Player Matchup

Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Dreyvan
Ares
Level 75
God Stats
7W - 2L
1,647 SR
Queue Stats
128W - 138L
1,368 Elo+
Solo
Loki
Loki
JJMacriTTV
Loki
Level 108
God Stats
37W - 30L
1,547 SR
Queue Stats
651W - 594L
1,590 Elo+
Party 1
Baba Yaga
Baba Yaga
PapaWinnie90
Baba Yaga
Level 43
God Stats
3W - 8L
1,257 SR
Queue Stats
90W - 100L
1,356 Elo+
Party 1
Sol
Sol
SavageEvolved
Sol
Level 145
God Stats
13W - 13L
1,566 SR
Queue Stats
700W - 652L
1,530 Elo+
Party 1
Team Averages
Level 94
1,503 SR
1,469 Elo+

VS

Team Averages
Level 93
1,525 SR
1,483 Elo+
Awilix
Awilix
Calm Ramadan
Awilix
Level 88
God Stats
9W - 7L
1,520 SR
Queue Stats
115W - 82L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
David1805
Cu Chulainn
Level 96
God Stats
11W - 11L
1,423 SR
Queue Stats
406W - 460L
1,322 Elo+
Solo
Chang'e
Chang'e
ImaginaryBenz
Chang'e
Level 29
God Stats
25W - 15L
1,663 SR
Queue Stats
140W - 116L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
SH311833
Sylvanus
Level 123
God Stats
39W - 32L
1,524 SR
Queue Stats
133W - 134L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Selici
Danzaburou
Level 128
God Stats
14W - 17L
1,492 SR
Queue Stats
113W - 103L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 2
5,705
571
3,596
8,111
6,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Dreyvan
Ares
7
1 / 2 / 0
4,934
493
2,673
7,143
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 0
5,448
545
3,485
4,918
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
PapaWinnie90
Baba Yaga
9
1 / 1 / 0
5,237
524
2,832
4,527
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,115
512
3,994
6,539
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
3 / 0 / 2
6,084
608
3,250
4,818
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
David1805
Cu Chulainn
10
1 / 1 / 2
6,118
612
5,159
7,775
4,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
9
0 / 1 / 2
5,300
530
2,714
5,739
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
SH311833
Sylvanus
8
2 / 2 / 3
5,094
509
3,029
6,383
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Selici
Danzaburou
11
3 / 0 / 4
6,554
655
5,983
6,258
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
9
9
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
2
0.5
W
Awilix
3
0
2
4
W
Cu Chulainn
David1805
Cu Chulainn
1
1
2
2
L
Ares
Dreyvan
Ares
1
2
0
0.5
W
Chang'e
0
1
2
1
L
2
1
0
2
L
Baba Yaga
PapaWinnie90
Baba Yaga
1
1
0
1
W
Sylvanus
SH311833
Sylvanus
2
2
3
1.75
L
0
3
1
0.17
W
Danzaburou
Selici
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,580
Damage
20,135
31,238
Taken
30,973
13,159
Mitigated
12,969
9,024
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,596
634
0
2,910
8,111
6,264
129
1,621
6,490
0
22,108
W
Awilix
3,250
1,056
0
2,146
4,818
1,497
338
850
3,944
0
29,644
W
Cu Chulainn
David1805
Cu Chulainn
5,159
785
0
2,418
7,775
4,851
153
448
7,327
5,044
22,635
L
Ares
Dreyvan
Ares
2,673
92
0
1,970
7,143
2,937
0
2,491
4,652
11,568
0
W
Chang'e
2,714
0
327
3,091
5,739
1,563
328
2,413
3,012
25,349
0
L
3,485
1,611
0
230
4,918
1,325
0
484
4,434
0
27,724
L
Baba Yaga
PapaWinnie90
Baba Yaga
2,832
138
0
1,043
4,527
1,314
468
1,664
2,863
22,417
0
W
Sylvanus
SH311833
Sylvanus
3,029
854
1,986
2,725
6,383
3,074
474
3,064
3,319
9,278
0
L
3,994
1,976
258
2,613
6,539
1,319
798
1,140
5,399
31,903
0
W
Danzaburou
Selici
Danzaburou
5,983
2,317
0
2,673
6,258
1,984
1,816
2,386
3,872
0
42,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
29,150
250
Minions Killed
264
0
Camps Cleared
0
897,535
Distance Traveled
980,058
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,705
571
46
5
0
180,956
3
W
Awilix
6,084
608
63
6
0
246,786
0
W
Cu Chulainn
6,118
612
55
6
0
193,655
2
L
Ares
4,934
493
31
3
0
171,813
3
W
Chang'e
5,300
530
51
5
0
189,096
2
L
Loki
5,448
545
62
6
0
210,372
1
L
Baba Yaga
5,237
524
43
4
0
162,163
0
W
Sylvanus
5,094
509
10
1
0
176,699
2
L
Sol
5,115
512
68
7
0
172,231
2
W
Danzaburou
6,554
655
85
9
0
173,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role