Player Matchup

Nike
Nike
OKINUBRRRRR
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 3
Medusa
Medusa
ghostjef
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,312 Elo+
Solo
Yemoja
Yemoja
saritaakawaii
Yemoja
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 2L
1,384 Elo+
Party 3
Fenrir
Fenrir
xSolo999
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Party 3
Thor
Thor
xXUn1kOXx
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,414 Elo+
Party 3
Team Averages
Level 8
1,542 SR
1,380 Elo+

VS

Team Averages
Level 15
1,670 SR
1,415 Elo+
Ares
Ares
DoogallyBear
Ares
Level 9
God Stats
1W - 0L
1,576 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Gadzelle
Ratatoskr
Level 15
God Stats
4W - 5L
1,517 SR
Queue Stats
31W - 41L
1,306 Elo+
Party 1
Neith
Neith
HighlandAndrew
Neith
Level 5
God Stats
1W - 0L
1,803 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
OneMapTwoJoins
Fafnir
Level 28
God Stats
2W - 1L
1,756 SR
Queue Stats
62W - 46L
1,423 Elo+
Solo
Chronos
Chronos
Quarantinum
Chronos
Level 16
God Stats
4W - 2L
1,698 SR
Queue Stats
35W - 38L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
7,807
488
6,605
14,359
7,448
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ghostjef
Medusa
13
6 / 5 / 3
8,360
523
10,506
12,600
4,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 9 / 4
7,570
473
1,656
12,434
7,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
xSolo999
Fenrir
14
4 / 4 / 4
8,550
534
6,334
10,362
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
13
5 / 6 / 5
8,399
525
7,936
13,730
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 17
9,308
582
8,788
10,606
10,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ratatoskr
Gadzelle
Ratatoskr
15
12 / 4 / 12
9,918
620
11,243
11,306
5,422
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 4 / 6
8,587
537
5,798
7,642
2,927
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 5
9,713
607
6,982
13,628
15,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
Quarantinum
Chronos
14
12 / 6 / 7
9,786
612
17,301
16,466
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
18
Kills
33
33
Deaths
18
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
2
17
6.75
W
Ratatoskr
Gadzelle
Ratatoskr
12
4
12
4.5
W
3
4
6
1.5
L
2
9
4
0.44
W
1
2
5
1.75
W
Chronos
Quarantinum
Chronos
12
6
7
2.58
L
Medusa
ghostjef
Medusa
6
5
3
1.5
L
1
9
4
0.33
L
Fenrir
xSolo999
Fenrir
4
4
4
1.5
L
Thor
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
50,112
63,485
Taken
59,648
31,230
Mitigated
41,096
7,821
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,788
1,029
0
1,120
10,606
10,622
310
812
9,794
13,666
0
W
Ratatoskr
Gadzelle
Ratatoskr
11,243
2,855
0
141
11,306
5,422
883
698
10,608
0
44,804
W
5,798
2,388
0
887
7,642
2,927
595
642
7,000
0
44,149
L
6,605
595
0
800
14,359
7,448
73
9,684
4,675
7,242
24,930
W
6,982
1,765
0
5,911
13,628
15,276
1,488
525
13,103
53,274
0
W
Chronos
Quarantinum
Chronos
17,301
8,140
0
6,167
16,466
6,849
1,472
436
16,030
53,606
0
L
Medusa
ghostjef
Medusa
10,506
4,969
294
2,647
12,600
4,095
1,860
3,879
8,721
0
45,904
L
1,656
583
756
119
12,434
7,665
742
7,640
4,794
11,107
0
L
Fenrir
xSolo999
Fenrir
6,334
1,906
0
1,941
10,362
7,403
0
4,666
5,696
0
28,258
L
Thor
7,936
1,975
0
1,264
13,730
4,619
72
7,202
6,528
0
32,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
47,312
264
Minions Killed
357
0
Camps Cleared
0
1,395,373
Distance Traveled
1,521,795
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,308
582
9
1
0
320,739
6
W
Ratatoskr
9,918
620
68
4
0
354,297
3
W
Neith
8,587
537
80
5
0
288,437
5
L
Nike
7,807
488
48
3
0
296,482
3
W
Fafnir
9,713
607
124
8
0
283,045
0
W
Chronos
9,786
612
76
5
0
275,277
3
L
Medusa
8,360
523
83
5
0
269,676
1
L
Yemoja
7,570
473
14
1
0
214,182
0
L
Fenrir
8,550
534
61
4
0
323,942
1
L
Thor
8,399
525
58
4
0
291,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role