Player Matchup

Baron Samedi
Baron Samedi
DARTxSachXX
Baron Samedi
Level 106
God Stats
6W - 1L
1,545 SR
Queue Stats
45W - 37L
1,469 Elo+
Party 1
King Arthur
King Arthur
Glow_CWL
King Arthur
Level 109
God Stats
2W - 0L
1,610 SR
Queue Stats
41W - 44L
1,467 Elo+
Party 1
Ganesha
Ganesha
WildMonkey17
Ganesha
Level 43
God Stats
14W - 6L
1,810 SR
Queue Stats
26W - 25L
1,405 Elo+
Party 1
Team Averages
Level 86
1,655 SR
1,447 Elo+

VS

Team Averages
Level 26
1,411 SR
1,480 Elo+
Thor
Thor
CxdeName-Jah
Thor
Level 25
God Stats
0W - 1L
1,371 SR
Queue Stats
43W - 57L
1,409 Elo+
Solo
Yemoja
Yemoja
Killer442980
Yemoja
Level 29
God Stats
1W - 5L
1,362 SR
Queue Stats
363W - 269L
1,532 Elo+
Solo
Merlin
Merlin
Ross OG
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARTxSachXX
Baron Samedi
14
9 / 1 / 7
9,813
818
18,917
9,972
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Glow_CWL
King Arthur
13
7 / 3 / 8
9,516
793
7,227
11,403
6,144
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
WildMonkey17
Ganesha
11
0 / 1 / 11
8,129
677
3,337
9,517
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 4
7,080
590
2,468
12,274
4,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
12
2 / 2 / 1
8,414
701
5,742
11,221
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ross OG
Merlin
11
2 / 8 / 1
7,721
643
8,548
10,640
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
5
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Baron Samedi
DARTxSachXX
Baron Samedi
9
1
7
12.5
W
King Arthur
Glow_CWL
King Arthur
7
3
8
3.67
L
Yemoja
2
2
1
1.25
L
Merlin
Ross OG
Merlin
2
8
1
0.31
W
Ganesha
WildMonkey17
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
16,758
30,892
Taken
34,135
20,079
Mitigated
17,334
11,290
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,468
357
93
1,213
12,274
4,287
0
8,308
3,966
0
10,046
W
Baron Samedi
DARTxSachXX
Baron Samedi
18,917
2,000
3,244
4,225
9,972
5,438
460
4,720
5,252
51,990
0
W
King Arthur
Glow_CWL
King Arthur
7,227
1,314
512
2,337
11,403
6,144
384
4,419
6,984
0
33,053
L
Yemoja
5,742
1,123
2,906
3,360
11,221
7,288
0
8,225
2,996
16,060
0
L
Merlin
Ross OG
Merlin
8,548
1,107
0
337
10,640
5,759
0
5,721
4,919
26,535
0
W
Ganesha
WildMonkey17
Ganesha
3,337
277
0
972
9,517
8,497
119
5,151
4,366
9,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
23,215
141
Minions Killed
64
0
Camps Cleared
0
613,106
Distance Traveled
521,170
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,080
590
10
1
0
186,109
1
W
Baron Samedi
9,813
818
98
8
0
209,572
2
W
King Arthur
9,516
793
43
4
0
209,736
0
L
Yemoja
8,414
701
11
1
0
179,167
1
L
Merlin
7,721
643
43
4
0
155,894
1
W
Ganesha
8,129
677
0
0
0
193,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role