Player Matchup

Fenrir
Fenrir
AlbanianHokage
Fenrir
Level 8
God Stats
3W - 1L
1,749 SR
Queue Stats
11W - 12L
1,338 Elo+
Party 2
Terra
Terra
DEMACIANSWORD
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,333 Elo+
Party 2
Bellona
Bellona
KirChr
Bellona
Level 5
God Stats
3W - 1L
1,581 SR
Queue Stats
9W - 13L
1,306 Elo+
Solo
Medusa
Medusa
Pivius
Medusa
Level 5
God Stats
1W - 1L
1,246 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 2
Ra
Ra
ankhomet
Ra
Level 28
God Stats
2W - 1L
1,842 SR
Queue Stats
25W - 22L
1,409 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,334 Elo+

VS

Team Averages
Level 21
1,441 SR
1,408 Elo+
Neith
Neith
Menderino
Neith
Level 5
God Stats
1W - 3L
1,322 SR
Queue Stats
2W - 7L
1,231 Elo+
Solo
Hun Batz
Hun Batz
Skrillexftw
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
dinskey
Nu Wa
Level 29
God Stats
35W - 32L
1,472 SR
Queue Stats
69W - 59L
1,410 Elo+
Solo
Danzaburou
Danzaburou
frida69
Danzaburou
Level 17
God Stats
18W - 23L
1,413 SR
Queue Stats
26W - 30L
1,408 Elo+
Party 1
He Bo
He Bo
killermonkeyX2
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 19
14,189
1,290
27,115
15,620
8,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 2 / 42
12,361
1,124
11,959
20,727
30,012
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
KirChr
Bellona
20
4 / 3 / 33
12,118
1,102
11,209
14,805
11,127
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Pivius
Medusa
20
13 / 7 / 29
13,000
1,182
23,311
15,704
7,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 0 / 27
12,437
1,131
12,603
11,261
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Menderino
Neith
17
5 / 6 / 5
11,548
1,050
11,758
14,383
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Skrillexftw
Hun Batz
17
2 / 16 / 7
10,166
924
14,924
21,547
8,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
dinskey
Nu Wa
17
1 / 9 / 8
10,439
949
16,528
17,330
4,464
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
frida69
Danzaburou
17
3 / 10 / 5
10,902
991
16,620
20,663
7,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 11 / 8
10,296
936
11,077
18,260
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
46
52
Kills
13
13
Deaths
52
150
Assists
33
Player
Kills
Deaths
Assists
KDA
W
22
1
19
31.5
W
4
2
42
12.5
W
Bellona
KirChr
Bellona
4
3
33
6.83
L
Neith
Menderino
Neith
5
6
5
1.25
W
Medusa
Pivius
Medusa
13
7
29
3.93
L
Hun Batz
Skrillexftw
Hun Batz
2
16
7
0.34
W
9
0
27
22.5
L
Nu Wa
dinskey
Nu Wa
1
9
8
0.56
L
Danzaburou
frida69
Danzaburou
3
10
5
0.55
L
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,197
Damage
70,907
78,117
Taken
92,183
62,866
Mitigated
33,044
25,308
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,115
8,478
0
3,729
15,620
8,295
0
6,916
8,704
0
43,988
W
11,959
3,606
4,926
5,801
20,727
30,012
0
6,649
14,078
23,587
0
W
Bellona
KirChr
Bellona
11,209
2,218
0
1,706
14,805
11,127
0
4,950
9,855
0
30,204
L
Neith
Menderino
Neith
11,758
4,847
0
2,463
14,383
5,800
0
3,981
10,402
0
29,572
W
Medusa
Pivius
Medusa
23,311
10,301
0
1,883
15,704
7,597
0
6,280
9,424
0
45,268
L
Hun Batz
Skrillexftw
Hun Batz
14,924
3,250
0
0
21,547
8,870
0
5,552
15,995
0
26,838
W
12,603
1,387
4,006
3,257
11,261
5,835
0
2,810
8,451
46,784
0
L
Nu Wa
dinskey
Nu Wa
16,528
3,942
349
1,310
17,330
4,464
0
3,375
13,955
50,482
0
L
Danzaburou
frida69
Danzaburou
16,620
6,981
0
1,663
20,663
7,464
0
5,926
14,737
0
40,169
L
11,077
318
0
98
18,260
6,446
0
5,728
12,532
19,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,105
Gold Earned
53,351
215
Minions Killed
188
6
Camps Cleared
4
1,105,600
Distance Traveled
847,075
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,189
1,290
30
3
4
228,107
3
W
Terra
12,361
1,124
20
2
0
233,673
0
W
Bellona
12,118
1,102
33
3
0
213,250
0
L
Neith
11,548
1,050
25
2
1
161,267
0
W
Medusa
13,000
1,182
46
4
0
215,765
1
L
Hun Batz
10,166
924
18
2
0
159,883
1
W
Ra
12,437
1,131
86
8
2
214,805
0
L
Nu Wa
10,439
949
69
6
1
165,214
0
L
Danzaburou
10,902
991
49
4
0
164,198
0
L
He Bo
10,296
936
27
2
2
196,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role