Player Matchup

Odin
Odin
Legendkonar007
Odin
Level 109
God Stats
4W - 12L
946 SR
Queue Stats
601W - 678L
1,367 Elo+
Party 2
Da Ji
Da Ji
Mihael-Kheelz
Da Ji
Level 69
God Stats
6W - 10L
1,519 SR
Queue Stats
119W - 141L
1,398 Elo+
Party 1
Mulan
Mulan
Sterk1290
Mulan
Level 106
God Stats
9W - 7L
1,504 SR
Queue Stats
84W - 81L
1,436 Elo+
Party 1
Olorun
Olorun
TestyLion38001
Olorun
Level 91
God Stats
20W - 46L
1,389 SR
Queue Stats
535W - 620L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
perezjuancho045
Sylvanus
Level 119
God Stats
1W - 5L
1,228 SR
Queue Stats
537W - 559L
1,378 Elo+
Solo
Team Averages
Level 99
1,317 SR
1,393 Elo+

VS

Team Averages
Level 86
1,550 SR
1,383 Elo+
Chaac
Chaac
ComplexKittyx2x
Chaac
Level 85
God Stats
18W - 9L
1,760 SR
Queue Stats
94W - 98L
1,373 Elo+
Solo
Izanami
Izanami
DarthMalice777
Izanami
Level 88
God Stats
4W - 1L
1,314 SR
Queue Stats
176W - 198L
1,401 Elo+
Solo
Hera
Hera
LastCall315
Hera
Level 117
God Stats
13W - 11L
1,713 SR
Queue Stats
318W - 328L
1,423 Elo+
Solo
Da Ji
Da Ji
YoImagine_Ky
Da Ji
Level 61
God Stats
3W - 5L
1,465 SR
Queue Stats
245W - 265L
1,374 Elo+
Solo
Aphrodite
Aphrodite
lost789
Aphrodite
Level 81
God Stats
4W - 7L
1,500 SR
Queue Stats
149W - 169L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,329
489
4,926
10,272
6,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 4 / 1
6,899
460
5,830
12,959
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Sterk1290
Mulan
14
1 / 3 / 1
8,246
550
6,510
11,235
7,203
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 3
6,941
463
5,173
7,950
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
13
3 / 6 / 0
7,872
525
8,866
14,482
6,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,238
549
7,462
9,426
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 3 / 0
7,908
527
7,127
10,165
2,845
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 7
9,179
612
10,538
12,558
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
9 / 2 / 0
8,813
588
8,506
10,804
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
lost789
Aphrodite
13
1 / 0 / 7
7,722
515
5,274
6,728
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
8
Kills
18
18
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
4
3
0
1.33
W
2
2
7
2.75
L
3
1
2
4
L
1
4
1
0.38
L
Mulan
Sterk1290
Mulan
1
3
1
0.5
L
0
4
3
0.38
W
9
2
0
4.5
W
Aphrodite
lost789
Aphrodite
1
0
7
4.5
L
Sylvanus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,305
Damage
38,907
56,898
Taken
49,681
27,629
Mitigated
26,057
19,045
Healing
19,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,462
704
0
5,163
9,426
6,001
1,046
0
9,426
0
46,094
W
7,127
4,771
0
1,607
10,165
2,845
737
3,917
6,248
0
66,343
W
10,538
2,592
0
2,800
12,558
8,009
37
5,507
7,051
46,207
0
L
4,926
200
15
2,050
10,272
6,672
0
3,015
7,257
251
18,548
L
5,830
831
0
5,166
12,959
4,567
0
2,282
10,504
0
37,824
L
Mulan
Sterk1290
Mulan
6,510
533
0
3,827
11,235
7,203
700
355
9,912
0
44,390
L
5,173
2,632
126
1,824
7,950
2,542
0
1,683
6,267
49,942
0
W
8,506
1,942
0
2,743
10,804
5,149
0
2,203
8,601
0
61,499
W
Aphrodite
lost789
Aphrodite
5,274
1,342
3,528
3,995
6,728
4,053
423
1,636
5,092
22,751
0
L
Sylvanus
8,866
3,014
0
6,037
14,482
6,645
0
8,477
6,005
36,183
8,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,287
Gold Earned
41,860
365
Minions Killed
472
0
Camps Cleared
0
1,317,699
Distance Traveled
1,370,365
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,238
549
95
6
0
275,204
5
W
Izanami
7,908
527
130
9
0
250,814
6
W
Hera
9,179
612
100
7
0
252,385
2
L
Odin
7,329
489
39
3
0
309,672
4
L
Da Ji
6,899
460
70
5
0
274,201
0
L
Mulan
8,246
550
104
7
0
261,995
2
L
Olorun
6,941
463
84
6
0
242,051
7
W
Da Ji
8,813
588
103
7
0
313,587
1
W
Aphrodite
7,722
515
44
3
0
278,375
7
L
Sylvanus
7,872
525
68
5
0
229,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role