Player Matchup

Apollo
Apollo
Mertbgy
Apollo
Level 29
God Stats
43W - 36L
1,584 SR
Queue Stats
68W - 61L
1,539 Elo+
Solo
Scylla
Scylla
Panderichthys
Scylla
Level 25
God Stats
1W - 2L
1,193 SR
Queue Stats
93W - 74L
1,594 Elo+
Solo
Ullr
Ullr
Rocketsplash
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Soyro322
Sun Wukong
Level 11
God Stats
1W - 1L
1,168 SR
Queue Stats
15W - 14L
1,521 Elo+
Solo
Serqet
Serqet
gamingwoopie
Serqet
Level 13
God Stats
15W - 23L
1,500 SR
Queue Stats
684W - 725L
1,482 Elo+
Solo
Team Averages
Level 17
1,389 SR
1,537 Elo+

VS

Team Averages
Level 17
1,515 SR
1,498 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PeterPowerPants
Mulan
Level 29
God Stats
5W - 5L
1,546 SR
Queue Stats
22W - 25L
1,517 Elo+
Solo
Neith
Neith
watu10
Neith
Level 14
God Stats
40W - 47L
1,385 SR
Queue Stats
96W - 129L
1,419 Elo+
Solo
Athena
Athena
wuwwy
Athena
Level 20
God Stats
3W - 5L
1,691 SR
Queue Stats
64W - 49L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Хopek
Nu Wa
Level 18
God Stats
74W - 66L
1,453 SR
Queue Stats
171W - 176L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mertbgy
Apollo
16
8 / 4 / 5
10,370
519
14,491
17,893
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 2 / 7
12,381
619
17,200
12,634
3,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 8 / 7
8,531
427
5,702
13,604
4,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Soyro322
Sun Wukong
15
0 / 6 / 9
9,364
468
4,769
11,410
5,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
19
8 / 0 / 4
12,124
606
7,530
11,779
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 2 / 1
7,587
379
545
8,947
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
13 / 2 / 0
11,446
572
18,723
16,811
8,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
watu10
Neith
15
5 / 10 / 3
9,578
479
10,066
15,006
5,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
wuwwy
Athena
14
2 / 4 / 9
10,410
521
5,657
20,301
15,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Хopek
Nu Wa
18
0 / 3 / 1
10,482
524
6,235
8,830
3,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
21
Kills
20
20
Deaths
21
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
W
Apollo
Mertbgy
Apollo
8
4
5
2.63
W
3
2
7
3.25
L
13
2
0
6.5
W
2
8
7
0.69
W
Sun Wukong
Soyro322
Sun Wukong
0
6
9
0.75
W
Serqet
8
0
4
10
L
Neith
watu10
Neith
5
10
3
0.65
L
Athena
wuwwy
Athena
2
4
9
1.63
L
Nu Wa
Хopek
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,692
Damage
41,226
67,320
Taken
69,895
24,366
Mitigated
35,446
14,426
Healing
17,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
545
106
0
3,190
8,947
2,657
0
2,358
6,589
0
30,711
W
Apollo
Mertbgy
Apollo
14,491
8,909
0
7,674
17,893
6,790
2,042
3,791
14,067
0
59,290
W
17,200
1,580
0
1,972
12,634
3,667
279
3,468
8,925
93,961
0
L
18,723
1,383
268
6,015
16,811
8,525
388
5,630
10,923
0
73,946
W
5,702
2,459
0
1,588
13,604
4,089
0
1,776
11,765
0
27,960
W
Sun Wukong
Soyro322
Sun Wukong
4,769
665
0
902
11,410
5,335
216
2,039
9,371
0
44,095
W
Serqet
7,530
2,322
0
2,290
11,779
4,485
1,192
861
10,898
0
91,535
L
Neith
watu10
Neith
10,066
4,759
106
1,547
15,006
5,176
608
2,505
12,231
0
58,512
L
Athena
wuwwy
Athena
5,657
1,347
0
1,182
20,301
15,965
0
1,924
17,514
18,204
0
L
Nu Wa
Хopek
Nu Wa
6,235
2,286
0
4,749
8,830
3,123
696
4,783
4,047
91,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,770
Gold Earned
49,503
503
Minions Killed
490
0
Camps Cleared
0
1,882,977
Distance Traveled
1,704,254
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,587
379
69
3
0
370,813
0
W
Apollo
10,370
519
79
4
0
350,145
4
W
Scylla
12,381
619
151
8
0
365,996
7
L
Mulan
11,446
572
129
6
0
349,226
7
W
Ullr
8,531
427
37
2
0
307,200
0
W
Sun Wukong
9,364
468
89
4
0
387,091
7
W
Serqet
12,124
606
147
7
0
472,545
1
L
Neith
9,578
479
105
5
0
285,352
2
L
Athena
10,410
521
18
1
0
392,810
1
L
Nu Wa
10,482
524
169
8
0
306,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role