Player Matchup

Chang'e
Chang'e
WINA326
Chang'e
Level 28
God Stats
3W - 6L
1,403 SR
Queue Stats
254W - 258L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Wolfsangelllll
Jormungandr
Level 9
God Stats
2W - 5L
1,086 SR
Queue Stats
13W - 25L
1,304 Elo+
Solo
Chiron
Chiron
ooParkour
Chiron
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,781 Elo+
Solo
Team Averages
Level 20
1,330 SR
1,504 Elo+

VS

Team Averages
Level 28
1,410 SR
1,327 Elo+
Agni
Agni
CARHOLAS
Agni
Level 28
God Stats
0W - 3L
1,272 SR
Queue Stats
26W - 49L
1,223 Elo+
Solo
Izanami
Izanami
FreemanSlayer
Izanami
Level 27
God Stats
70W - 111L
1,345 SR
Queue Stats
151W - 233L
1,287 Elo+
Solo
Odin
Odin
k1ngra
Odin
Level 28
God Stats
8W - 8L
1,612 SR
Queue Stats
298W - 410L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
WINA326
Chang'e
14
2 / 6 / 18
10,410
744
11,620
15,920
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Wolfsangelllll
Jormungandr
13
4 / 5 / 11
10,282
734
5,688
16,727
13,277
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
ooParkour
Chiron
17
16 / 0 / 5
12,675
905
17,225
9,582
4,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 7 / 5
9,437
674
11,535
11,231
6,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
14
2 / 9 / 6
9,390
671
11,187
11,834
3,779
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
k1ngra
Odin
13
4 / 6 / 5
9,918
708
10,600
16,523
13,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
22
Kills
10
11
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
4
7
5
0.93
L
Izanami
2
9
6
0.56
W
Chang'e
WINA326
Chang'e
2
6
18
1.83
W
Jormungandr
Wolfsangelllll
Jormungandr
4
5
11
1.9
L
Odin
k1ngra
Odin
4
6
5
1.08
W
Chiron
ooParkour
Chiron
16
0
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,533
Damage
33,322
42,229
Taken
39,588
23,896
Mitigated
23,939
16,253
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,535
235
0
928
11,231
6,222
0
5,193
6,038
22,708
0
L
Izanami
11,187
7,547
0
1,072
11,834
3,779
0
4,235
7,599
0
48,475
W
Chang'e
WINA326
Chang'e
11,620
1,407
3,542
6,129
15,920
6,595
184
4,864
11,056
29,129
0
W
Jormungandr
Wolfsangelllll
Jormungandr
5,688
2,228
153
207
16,727
13,277
96
3,580
13,147
26,142
0
L
Odin
k1ngra
Odin
10,600
1,741
0
3,188
16,523
13,938
0
7,880
8,643
0
24,934
W
Chiron
ooParkour
Chiron
17,225
8,434
1,034
5,188
9,582
4,024
2,500
3,091
6,491
0
58,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,367
Gold Earned
28,745
168
Minions Killed
136
0
Camps Cleared
0
717,565
Distance Traveled
696,451
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,437
674
13
1
0
245,797
1
L
Izanami
9,390
671
84
6
0
186,475
0
W
Chang'e
10,410
744
26
2
0
243,596
2
W
Jormungandr
10,282
734
44
3
0
225,712
0
L
Odin
9,918
708
39
3
0
264,179
0
W
Chiron
12,675
905
98
7
0
248,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role