Player Matchup

Janus
Janus
Gold II
AlexKiller_0779
Janus
Gold II
Level 147
God Stats
184W - 197L
1,507 SR
Queue Stats
539W - 542L
1,631 MMR
Solo
Artemis
Artemis
Gold III
Clearly Ur Mad2
Artemis
Gold III
Level 146
God Stats
4W - 7L
1,512 SR
Queue Stats
62W - 64L
1,609 MMR
Solo
Ne Zha
Ne Zha
Gold III
CrimeFighter34
Ne Zha
Gold III
Level 146
God Stats
5W - 7L
1,487 SR
Queue Stats
293W - 288L
1,594 MMR
Solo
Loki
Loki
Gold II
OmegaEpsilon1
Loki
Gold II
Level 120
God Stats
1W - 3L
1,496 SR
Queue Stats
254W - 245L
1,596 MMR
Solo
Fafnir
Fafnir
Gold II
lYl Lion
Fafnir
Gold II
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 113L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,500 SR
1,607 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,537 SR
1,607 MMR
Cthulhu
Cthulhu
Gold I
Abdeldepablosg
Cthulhu
Gold I
Level 127
God Stats
91W - 75L
1,655 SR
Queue Stats
466W - 470L
1,636 MMR
Solo
Osiris
Osiris
Platinum IV
C10iRaul
Osiris
Platinum IV
Level 149
God Stats
4W - 2L
1,356 SR
Queue Stats
878W - 871L
1,595 MMR
Solo
Sylvanus
Sylvanus
Gold I
Faszeur
Sylvanus
Gold I
Level 159
God Stats
9W - 6L
1,591 SR
Queue Stats
163W - 159L
1,577 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Frugal3
Danzaburou
Gold I
Level 160
God Stats
2W - 1L
1,665 SR
Queue Stats
215W - 209L
1,610 MMR
Party 1
Merlin
Merlin
Gold II
Strayofthesun
Merlin
Gold II
Level 119
God Stats
21W - 27L
1,416 SR
Queue Stats
378W - 383L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,487
590
6,774
7,065
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,986
181
0
0
0
9
1 / 3 / 1
5,232
476
2,795
7,510
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
6,296
572
3,707
8,187
2,907
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
lYl Lion
Fafnir
8
1 / 2 / 0
5,947
541
2,239
8,653
5,097
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArachneSetMorgan Le FayGilgameshTiamat

VS

Bans
AthenaTsukuyomiFenrirKing ArthurKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,941
540
3,990
6,366
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
C10iRaul
Osiris
13
5 / 1 / 2
7,029
639
5,237
8,177
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Faszeur
Sylvanus
8
1 / 1 / 1
5,423
493
2,213
5,231
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Frugal3
Danzaburou
11
2 / 1 / 1
6,922
629
6,329
5,506
1,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 5
5,422
493
2,662
5,810
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
7
Kills
10
10
Deaths
7
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
3
3
2
1.33
W
Osiris
C10iRaul
Osiris
5
1
2
6
L
0
0
0
0
L
1
3
1
0.5
W
Sylvanus
Faszeur
Sylvanus
1
1
1
1.5
W
Danzaburou
Frugal3
Danzaburou
2
1
1
2.5
L
2
2
0
1
W
0
2
5
1.25
L
Fafnir
lYl Lion
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
20,431
31,415
Taken
31,090
11,720
Mitigated
16,464
8,299
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,990
368
0
2,350
6,366
3,931
0
0
6,366
31,198
0
L
6,774
360
0
1,780
7,065
1,713
0
2,729
4,336
29,803
0
W
Osiris
C10iRaul
Osiris
5,237
1,435
0
2,323
8,177
5,792
83
1,006
7,023
0
48,234
L
0
0
0
0
0
0
0
0
0
0
0
L
2,795
863
0
2,756
7,510
2,003
0
780
6,673
0
22,572
W
Sylvanus
Faszeur
Sylvanus
2,213
723
1,346
1,424
5,231
2,732
0
2,096
3,011
11,298
0
W
Danzaburou
Frugal3
Danzaburou
6,329
3,230
0
1,013
5,506
1,826
0
2,273
3,171
0
35,250
L
3,707
839
0
2,255
8,187
2,907
0
3,263
4,556
0
34,518
W
2,662
229
0
2,447
5,810
2,183
200
2,914
2,506
24,072
0
L
Fafnir
lYl Lion
Fafnir
2,239
290
0
1,508
8,653
5,097
0
1,668
6,985
13,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
30,737
220
Minions Killed
292
0
Camps Cleared
0
820,623
Distance Traveled
985,221
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,941
540
77
7
0
197,272
4
L
Janus
6,487
590
75
7
0
212,126
3
W
Osiris
7,029
639
86
8
0
215,830
2
L
Artemis
1,986
181
0
0
0
0
0
L
Ne Zha
5,232
476
42
4
0
201,032
3
W
Sylvanus
5,423
493
23
2
0
196,912
3
W
Danzaburou
6,922
629
58
5
0
179,112
2
L
Loki
6,296
572
76
7
0
202,687
0
W
Merlin
5,422
493
48
4
0
196,095
1
L
Fafnir
5,947
541
27
2
0
204,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role