Player Matchup

Anubis
Anubis
 
Anubis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlignedCellar82
Bellona
Level 26
God Stats
10W - 8L
1,807 SR
Queue Stats
225W - 226L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
LawDogLoper
Kuzenbo
Level 24
God Stats
7W - 3L
1,650 SR
Queue Stats
38W - 28L
1,549 Elo+
Party 2
Bakasura
Bakasura
Nikandr
Bakasura
Level 5
God Stats
2W - 3L
1,239 SR
Queue Stats
4W - 7L
1,369 Elo+
Solo
Hou Yi
Hou Yi
Thedude120
Hou Yi
Level 29
God Stats
11W - 1L
1,715 SR
Queue Stats
45W - 48L
1,520 Elo+
Party 2
Team Averages
Level 19
1,582 SR
1,485 Elo+

VS

Team Averages
Level 19
1,518 SR
1,469 Elo+
Sobek
Sobek
AwesomeAidan758
Sobek
Level 18
God Stats
7W - 12L
1,462 SR
Queue Stats
94W - 83L
1,413 Elo+
Solo
King Arthur
King Arthur
HurtsToPeepee
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 95L
1,388 Elo+
Solo
Chernobog
Chernobog
PlebMaster69
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,444 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RaccooonFive
Morgan Le Fay
Level 18
God Stats
8W - 4L
1,629 SR
Queue Stats
12W - 6L
1,554 Elo+
Party 1
Set
Set
samiboy1511
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 1
6,123
612
889
2,047
990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 1
6,896
690
4,344
3,323
2,142
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
LawDogLoper
Kuzenbo
8
0 / 0 / 2
5,301
530
3,523
5,145
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Nikandr
Bakasura
9
3 / 0 / 0
5,521
552
1,513
6,150
1,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hou Yi
Thedude120
Hou Yi
8
1 / 0 / 0
4,877
488
4,313
4,241
1,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,779
478
1,921
6,706
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
HurtsToPeepee
King Arthur
6
0 / 6 / 0
4,259
426
2,150
5,296
2,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
PlebMaster69
Chernobog
7
0 / 2 / 0
4,375
438
2,642
3,271
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RaccooonFive
Morgan Le Fay
9
0 / 2 / 0
5,071
507
1,750
2,510
604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 2 / 0
4,279
428
880
5,574
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
12
Kills
0
0
Deaths
13
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
W
6
0
1
6.5
L
0
1
0
0
L
King Arthur
HurtsToPeepee
King Arthur
0
6
0
0
W
Kuzenbo
LawDogLoper
Kuzenbo
0
0
2
1
W
Bakasura
Nikandr
Bakasura
3
0
0
3
L
Chernobog
PlebMaster69
Chernobog
0
2
0
0
L
Morgan Le Fay
RaccooonFive
Morgan Le Fay
0
2
0
0
W
Hou Yi
Thedude120
Hou Yi
1
0
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,582
Damage
9,343
20,906
Taken
23,357
10,099
Mitigated
11,405
9,566
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
889
139
0
1,332
2,047
990
532
703
1,344
26,297
0
W
4,344
1,527
0
1,607
3,323
2,142
1,138
0
3,323
0
36,474
L
1,921
342
0
3,457
6,706
4,979
0
2,475
4,231
12,044
0
L
King Arthur
HurtsToPeepee
King Arthur
2,150
647
0
0
5,296
2,777
0
0
5,226
0
13,396
W
Kuzenbo
LawDogLoper
Kuzenbo
3,523
1,489
335
1,037
5,145
4,004
0
1,398
3,747
13,689
0
W
Bakasura
Nikandr
Bakasura
1,513
1,204
0
4,140
6,150
1,912
0
802
5,348
0
22,877
L
Chernobog
PlebMaster69
Chernobog
2,642
1,372
0
514
3,271
868
0
1,085
2,175
0
19,075
L
Morgan Le Fay
RaccooonFive
Morgan Le Fay
1,750
257
0
155
2,510
604
0
410
2,100
26,529
0
W
Hou Yi
Thedude120
Hou Yi
4,313
2,271
0
1,115
4,241
1,051
0
693
3,473
0
25,369
L
880
611
0
1,603
5,574
2,177
0
442
5,092
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
22,763
274
Minions Killed
207
0
Camps Cleared
0
947,993
Distance Traveled
900,070
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,123
612
61
6
0
188,009
5
W
Bellona
6,896
690
91
9
0
208,879
4
L
Sobek
4,779
478
14
1
0
186,892
1
L
King Arthur
4,259
426
41
4
0
139,568
0
W
Kuzenbo
5,301
530
18
2
0
194,034
1
W
Bakasura
5,521
552
59
6
0
186,664
2
L
Chernobog
4,375
438
57
6
0
170,190
1
L
Morgan Le Fay
5,071
507
58
6
0
194,134
3
W
Hou Yi
4,877
488
45
5
0
170,407
0
L
Set
4,279
428
37
4
0
209,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role