Player Matchup

Jing Wei
Jing Wei
ChainingWall616
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,809 Elo+
Party 1
Ao Kuang
Ao Kuang
Dhrogoooo
Ao Kuang
Level 152
God Stats
1W - 0L
1,756 SR
Queue Stats
44W - 44L
1,758 Elo+
Party 1
Merlin
Merlin
FlexiblePotato
Merlin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,677 Elo+
Party 1
Sol
Sol
PrimalRaindrop
Sol
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,805 Elo+
Party 1
Achilles
Achilles
TheAbsoluteChad
Achilles
Level 69
God Stats
1W - 0L
1,951 SR
Queue Stats
5W - 3L
1,677 Elo+
Party 1
Team Averages
Level 113
1,641 SR
1,745 Elo+

VS

Team Averages
Level 106
1,407 SR
1,484 Elo+
Ah Puch
Ah Puch
AgossyV2
Ah Puch
Level 77
God Stats
23W - 13L
1,433 SR
Queue Stats
759W - 781L
1,445 Elo+
Party 3
Athena
Athena
AxMaverick
Athena
Level 129
God Stats
8W - 4L
1,385 SR
Queue Stats
261W - 251L
1,543 Elo+
Party 2
Kali
Kali
LongLiveAuto
Kali
Level 87
God Stats
0W - 2L
1,298 SR
Queue Stats
131W - 130L
1,481 Elo+
Solo
Cabrakan
Cabrakan
The0athless
Cabrakan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,502 Elo+
Party 2
Apollo
Apollo
iSnipeBoogz420
Apollo
Level 123
God Stats
5W - 10L
1,421 SR
Queue Stats
776W - 794L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
6 / 3 / 20
12,132
867
16,362
9,168
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Dhrogoooo
Ao Kuang
19
10 / 3 / 13
12,940
924
14,793
13,937
6,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 4 / 18
12,076
863
12,535
12,584
4,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 4 / 23
11,529
824
14,310
14,006
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
18
8 / 4 / 16
12,303
879
11,209
17,325
16,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AgossyV2
Ah Puch
18
5 / 5 / 9
11,086
792
20,271
14,368
11,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
AxMaverick
Athena
17
2 / 6 / 13
10,972
784
9,526
21,546
28,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 6 / 9
10,235
731
7,072
15,423
10,125
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
The0athless
Cabrakan
17
3 / 6 / 9
10,242
732
6,141
18,719
23,534
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 6 / 3
10,201
729
17,081
14,128
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
61
29
Kills
18
18
Deaths
29
90
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AgossyV2
Ah Puch
5
5
9
1.9
L
Athena
AxMaverick
Athena
2
6
13
1.42
W
Jing Wei
6
3
20
5.33
W
Ao Kuang
Dhrogoooo
Ao Kuang
10
3
13
5.5
W
3
4
18
3
L
2
6
9
1.08
W
2
4
23
3.38
L
Cabrakan
The0athless
Cabrakan
3
6
9
1.25
W
Achilles
8
4
16
4
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,209
Damage
60,091
67,020
Taken
84,184
36,815
Mitigated
79,394
24,028
Healing
20,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AgossyV2
Ah Puch
20,271
623
1,092
2,894
14,368
11,262
360
8,138
6,230
42,405
0
L
Athena
AxMaverick
Athena
9,526
1,334
1,897
2,410
21,546
28,084
280
8,529
13,017
19,109
0
W
Jing Wei
16,362
6,819
1,410
2,295
9,168
4,526
1,488
5,152
4,016
0
49,233
W
Ao Kuang
Dhrogoooo
Ao Kuang
14,793
3,302
2,849
5,735
13,937
6,194
1,723
5,093
8,844
20,160
0
W
12,535
403
280
2,612
12,584
4,729
634
6,178
6,406
32,511
0
L
7,072
1,769
1,607
3,761
15,423
10,125
255
8,221
7,202
0
15,885
W
14,310
4,066
1,326
5,009
14,006
4,987
1,301
10,098
3,908
26,083
0
L
Cabrakan
The0athless
Cabrakan
6,141
997
1,093
1,860
18,719
23,534
139
7,118
11,601
10,538
0
W
Achilles
11,209
1,980
295
2,217
17,325
16,379
294
9,417
7,908
0
14,924
L
17,081
8,095
1,069
3,210
14,128
6,389
533
9,632
4,496
0
36,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,980
Gold Earned
52,736
175
Minions Killed
127
0
Camps Cleared
0
1,317,660
Distance Traveled
1,198,418
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,086
792
46
3
0
254,715
0
L
Athena
10,972
784
14
1
0
239,905
2
W
Jing Wei
12,132
867
93
7
0
275,475
2
W
Ao Kuang
12,940
924
11
1
0
257,741
1
W
Merlin
12,076
863
34
2
0
265,122
0
L
Kali
10,235
731
21
2
0
258,821
1
W
Sol
11,529
824
27
2
0
256,630
2
L
Cabrakan
10,242
732
6
0
0
233,321
2
W
Achilles
12,303
879
10
1
0
262,692
0
L
Apollo
10,201
729
40
3
0
211,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role