Player Matchup

Set
Set
Platinum I
Bichler
Set
Platinum I
Level 155
God Stats
9W - 5L
1,282 SR
Queue Stats
501W - 501L
1,985 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
De4dInSiDe
Hou Yi
Platinum IV
Level 160
God Stats
5W - 8L
1,526 SR
Queue Stats
227W - 237L
1,787 MMR
Party 1
Artio
Artio
Platinum II
DesKjetB
Artio
Platinum II
Level 160
God Stats
6W - 6L
1,487 SR
Queue Stats
262W - 242L
1,834 MMR
Party 2
Susano
Susano
Platinum II
Pierrotiste
Susano
Platinum II
Level 160
God Stats
14W - 10L
1,688 SR
Queue Stats
704W - 685L
1,780 MMR
Party 2
Scylla
Scylla
Platinum II
kyndya
Scylla
Platinum II
Level 122
God Stats
7W - 8L
1,512 SR
Queue Stats
144W - 145L
1,834 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,499 SR
1,844 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,706 SR
1,843 MMR
Ymir
Ymir
Diamond V
Agtoy
Ymir
Diamond V
Level 139
God Stats
0W - 2L
2,113 SR
Queue Stats
123W - 114L
1,860 MMR
Solo
Anhur
Anhur
Platinum III
Anansí
Anhur
Platinum III
Level 142
God Stats
7W - 11L
1,648 SR
Queue Stats
60W - 52L
1,871 MMR
Solo
Cerberus
Cerberus
Platinum IV
Mathieu110
Cerberus
Platinum IV
Level 148
God Stats
14W - 17L
1,558 SR
Queue Stats
287W - 279L
1,826 MMR
Solo
Mercury
Mercury
Platinum IV
Para42
Mercury
Platinum IV
Level 145
God Stats
6W - 7L
1,646 SR
Queue Stats
213W - 204L
1,867 MMR
Solo
Vulcan
Vulcan
Platinum V
pantxo2
Vulcan
Platinum V
Level 147
God Stats
1W - 2L
1,563 SR
Queue Stats
116W - 117L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
2 / 1 / 1
8,311
594
8,742
11,489
7,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
De4dInSiDe
Hou Yi
14
1 / 1 / 4
8,116
580
6,327
8,286
2,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
DesKjetB
Artio
11
1 / 3 / 5
7,677
548
4,882
13,733
8,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
8 / 1 / 2
8,971
641
5,917
7,284
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
kyndya
Scylla
14
2 / 0 / 5
8,904
636
4,207
5,223
1,536
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AthenaMorgan Le FayTiamatGilgameshApollo

VS

Bans
LokiSobekJanusGebMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agtoy
Ymir
11
1 / 2 / 3
6,522
466
3,162
9,559
5,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Anansí
Anhur
9
1 / 3 / 3
6,194
442
4,796
5,392
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Mathieu110
Cerberus
13
1 / 3 / 0
7,598
543
8,043
13,139
14,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Para42
Mercury
13
2 / 2 / 1
7,460
533
3,229
7,427
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
pantxo2
Vulcan
12
1 / 4 / 0
7,101
507
6,941
7,755
3,500
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Agtoy
Ymir
1
2
3
1.25
L
Anhur
Anansí
Anhur
1
3
3
0.83
W
Set
2
1
1
2.5
W
Hou Yi
De4dInSiDe
Hou Yi
1
1
4
3
W
Artio
DesKjetB
Artio
1
3
5
1.17
L
Cerberus
Mathieu110
Cerberus
1
3
0
0.33
L
Mercury
Para42
Mercury
2
2
1
1.25
W
Susano
8
1
2
9
W
Scylla
kyndya
Scylla
2
0
5
4.5
L
Vulcan
pantxo2
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
26,171
46,015
Taken
43,272
22,023
Mitigated
28,326
13,714
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Agtoy
Ymir
3,162
986
60
551
9,559
5,673
0
4,088
5,471
19,567
0
L
Anhur
Anansí
Anhur
4,796
2,436
0
1,301
5,392
1,210
239
346
5,046
0
27,933
W
Set
8,742
4,322
0
4,705
11,489
7,624
0
7,103
4,386
0
51,555
W
Hou Yi
De4dInSiDe
Hou Yi
6,327
3,517
0
4,367
8,286
2,249
1,335
555
7,731
0
60,849
W
Artio
DesKjetB
Artio
4,882
435
70
2,858
13,733
8,475
0
5,798
7,935
21,781
0
L
Cerberus
Mathieu110
Cerberus
8,043
1,000
0
4,859
13,139
14,617
0
0
13,139
52,161
0
L
Mercury
Para42
Mercury
3,229
1,204
0
1,468
7,427
3,326
0
1,955
5,472
0
55,491
W
Susano
5,917
2,054
0
541
7,284
2,139
0
1,924
5,360
0
51,504
W
Scylla
kyndya
Scylla
4,207
632
0
1,173
5,223
1,536
106
2,766
2,457
52,369
0
L
Vulcan
pantxo2
Vulcan
6,941
3,373
0
1,367
7,755
3,500
0
2,700
5,055
51,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,979
Gold Earned
34,875
433
Minions Killed
404
0
Camps Cleared
0
1,490,826
Distance Traveled
1,356,158
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,522
466
36
3
0
305,130
7
L
Anhur
6,194
442
55
4
0
183,559
3
W
Set
8,311
594
106
8
0
309,880
5
W
Hou Yi
8,116
580
110
8
0
281,477
4
W
Artio
7,677
548
32
2
0
289,985
5
L
Cerberus
7,598
543
114
8
0
265,910
2
L
Mercury
7,460
533
97
7
0
326,706
3
W
Susano
8,971
641
86
6
0
332,657
4
W
Scylla
8,904
636
99
7
0
276,827
6
L
Vulcan
7,101
507
102
7
0
274,853
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role