Player Matchup

Chang'e
Chang'e
Gold II
Affiunoo
Chang'e
Gold II
Level 129
God Stats
25W - 24L
1,549 SR
Queue Stats
75W - 84L
1,503 MMR
Party 3
Horus
Horus
Gold IV
BAZINGA0428
Horus
Gold IV
Level 148
God Stats
15W - 15L
1,504 SR
Queue Stats
110W - 123L
1,399 MMR
Party 3
Arachne
Arachne
Silver III
IGetRightt
Arachne
Silver III
Level 101
God Stats
27W - 20L
1,690 SR
Queue Stats
119W - 127L
1,354 MMR
Party 2
Hades
Hades
Gold II
J__Riot
Hades
Gold II
Level 142
God Stats
1W - 3L
1,286 SR
Queue Stats
127W - 131L
1,465 MMR
Solo
Tiamat
Tiamat
Gold II
MrBeatYoBackIn
Tiamat
Gold II
Level 131
God Stats
23W - 12L
1,817 SR
Queue Stats
151W - 131L
1,560 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,569 SR
1,456 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,547 SR
1,457 MMR
Izanami
Izanami
Silver I
CallMeDaddy160
Izanami
Silver I
Level 42
God Stats
5W - 7L
1,500 SR
Queue Stats
117W - 108L
1,310 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Gimme Advice
Sylvanus
Silver I
Level 124
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 14L
1,489 MMR
Party 4
Hun Batz
Hun Batz
Silver I
SlumBrew
Hun Batz
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,586 MMR
Party 1
Xing Tian
Xing Tian
Silver I
TheRatPack-
Xing Tian
Silver I
Level 160
God Stats
0W - 2L
1,302 SR
Queue Stats
38W - 29L
1,463 MMR
Solo
Scylla
Scylla
Silver I
toobig27
Scylla
Silver I
Level 140
God Stats
1W - 1L
1,701 SR
Queue Stats
27W - 19L
1,437 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Affiunoo
Chang'e
17
3 / 2 / 12
11,198
415
18,776
17,047
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 18
11,990
444
5,392
21,899
28,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
IGetRightt
Arachne
19
13 / 2 / 6
13,410
497
16,691
23,435
11,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hades
J__Riot
Hades
20
4 / 0 / 10
14,969
554
24,423
23,957
29,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 6 / 13
13,539
501
26,437
20,451
13,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaGilgameshJanusSetCu Chulainn

VS

Bans
TsukuyomiSolChironApolloMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 6
10,971
406
12,047
24,090
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Gimme Advice
Sylvanus
17
2 / 4 / 7
10,502
389
13,485
25,582
38,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
SlumBrew
Hun Batz
17
2 / 8 / 6
11,163
413
14,260
21,407
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TheRatPack-
Xing Tian
19
1 / 1 / 5
13,965
517
11,489
23,309
33,848
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
toobig27
Scylla
17
5 / 3 / 1
11,717
434
18,610
21,208
8,124
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
26
Kills
11
11
Deaths
26
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Affiunoo
Chang'e
3
2
12
4.5
W
1
1
18
10
L
1
10
6
0.4
L
Sylvanus
Gimme Advice
Sylvanus
2
4
7
1.38
W
Arachne
IGetRightt
Arachne
13
2
6
8
W
Hades
J__Riot
Hades
4
0
10
9
W
5
6
13
1.92
L
Hun Batz
SlumBrew
Hun Batz
2
8
6
0.63
L
Xing Tian
TheRatPack-
Xing Tian
1
1
5
3.5
L
Scylla
toobig27
Scylla
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,719
Damage
69,891
106,789
Taken
115,596
88,504
Mitigated
96,386
64,693
Healing
32,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Affiunoo
Chang'e
18,776
764
4,731
6,828
17,047
6,146
1,935
4,853
12,194
84,866
0
W
5,392
1,945
4,729
9,169
21,899
28,201
584
7,220
14,679
0
18,005
L
12,047
8,051
0
5,836
24,090
8,675
0
11,568
12,166
0
93,198
L
Sylvanus
Gimme Advice
Sylvanus
13,485
4,364
2,891
4,527
25,582
38,383
256
16,145
9,121
37,165
7,306
W
Arachne
IGetRightt
Arachne
16,691
10,770
0
13,140
23,435
11,295
1,430
10,122
13,313
0
80,488
W
Hades
J__Riot
Hades
24,423
1,260
554
17,881
23,957
29,261
1,840
8,526
15,431
149,905
0
W
26,437
1,294
0
7,661
20,451
13,601
1,280
11,623
8,828
102,164
0
L
Hun Batz
SlumBrew
Hun Batz
14,260
4,410
0
4,846
21,407
7,356
0
10,638
10,597
0
88,672
L
Xing Tian
TheRatPack-
Xing Tian
11,489
1,637
0
8,437
23,309
33,848
40
16,172
6,825
75,013
0
L
Scylla
toobig27
Scylla
18,610
848
0
6,034
21,208
8,124
304
13,771
7,251
95,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,106
Gold Earned
58,318
688
Minions Killed
653
0
Camps Cleared
0
2,533,542
Distance Traveled
2,386,267
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,198
415
135
5
0
504,746
7
W
Horus
11,990
444
34
1
0
517,839
6
L
Izanami
10,971
406
156
6
0
423,579
6
L
Sylvanus
10,502
389
60
2
0
455,632
5
W
Arachne
13,410
497
92
3
0
564,707
0
W
Hades
14,969
554
268
10
0
482,196
8
W
Tiamat
13,539
501
159
6
0
464,054
1
L
Hun Batz
11,163
413
136
5
0
490,199
3
L
Xing Tian
13,965
517
137
5
0
537,460
5
L
Scylla
11,717
434
164
6
0
479,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role