Player Matchup

Bellona
Bellona
HiMyNameIsNoose
Bellona
Level 16
God Stats
7W - 5L
1,740 SR
Queue Stats
54W - 36L
1,622 Elo+
Solo
Cthulhu
Cthulhu
LightB727
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PlaguedPharoah
Morgan Le Fay
Level 17
God Stats
1W - 1L
1,753 SR
Queue Stats
35W - 27L
1,721 Elo+
Solo
Da Ji
Da Ji
TheDanCC
Da Ji
Level 26
God Stats
4W - 2L
1,892 SR
Queue Stats
64W - 64L
1,440 Elo+
Solo
Izanami
Izanami
jdboyless01
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 48L
1,436 Elo+
Solo
Team Averages
Level 19
1,677 SR
1,533 Elo+

VS

Team Averages
Level 24
1,544 SR
1,433 Elo+
Guan Yu
Guan Yu
C9_Thresh
Guan Yu
Level 17
God Stats
4W - 2L
1,487 SR
Queue Stats
283W - 296L
1,346 Elo+
Solo
Loki
Loki
JoseVerduras
Loki
Level 28
God Stats
2W - 1L
1,287 SR
Queue Stats
7W - 6L
1,187 Elo+
Solo
Izanami
Izanami
KINGFLOW413
Izanami
Level 27
God Stats
23W - 21L
1,488 SR
Queue Stats
124W - 134L
1,477 Elo+
Solo
Chang'e
Chang'e
Lady-Peppermint
Chang'e
Level 18
God Stats
4W - 3L
1,645 SR
Queue Stats
8W - 6L
1,496 Elo+
Solo
Nemesis
Nemesis
Living-_-Pro
Nemesis
Level 28
God Stats
7W - 3L
1,813 SR
Queue Stats
126W - 117L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 6
19,043
577
29,024
40,916
43,189
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
LightB727
Cthulhu
16
0 / 8 / 4
11,997
364
11,361
27,405
29,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
PlaguedPharoah
Morgan Le Fay
20
6 / 3 / 6
17,530
531
35,819
32,977
21,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
TheDanCC
Da Ji
20
4 / 11 / 6
15,046
456
17,954
32,548
16,022
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
jdboyless01
Izanami
18
1 / 18 / 2
13,250
402
6,885
27,781
11,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
C9_Thresh
Guan Yu
20
4 / 5 / 12
15,221
461
24,097
39,452
62,658
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 3 / 8
15,162
459
16,495
19,095
6,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
KINGFLOW413
Izanami
20
23 / 5 / 7
18,841
571
44,385
27,890
10,372
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
3 / 3 / 4
13,921
422
7,405
18,906
5,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Living-_-Pro
Nemesis
20
11 / 4 / 10
18,211
552
28,729
35,319
19,173
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
19
Kills
45
47
Deaths
20
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
C9_Thresh
Guan Yu
4
5
12
2
L
8
7
6
1.57
W
4
3
8
2.67
W
Izanami
KINGFLOW413
Izanami
23
5
7
5.3
W
3
3
4
1.67
L
Cthulhu
LightB727
Cthulhu
0
8
4
0.25
W
Nemesis
Living-_-Pro
Nemesis
11
4
10
4
L
Morgan Le Fay
PlaguedPharoah
Morgan Le Fay
6
3
6
3
L
Da Ji
TheDanCC
Da Ji
4
11
6
0.64
L
Izanami
jdboyless01
Izanami
1
18
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,043
Damage
121,111
161,627
Taken
140,662
121,395
Mitigated
103,616
32,484
Healing
56,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
C9_Thresh
Guan Yu
24,097
3,095
4,930
21,215
39,452
62,658
1,256
8,851
30,601
0
97,705
L
29,024
10,045
0
7,760
40,916
43,189
52
3,097
36,407
11,124
133,302
W
16,495
6,586
0
1,079
19,095
6,388
1,267
11,148
7,947
0
110,088
W
Izanami
KINGFLOW413
Izanami
44,385
30,146
431
4,538
27,890
10,372
4,728
10,035
17,855
0
153,257
W
7,405
339
7,194
6,824
18,906
5,025
1,362
6,700
12,206
29,609
0
L
Cthulhu
LightB727
Cthulhu
11,361
959
903
1,191
27,405
29,379
0
1,454
25,452
54,049
0
W
Nemesis
Living-_-Pro
Nemesis
28,729
10,882
0
10,642
35,319
19,173
2,209
12,216
23,103
0
161,405
L
Morgan Le Fay
PlaguedPharoah
Morgan Le Fay
35,819
1,892
599
13,274
32,977
21,767
1,186
820
31,657
164,927
0
L
Da Ji
TheDanCC
Da Ji
17,954
5,071
0
8,757
32,548
16,022
146
1,141
30,956
0
115,487
L
Izanami
jdboyless01
Izanami
6,885
3,380
0
0
27,781
11,038
520
893
26,781
0
62,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,866
Gold Earned
81,356
777
Minions Killed
747
0
Camps Cleared
0
2,820,581
Distance Traveled
3,099,717
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,221
461
142
4
0
667,145
1
L
Bellona
19,043
577
197
6
0
615,823
10
W
Loki
15,162
459
136
4
0
667,686
0
W
Izanami
18,841
571
216
7
0
558,053
0
W
Chang'e
13,921
422
56
2
0
514,256
8
L
Cthulhu
11,997
364
81
2
0
584,136
0
W
Nemesis
18,211
552
197
6
0
692,577
2
L
Morgan Le Fay
17,530
531
240
7
0
569,974
6
L
Da Ji
15,046
456
161
5
0
571,555
2
L
Izanami
13,250
402
98
3
0
479,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role