Player Matchup

Ra
Ra
Kuboid225
Ra
Level 7
God Stats
8W - 7L
1,516 SR
Queue Stats
88W - 98L
1,398 Elo+
Solo
Chang'e
Chang'e
Nawosen
Chang'e
Level 18
God Stats
5W - 7L
1,467 SR
Queue Stats
275W - 326L
1,292 Elo+
Party 3
Chiron
Chiron
Ony-_Kiri
Chiron
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
87W - 106L
1,359 Elo+
Solo
Chaac
Chaac
alescan04
Chaac
Level 24
God Stats
8W - 3L
1,810 SR
Queue Stats
66W - 73L
1,468 Elo+
Solo
Zeus
Zeus
cthulhu-lolo-91
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,408 Elo+
Party 3
Team Averages
Level 17
1,559 SR
1,385 Elo+

VS

Team Averages
Level 22
1,606 SR
1,402 Elo+
Izanami
Izanami
Big_Haache
Izanami
Level 21
God Stats
5W - 4L
1,629 SR
Queue Stats
60W - 61L
1,387 Elo+
Party 2
Fenrir
Fenrir
Mommessfoi
Fenrir
Level 20
God Stats
8W - 9L
1,691 SR
Queue Stats
63W - 63L
1,399 Elo+
Party 2
Hel
Hel
MrManiaGaming
Hel
Level 17
God Stats
8W - 5L
1,652 SR
Queue Stats
21W - 17L
1,363 Elo+
Party 1
Aphrodite
Aphrodite
Rancor Neil
Aphrodite
Level 23
God Stats
12W - 12L
1,495 SR
Queue Stats
66W - 60L
1,393 Elo+
Party 1
Ymir
Ymir
Razbii
Ymir
Level 27
God Stats
5W - 7L
1,563 SR
Queue Stats
20W - 16L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
9,064
533
15,008
12,070
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Nawosen
Chang'e
10
2 / 8 / 4
7,189
423
5,709
12,420
3,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Ony-_Kiri
Chiron
17
6 / 0 / 1
10,170
598
8,675
8,412
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
alescan04
Chaac
17
13 / 2 / 3
10,817
636
13,264
14,923
9,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 10 / 7
7,607
447
8,089
10,841
3,022
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Big_Haache
Izanami
13
6 / 8 / 1
8,077
475
10,755
14,720
4,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Mommessfoi
Fenrir
11
3 / 8 / 6
7,404
436
6,600
16,834
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
9 / 5 / 9
8,259
486
13,678
15,803
7,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Rancor Neil
Aphrodite
12
6 / 4 / 15
8,407
495
7,163
14,568
15,117
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
Razbii
Ymir
12
0 / 1 / 0
6,872
404
1,823
6,662
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
25
Kills
24
24
Deaths
26
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Big_Haache
Izanami
6
8
1
0.81
W
3
4
9
1.88
L
Fenrir
Mommessfoi
Fenrir
3
8
6
0.75
L
9
5
9
2.7
W
Chang'e
Nawosen
Chang'e
2
8
4
0.5
W
Chiron
Ony-_Kiri
Chiron
6
0
1
6.5
L
Aphrodite
Rancor Neil
Aphrodite
6
4
15
3.38
L
Ymir
Razbii
Ymir
0
1
0
0
W
Chaac
alescan04
Chaac
13
2
3
7.25
W
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,745
Damage
40,019
58,666
Taken
68,587
24,358
Mitigated
36,810
23,220
Healing
28,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Big_Haache
Izanami
10,755
7,532
0
3,639
14,720
4,869
743
4,918
9,802
0
55,065
W
15,008
941
1,096
4,446
12,070
4,327
354
4,860
7,210
56,373
0
L
Fenrir
Mommessfoi
Fenrir
6,600
2,313
0
6,339
16,834
5,943
295
4,261
12,573
0
29,107
L
13,678
1,451
2,480
4,155
15,803
7,300
726
10,207
5,366
44,818
0
W
Chang'e
Nawosen
Chang'e
5,709
568
2,354
3,319
12,420
3,793
1,006
6,692
5,728
23,100
0
W
Chiron
Ony-_Kiri
Chiron
8,675
2,144
350
4,400
8,412
3,668
965
2,013
6,399
0
68,057
L
Aphrodite
Rancor Neil
Aphrodite
7,163
2,449
4,942
5,807
14,568
15,117
422
9,081
5,353
19,342
0
L
Ymir
Razbii
Ymir
1,823
115
0
1,392
6,662
3,581
0
202
6,460
25,651
2,024
W
Chaac
alescan04
Chaac
13,264
2,374
0
6,963
14,923
9,548
581
2,955
11,968
0
56,083
W
8,089
1,454
0
292
10,841
3,022
1,441
6,128
4,713
28,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,847
Gold Earned
39,019
402
Minions Killed
294
0
Camps Cleared
0
1,451,132
Distance Traveled
1,522,386
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,077
475
87
5
0
279,744
5
W
Ra
9,064
533
73
4
0
285,522
4
L
Fenrir
7,404
436
55
3
0
294,713
2
L
Hel
8,259
486
69
4
0
324,026
0
W
Chang'e
7,189
423
39
2
0
276,083
5
W
Chiron
10,170
598
129
8
0
317,972
4
L
Aphrodite
8,407
495
30
2
0
326,206
0
L
Ymir
6,872
404
53
3
0
297,697
5
W
Chaac
10,817
636
111
7
0
309,332
1
W
Zeus
7,607
447
50
3
0
262,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role