Player Matchup

Rama
Rama
AteTheWholePlate
Rama
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,851 Elo+
Party 1
Sobek
Sobek
CabraCabroken
Sobek
Level 123
God Stats
1W - 0L
1,225 SR
Queue Stats
210W - 153L
1,637 Elo+
Party 1
Hera
Hera
battlecat95
Hera
Level 127
God Stats
3W - 0L
1,715 SR
Queue Stats
161W - 112L
1,652 Elo+
Party 1
Team Averages
Level 86
1,480 SR
1,714 Elo+

VS

Team Averages
Level 102
1,483 SR
1,496 Elo+
Anubis
Anubis
Godgiro
Anubis
Level 4
God Stats
1W - 3L
1,497 SR
Queue Stats
1W - 3L
1,510 Elo+
Solo
Tyr
Tyr
Visionary
Tyr
Level 146
God Stats
4W - 3L
1,697 SR
Queue Stats
187W - 220L
1,488 Elo+
Solo
Ne Zha
Ne Zha
xxCRIIXUSxx
Ne Zha
Level 155
God Stats
1W - 5L
1,256 SR
Queue Stats
105W - 117L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 7
8,447
845
6,679
5,936
2,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 11
8,018
802
3,415
7,557
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
7 / 1 / 6
8,530
853
7,326
2,752
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Godgiro
Anubis
8
0 / 6 / 2
6,168
617
2,660
5,630
2,349
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
4 / 4 / 0
6,873
687
2,710
9,226
8,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
11
2 / 4 / 2
7,161
716
3,820
8,814
5,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
6
6
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
1
2
11
3.25
L
Anubis
Godgiro
Anubis
0
6
2
0.17
L
4
4
0
1
W
7
1
6
10
L
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,420
Damage
9,190
16,245
Taken
23,670
7,643
Mitigated
16,124
4,202
Healing
2,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,679
6,141
0
1,566
5,936
2,036
1,912
266
5,670
0
28,565
W
3,415
313
0
2,156
7,557
4,735
108
2,242
5,315
9,997
0
L
Anubis
Godgiro
Anubis
2,660
516
0
354
5,630
2,349
0
2,256
3,374
22,046
0
L
2,710
97
0
1,155
9,226
8,495
0
4,584
4,642
0
9,459
W
7,326
1,584
0
480
2,752
872
599
152
2,600
33,941
0
L
Ne Zha
3,820
396
90
514
8,814
5,280
0
3,901
4,913
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,995
Gold Earned
20,202
117
Minions Killed
70
0
Camps Cleared
0
531,595
Distance Traveled
497,474
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,447
845
56
6
0
162,023
2
W
Sobek
8,018
802
5
1
0
190,818
1
L
Anubis
6,168
617
35
4
0
137,172
0
L
Tyr
6,873
687
5
1
0
180,318
1
W
Hera
8,530
853
56
6
0
178,754
2
L
Ne Zha
7,161
716
30
3
0
179,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role