earned
43,141
538
Minions Killed
470
0
Camps Cleared
0
1,792,192
Distance Traveled
1,568,948
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,722
572
37
2
0
373,366
7
W
Bakasura
10,172
598
134
8
0
383,719
0
L
Poseidon
9,757
574
163
10
0
326,345
3
W
Danzaburou
9,976
587
122
7
0
313,186
2
L
Arachne
8,497
500
102
6
0
337,910
1
W
Janus
9,626
566
125
7
0
345,869
1
L
Sobek
7,480
440
17
1
0
316,964
0
W
Set
10,868
639
120
7
0
376,052
0
L
Osiris
9,794
576
98
6
0
269,017
0
L
Apollo
7,613
448
90
5
0
318,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role