Player Matchup

Morgan Le Fay
Morgan Le Fay
DaroTheMonkey
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,596 SR
Queue Stats
50W - 50L
1,351 Elo+
Solo
King Arthur
King Arthur
Verdanriel
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 1
Medusa
Medusa
kichiMURA
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,380 Elo+
Party 1
Vamana
Vamana
lihou696
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
playdementor
Tsukuyomi
Level 15
God Stats
2W - 4L
1,483 SR
Queue Stats
11W - 20L
1,338 Elo+
Solo
Team Averages
Level 14
1,516 SR
1,348 Elo+

VS

Team Averages
Level 23
1,553 SR
1,409 Elo+
Izanami
Izanami
Artalon90
Izanami
Level 27
God Stats
35W - 48L
1,595 SR
Queue Stats
123W - 139L
1,358 Elo+
Solo
Ganesha
Ganesha
BigStickEnergy
Ganesha
Level 6
God Stats
7W - 7L
1,433 SR
Queue Stats
94W - 129L
1,349 Elo+
Party 2
Tiamat
Tiamat
Colduu
Tiamat
Level 27
God Stats
19W - 15L
1,353 SR
Queue Stats
151W - 167L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Obliohs
Tsukuyomi
Level 28
God Stats
5W - 2L
1,882 SR
Queue Stats
75W - 74L
1,378 Elo+
Solo
Cabrakan
Cabrakan
teknomonky
Cabrakan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaroTheMonkey
Morgan Le Fay
19
2 / 8 / 7
13,595
425
20,562
24,894
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Verdanriel
King Arthur
20
2 / 12 / 11
13,749
430
11,231
37,120
26,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
kichiMURA
Medusa
20
11 / 8 / 6
17,558
549
27,165
28,171
10,524
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
lihou696
Vamana
20
7 / 7 / 8
16,985
531
21,370
33,911
16,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
playdementor
Tsukuyomi
16
4 / 8 / 6
12,737
398
10,755
19,597
10,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artalon90
Izanami
20
12 / 6 / 13
17,395
544
29,566
31,008
12,649
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 5 / 13
17,170
537
6,588
18,593
19,082
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Colduu
Tiamat
20
6 / 1 / 15
17,815
557
25,624
21,014
15,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Obliohs
Tsukuyomi
20
11 / 10 / 9
16,660
521
20,277
30,671
13,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
teknomonky
Cabrakan
20
14 / 4 / 11
16,858
527
21,577
23,039
38,361
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
26
Kills
43
43
Deaths
26
38
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Izanami
Artalon90
Izanami
12
6
13
3.08
W
0
5
13
1.3
W
Tiamat
Colduu
Tiamat
6
1
15
13.5
L
Morgan Le Fay
DaroTheMonkey
Morgan Le Fay
2
8
7
0.69
W
Tsukuyomi
Obliohs
Tsukuyomi
11
10
9
1.55
L
King Arthur
Verdanriel
King Arthur
2
12
11
0.63
L
Medusa
kichiMURA
Medusa
11
8
6
1.75
L
Vamana
lihou696
Vamana
7
7
8
1.57
L
Tsukuyomi
playdementor
Tsukuyomi
4
8
6
0.88
W
Cabrakan
teknomonky
Cabrakan
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,083
Damage
103,632
143,693
Taken
124,325
73,658
Mitigated
98,478
31,702
Healing
39,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Artalon90
Izanami
29,566
19,904
0
12,400
31,008
12,649
4,714
6,624
24,384
0
137,698
W
6,588
591
0
2,079
18,593
19,082
461
4,600
13,993
39,331
0
W
Tiamat
Colduu
Tiamat
25,624
1,438
425
11,396
21,014
15,152
2,528
7,297
13,717
113,649
0
L
Morgan Le Fay
DaroTheMonkey
Morgan Le Fay
20,562
1,216
0
5,351
24,894
9,645
1,067
10,009
14,885
93,823
0
W
Tsukuyomi
Obliohs
Tsukuyomi
20,277
6,910
0
8,860
30,671
13,234
1,009
4,982
25,689
0
116,723
L
King Arthur
Verdanriel
King Arthur
11,231
1,290
0
6,980
37,120
26,847
362
14,591
22,479
375
55,995
L
Medusa
kichiMURA
Medusa
27,165
13,784
0
3,888
28,171
10,524
2,928
8,905
19,266
0
166,141
L
Vamana
lihou696
Vamana
21,370
9,144
0
11,085
33,911
16,101
1,908
15,277
18,634
3,713
92,319
L
Tsukuyomi
playdementor
Tsukuyomi
10,755
1,855
0
4,398
19,597
10,541
173
5,884
13,713
0
47,456
W
Cabrakan
teknomonky
Cabrakan
21,577
936
0
4,419
23,039
38,361
1,250
2,644
20,395
82,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,624
Gold Earned
85,898
691
Minions Killed
654
0
Camps Cleared
0
2,751,780
Distance Traveled
2,815,488
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,395
544
186
6
0
507,071
4
W
Ganesha
17,170
537
47
1
0
584,306
4
W
Tiamat
17,815
557
170
5
0
645,157
10
L
Morgan Le Fay
13,595
425
150
5
0
469,155
4
W
Tsukuyomi
16,660
521
126
4
0
572,777
0
L
King Arthur
13,749
430
88
3
0
574,708
2
L
Medusa
17,558
549
228
7
0
564,995
3
L
Vamana
16,985
531
126
4
0
590,801
0
L
Tsukuyomi
12,737
398
99
3
0
552,121
2
W
Cabrakan
16,858
527
125
4
0
506,177
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role