Player Matchup

Terra
Terra
ANDAKIN_95
Terra
Level 106
God Stats
12W - 18L
1,564 SR
Queue Stats
137W - 154L
1,456 Elo+
Party 1
Hades
Hades
Ori_Kashani
Hades
Level 100
God Stats
15W - 6L
1,717 SR
Queue Stats
132W - 128L
1,409 Elo+
Party 3
Danzaburou
Danzaburou
TearsInTheSnow
Danzaburou
Level 101
God Stats
1W - 1L
1,222 SR
Queue Stats
31W - 30L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
oript2005
Erlang Shen
Level 89
God Stats
21W - 11L
1,615 SR
Queue Stats
126W - 131L
1,359 Elo+
Party 3
Merlin
Merlin
xxAlandu88xx
Merlin
Level 83
God Stats
1W - 0L
1,606 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,438 Elo+

VS

Team Averages
Level 94
1,436 SR
1,378 Elo+
Pele
Pele
AngelJefeX
Pele
Level 109
God Stats
4W - 6L
1,594 SR
Queue Stats
213W - 231L
1,318 Elo+
Party 2
Tyr
Tyr
Barbas1312
Tyr
Level 78
God Stats
3W - 6L
1,500 SR
Queue Stats
42W - 46L
1,368 Elo+
Solo
Sylvanus
Sylvanus
O3crespo08
Sylvanus
Level 119
God Stats
15W - 18L
1,067 SR
Queue Stats
186W - 211L
1,388 Elo+
Party 2
Freya
Freya
OrgRasmus
Freya
Level 94
God Stats
13W - 18L
1,401 SR
Queue Stats
345W - 348L
1,412 Elo+
Solo
Izanami
Izanami
gerard464
Izanami
Level 68
God Stats
30W - 16L
1,621 SR
Queue Stats
92W - 95L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
5
0 / 0 / 1
3,635
606
1,895
3,586
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 0
4,606
768
2,884
2,273
765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
TearsInTheSnow
Danzaburou
6
2 / 0 / 0
4,165
694
2,918
2,039
453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
oript2005
Erlang Shen
7
0 / 0 / 0
4,010
668
1,337
3,206
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
6
0 / 0 / 0
3,633
606
1,449
741
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,715
453
155
552
88
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,084
681
564
5,167
1,872
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
O3crespo08
Sylvanus
5
0 / 0 / 0
3,600
600
1,599
4,811
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
OrgRasmus
Freya
7
0 / 0 / 0
4,024
671
633
2,928
845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
gerard464
Izanami
5
0 / 2 / 0
3,327
555
2,137
4,110
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
4
Kills
0
0
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Terra
0
0
1
0.5
L
0
0
0
0
L
0
2
0
0
L
Sylvanus
O3crespo08
Sylvanus
0
0
0
0
L
Freya
OrgRasmus
Freya
0
0
0
0
W
2
0
0
2
W
Danzaburou
TearsInTheSnow
Danzaburou
2
0
0
2
L
Izanami
gerard464
Izanami
0
2
0
0
W
Erlang Shen
oript2005
Erlang Shen
0
0
0
0
W
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,483
Damage
5,088
11,845
Taken
17,568
4,375
Mitigated
5,544
6,460
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,895
258
320
1,796
3,586
1,964
0
785
2,801
6,165
0
L
155
0
0
0
552
88
0
0
552
0
349
L
564
229
0
1,927
5,167
1,872
0
2,884
2,283
0
21,067
L
Sylvanus
O3crespo08
Sylvanus
1,599
836
856
2,536
4,811
1,869
253
880
3,931
7,385
0
L
Freya
OrgRasmus
Freya
633
225
0
1,089
2,928
845
0
1,449
1,479
17,368
0
W
2,884
527
0
1,306
2,273
765
408
0
2,273
21,359
0
W
Danzaburou
TearsInTheSnow
Danzaburou
2,918
1,277
0
1,184
2,039
453
0
725
1,314
0
15,465
L
Izanami
gerard464
Izanami
2,137
1,476
0
1,178
4,110
870
477
1,015
3,095
0
17,274
W
Erlang Shen
oript2005
Erlang Shen
1,337
753
0
1,754
3,206
953
0
149
3,057
0
18,535
W
Merlin
1,449
166
0
100
741
240
0
633
108
12,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,049
Gold Earned
17,750
182
Minions Killed
146
0
Camps Cleared
0
553,676
Distance Traveled
454,737
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,635
606
8
1
0
132,337
1
L
Pele
2,715
453
0
0
0
13,999
0
L
Tyr
4,084
681
52
9
0
119,826
0
L
Sylvanus
3,600
600
16
3
0
107,212
0
L
Freya
4,024
671
48
8
0
108,254
2
W
Hades
4,606
768
50
8
0
102,688
0
W
Danzaburou
4,165
694
42
7
0
98,316
0
L
Izanami
3,327
555
30
5
0
105,446
1
W
Erlang Shen
4,010
668
58
10
0
120,483
0
W
Merlin
3,633
606
24
4
0
99,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role