Player Matchup

Erlang Shen
Erlang Shen
LowAndToTheLeft
Erlang Shen
Level 66
God Stats
0W - 2L
1,494 SR
Queue Stats
6W - 21L
1,140 Elo+
Party 1
Anubis
Anubis
Tequilathehun
Anubis
Level 85
God Stats
0W - 1L
1,922 SR
Queue Stats
6W - 20L
1,148 Elo+
Party 1
Chiron
Chiron
leonhardds3
Chiron
Level 48
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 18L
1,202 Elo+
Party 1
Scylla
Scylla
wiccanbabe26
Scylla
Level 24
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 15L
1,115 Elo+
Party 1
Team Averages
Level 56
1,649 SR
1,151 Elo+

VS

Team Averages
Level 108
1,483 SR
1,438 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Legend of Rebel
Neith
Level 125
God Stats
12W - 8L
1,555 SR
Queue Stats
40W - 47L
1,480 Elo+
Solo
Merlin
Merlin
egirlWookie
Merlin
Level 29
God Stats
1W - 0L
1,377 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LowAndToTheLeft
Erlang Shen
14
0 / 6 / 1
8,139
678
4,747
12,019
9,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 6 / 1
8,092
674
5,784
8,883
4,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
14
3 / 4 / 0
8,796
733
4,828
10,977
4,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
13
0 / 4 / 1
7,972
664
2,318
7,133
2,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
10 / 0 / 8
11,220
935
9,258
11,795
9,789
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
 
Cthulhu
15
3 / 1 / 8
10,076
840
7,878
8,826
9,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 5
10,207
851
5,492
4,452
1,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
17
5 / 1 / 11
10,962
914
11,437
7,164
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
20
20
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
0
8
14
W
Cthulhu
 
Cthulhu
3
1
8
7
W
2
1
5
4.5
L
Erlang Shen
LowAndToTheLeft
Erlang Shen
0
6
1
0.08
L
0
6
1
0.08
W
Merlin
5
1
11
10.5
L
Chiron
3
4
0
0.75
L
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,677
Damage
34,065
39,012
Taken
32,237
20,362
Mitigated
23,889
7,777
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,258
1,073
0
2,124
11,795
9,789
814
2,412
9,383
0
31,337
W
Cthulhu
 
Cthulhu
7,878
536
432
2,364
8,826
9,656
620
2,611
6,215
27,953
0
W
5,492
2,488
882
1,224
4,452
1,633
3,384
2,126
2,326
0
43,159
L
Erlang Shen
LowAndToTheLeft
Erlang Shen
4,747
2,652
142
2,066
12,019
9,006
0
5,402
6,617
0
23,708
L
5,784
289
0
1,837
8,883
4,572
0
4,337
4,546
27,292
0
W
Merlin
11,437
647
0
1,805
7,164
2,811
1,955
1,545
5,619
42,522
0
L
Chiron
4,828
1,190
551
2,433
10,977
4,112
235
6,689
4,288
0
21,471
L
Scylla
2,318
210
138
610
7,133
2,672
0
3,122
4,011
20,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
42,465
174
Minions Killed
242
8
Camps Cleared
13
749,695
Distance Traveled
970,950
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,220
935
52
4
4
264,499
2
W
Cthulhu
10,076
840
44
4
3
257,382
2
W
Neith
10,207
851
83
7
3
222,109
0
L
Erlang Shen
8,139
678
38
3
2
200,735
0
L
Anubis
8,092
674
51
4
4
154,398
1
W
Merlin
10,962
914
63
5
3
226,960
3
L
Chiron
8,796
733
35
3
2
223,356
3
L
Scylla
7,972
664
50
4
0
171,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role