Player Matchup

Fafnir
Fafnir
Francisco1650
Fafnir
Level 3
God Stats
2W - 2L
1,257 SR
Queue Stats
3W - 4L
1,260 Elo+
Solo
Loki
Loki
InwardBog649377
Loki
Level 21
God Stats
61W - 44L
1,484 SR
Queue Stats
384W - 399L
1,424 Elo+
Solo
Ymir
Ymir
LookURDead5853
Ymir
Level 28
God Stats
5W - 4L
1,428 SR
Queue Stats
133W - 92L
1,462 Elo+
Solo
Scylla
Scylla
TerryLigma
Scylla
Level 29
God Stats
69W - 69L
1,535 SR
Queue Stats
100W - 127L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
blancobill13
Cu Chulainn
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,281 Elo+
Solo
Team Averages
Level 20
1,441 SR
1,358 Elo+

VS

Team Averages
Level 11
1,647 SR
1,462 Elo+
Cthulhu
Cthulhu
Flycheif keef
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
HeldGoldfish240
Izanami
Level 7
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
I Sling Pipe
Thanatos
Level 16
God Stats
3W - 5L
1,665 SR
Queue Stats
3W - 6L
1,487 Elo+
Solo
Bellona
Bellona
Josh2473
Bellona
Level 28
God Stats
4W - 4L
1,766 SR
Queue Stats
433W - 450L
1,306 Elo+
Solo
Odin
Odin
OHITIKA52
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
11,211
534
6,005
13,514
9,556
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
8 / 5 / 5
11,552
550
13,250
13,699
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 1 / 8
11,204
534
6,576
12,466
13,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
TerryLigma
Scylla
16
6 / 5 / 8
10,870
518
16,131
12,917
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
blancobill13
Cu Chulainn
15
7 / 1 / 7
10,622
506
8,659
12,853
8,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 9 / 2
11,073
527
4,680
17,257
16,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 3 / 1
8,079
385
3,259
15,044
4,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
I Sling Pipe
Thanatos
13
4 / 8 / 3
8,827
420
8,994
14,339
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Josh2473
Bellona
13
4 / 5 / 2
8,495
405
11,674
17,575
11,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
12
1 / 9 / 4
7,735
368
4,735
17,307
14,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
30
Kills
15
15
Deaths
34
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
4
9
2
0.56
W
5
3
10
3.33
L
2
3
1
0.83
L
Thanatos
I Sling Pipe
Thanatos
4
8
3
0.69
W
8
5
5
2.1
L
Bellona
Josh2473
Bellona
4
5
2
1
W
4
1
8
8
L
Odin
1
9
4
0.33
W
Scylla
TerryLigma
Scylla
6
5
8
2
W
Cu Chulainn
blancobill13
Cu Chulainn
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
33,342
65,449
Taken
81,522
40,928
Mitigated
55,263
10,780
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,680
152
239
2,047
17,257
16,752
190
4,464
12,631
40,098
0
W
6,005
2,127
104
3,073
13,514
9,556
2,858
464
13,050
45,592
0
L
3,259
2,146
0
0
15,044
4,861
77
6,846
8,065
0
27,254
L
Thanatos
I Sling Pipe
Thanatos
8,994
3,421
0
5,439
14,339
7,716
1,030
3,923
10,220
0
40,157
W
13,250
6,366
114
2,953
13,699
5,061
759
533
13,166
0
78,069
L
Bellona
Josh2473
Bellona
11,674
5,663
94
4,525
17,575
11,661
179
6,325
11,078
0
36,897
W
6,576
2,184
0
1,318
12,466
13,631
732
1,101
11,365
31,043
0
L
Odin
4,735
1,993
0
3,543
17,307
14,273
12
6,331
10,816
0
22,082
W
Scylla
TerryLigma
Scylla
16,131
5,352
0
3,121
12,917
4,372
5,292
2,450
10,467
72,917
0
W
Cu Chulainn
blancobill13
Cu Chulainn
8,659
4,407
0
97
12,853
8,308
2,782
511
10,692
0
41,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
44,209
443
Minions Killed
262
0
Camps Cleared
0
1,866,899
Distance Traveled
1,707,194
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,073
527
87
4
0
274,724
4
W
Fafnir
11,211
534
58
3
0
379,082
3
L
Izanami
8,079
385
49
2
0
362,496
0
L
Thanatos
8,827
420
54
3
0
358,689
1
W
Loki
11,552
550
126
6
0
362,316
0
L
Bellona
8,495
405
43
2
0
323,924
0
W
Ymir
11,204
534
53
3
0
397,264
2
L
Odin
7,735
368
29
1
0
387,361
1
W
Scylla
10,870
518
136
6
0
351,223
1
W
Cu Chulainn
10,622
506
70
3
0
377,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role