Player Matchup

Artemis
Artemis
LuPinLuPinLuPin
Artemis
Level 21
God Stats
8W - 9L
1,441 SR
Queue Stats
166W - 189L
1,457 Elo+
Solo
Nemesis
Nemesis
Striker71001
Nemesis
Level 29
God Stats
2W - 4L
1,459 SR
Queue Stats
328W - 327L
1,470 Elo+
Solo
Heimdallr
Heimdallr
esuorJ
Heimdallr
Level 9
God Stats
1W - 1L
1,673 SR
Queue Stats
12W - 10L
1,522 Elo+
Solo
Ymir
Ymir
oO9_SenTenza_2Oo
Ymir
Level 15
God Stats
8W - 8L
1,633 SR
Queue Stats
15W - 17L
1,522 Elo+
Solo
Nu Wa
Nu Wa
wintry-cement7
Nu Wa
Level 15
God Stats
4W - 5L
1,588 SR
Queue Stats
18W - 23L
1,484 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,491 Elo+

VS

Team Averages
Level 19
1,518 SR
1,543 Elo+
Ymir
Ymir
Auron_Sama_o0
Ymir
Level 6
God Stats
31W - 28L
1,500 SR
Queue Stats
78W - 80L
1,443 Elo+
Solo
Arachne
Arachne
MrRu4niK
Arachne
Level 26
God Stats
17W - 8L
1,491 SR
Queue Stats
82W - 73L
1,449 Elo+
Solo
Izanami
Izanami
drive-by-dirk
Izanami
Level 18
God Stats
9W - 7L
1,598 SR
Queue Stats
31W - 30L
1,571 Elo+
Party 1
Tyr
Tyr
ryanbadchild
Tyr
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 110L
1,668 Elo+
Solo
Hera
Hera
thebarracobarner
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,941
578
4,611
7,397
1,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Striker71001
Nemesis
10
1 / 1 / 3
6,202
517
4,186
9,320
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
esuorJ
Heimdallr
11
2 / 2 / 1
6,548
546
2,279
5,873
2,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 2
6,192
516
3,926
9,311
4,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 4
6,944
579
9,663
6,243
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,480
457
1,679
5,342
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MrRu4niK
Arachne
11
0 / 2 / 0
6,454
538
4,103
8,676
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
12
5 / 1 / 2
7,273
606
5,501
6,985
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 5
7,123
594
5,820
10,146
6,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 2 / 5
7,760
647
10,562
7,323
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
12
12
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
2
4
1
0.63
W
Arachne
MrRu4niK
Arachne
0
2
0
0
L
Nemesis
Striker71001
Nemesis
1
1
3
2.5
W
Izanami
5
1
2
6
L
Heimdallr
esuorJ
Heimdallr
2
2
1
1.25
L
0
4
2
0.25
W
2
2
5
2.25
W
4
2
5
3.25
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
27,665
38,144
Taken
38,472
13,961
Mitigated
16,629
6,655
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,679
126
0
104
5,342
2,404
50
3,660
1,483
11,722
0
L
4,611
1,952
0
286
7,397
1,805
542
2,348
5,049
0
23,770
W
Arachne
MrRu4niK
Arachne
4,103
3,431
0
1,223
8,676
2,617
0
1,489
7,037
0
48,890
L
Nemesis
Striker71001
Nemesis
4,186
2,319
0
2,810
9,320
3,309
0
1,847
7,432
0
33,335
W
Izanami
5,501
3,351
0
2,865
6,985
2,493
725
1,978
4,894
0
48,049
L
Heimdallr
esuorJ
Heimdallr
2,279
1,258
0
1,523
5,873
2,197
0
2,197
3,676
0
26,800
L
3,926
901
0
500
9,311
4,708
0
3,599
5,669
19,231
0
W
5,820
1,271
0
2,888
10,146
6,170
413
3,711
6,269
0
22,451
W
10,562
3,411
0
2,024
7,323
2,945
56
2,043
5,200
62,157
0
L
9,663
2,532
52
1,484
6,243
1,942
174
2,048
4,077
41,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
34,090
282
Minions Killed
350
0
Camps Cleared
0
1,068,812
Distance Traveled
1,200,923
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,480
457
22
2
0
225,051
3
L
Artemis
6,941
578
53
4
0
216,877
3
W
Arachne
6,454
538
102
9
0
280,631
0
L
Nemesis
6,202
517
73
6
0
229,150
0
W
Izanami
7,273
606
81
7
0
224,389
2
L
Heimdallr
6,548
546
57
5
0
189,155
0
L
Ymir
6,192
516
27
2
0
222,235
4
W
Tyr
7,123
594
38
3
0
248,732
3
W
Hera
7,760
647
107
9
0
222,120
4
L
Nu Wa
6,944
579
72
6
0
211,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role