Player Matchup

Ymir
Ymir
Asianbabe
Ymir
Level 18
God Stats
10W - 4L
1,581 SR
Queue Stats
206W - 137L
1,602 Elo+
Party 2
Da Ji
Da Ji
Menathil
Da Ji
Level 84
God Stats
33W - 30L
1,544 SR
Queue Stats
410W - 368L
1,511 Elo+
Party 3
Izanami
Izanami
SiggyDanielson
Izanami
Level 150
God Stats
7W - 3L
1,851 SR
Queue Stats
789W - 773L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
TheRoyalFap
Zhong Kui
Level 48
God Stats
27W - 32L
1,465 SR
Queue Stats
423W - 431L
1,493 Elo+
Party 3
Chang'e
Chang'e
Uhtin
Chang'e
Level 48
God Stats
9W - 5L
1,718 SR
Queue Stats
51W - 45L
1,508 Elo+
Party 3
Team Averages
Level 70
1,632 SR
1,530 Elo+

VS

Team Averages
Level 85
1,490 SR
1,638 Elo+
Kuzenbo
Kuzenbo
AintWizard
Kuzenbo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 150L
1,549 Elo+
Party 4
Arachne
Arachne
Bleker
Arachne
Level 115
God Stats
11W - 6L
1,799 SR
Queue Stats
412W - 327L
1,599 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MinceTheThird
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
180W - 116L
1,725 Elo+
Party 1
Achilles
Achilles
TheSoaringCactus
Achilles
Level 121
God Stats
1W - 7L
1,278 SR
Queue Stats
575W - 467L
1,688 Elo+
Party 1
Rama
Rama
zwoddered
Rama
Level 145
God Stats
18W - 14L
1,549 SR
Queue Stats
413W - 360L
1,629 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 0 / 9
11,477
574
4,334
11,612
13,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Menathil
Da Ji
18
3 / 3 / 7
11,378
569
9,981
19,328
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
15 / 1 / 2
14,198
710
23,983
13,539
5,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
TheRoyalFap
Zhong Kui
17
1 / 1 / 5
10,888
544
10,166
11,808
8,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Uhtin
Chang'e
16
4 / 1 / 4
10,646
532
7,261
9,203
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AintWizard
Kuzenbo
12
0 / 7 / 4
8,395
420
3,851
15,441
12,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Bleker
Arachne
15
1 / 5 / 3
8,977
449
7,672
15,751
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
MinceTheThird
Morgan Le Fay
15
1 / 5 / 2
9,247
462
10,131
12,687
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 3 / 1
10,086
504
5,541
15,743
19,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
15
1 / 4 / 1
10,229
511
5,991
13,614
4,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
24
Kills
6
6
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AintWizard
Kuzenbo
0
7
4
0.29
W
Ymir
1
0
9
5.5
L
Arachne
Bleker
Arachne
1
5
3
0.5
W
Da Ji
Menathil
Da Ji
3
3
7
2.17
L
Morgan Le Fay
MinceTheThird
Morgan Le Fay
1
5
2
0.4
W
15
1
2
16
W
Zhong Kui
TheRoyalFap
Zhong Kui
1
1
5
3.5
L
3
3
1
1.17
W
Chang'e
Uhtin
Chang'e
4
1
4
6
L
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,725
Damage
33,186
65,490
Taken
73,236
39,050
Mitigated
48,399
27,218
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AintWizard
Kuzenbo
3,851
1,150
0
340
15,441
12,783
0
3,515
11,926
11,954
0
W
Ymir
4,334
367
0
1,534
11,612
13,471
75
3,009
8,603
43,146
0
L
Arachne
Bleker
Arachne
7,672
4,821
0
5,581
15,751
7,317
0
6,106
9,645
0
69,390
W
Da Ji
Menathil
Da Ji
9,981
1,882
0
7,753
19,328
7,979
0
2,876
16,452
0
105,353
L
Morgan Le Fay
MinceTheThird
Morgan Le Fay
10,131
754
0
1,024
12,687
4,775
0
1,428
11,259
67,547
0
W
23,983
16,515
0
4,114
13,539
5,566
2,994
4,286
9,253
0
150,164
W
Zhong Kui
TheRoyalFap
Zhong Kui
10,166
1,945
0
7,364
11,808
8,675
2,726
1,046
10,762
73,090
0
L
5,541
698
0
4,688
15,743
19,504
0
7,910
7,833
0
46,320
W
Chang'e
Uhtin
Chang'e
7,261
953
2,276
4,177
9,203
3,359
196
2,901
6,302
51,218
0
L
Rama
5,991
4,032
0
5,904
13,614
4,020
0
2,802
10,812
0
63,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,587
Gold Earned
46,934
711
Minions Killed
480
0
Camps Cleared
0
1,939,258
Distance Traveled
1,821,318
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,395
420
9
0
0
343,671
9
W
Ymir
11,477
574
52
3
0
381,384
4
L
Arachne
8,977
449
123
6
0
466,714
8
W
Da Ji
11,378
569
144
7
0
423,947
6
L
Morgan Le Fay
9,247
462
128
6
0
331,299
10
W
Izanami
14,198
710
251
13
0
402,823
6
W
Zhong Kui
10,888
544
144
7
0
344,548
4
L
Achilles
10,086
504
80
4
0
375,024
4
W
Chang'e
10,646
532
120
6
0
386,556
7
L
Rama
10,229
511
140
7
0
304,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role