Player Matchup

Rama
Rama
 
Rama
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Holeera
Artio
Level 43
God Stats
2W - 0L
1,688 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 2
Mercury
Mercury
Pote28
Mercury
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Artemis
Artemis
Sherl0l
Artemis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Chronos
Chronos
oppdipper
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 129L
1,265 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,450 Elo+

VS

Team Averages
Level 6
1,446 SR
1,270 Elo+
Mercury
Mercury
DeathcorpTommy
Mercury
Level 17
God Stats
4W - 4L
1,470 SR
Queue Stats
6W - 11L
1,131 Elo+
Party 1
Rama
Rama
Ghostinou
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
OddDelaRobia
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
byWhat251
Kukulkan
Level 6
God Stats
5W - 9L
1,257 SR
Queue Stats
17W - 26L
1,131 Elo+
Party 1
Ares
Ares
thorisdotir
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
4 / 2 / 3
6,352
577
8,084
6,780
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artio
Holeera
Artio
9
1 / 1 / 4
5,479
498
1,271
5,056
2,812
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Pote28
Mercury
12
3 / 2 / 2
6,846
622
2,678
6,221
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Sherl0l
Artemis
9
3 / 0 / 2
5,833
530
2,317
4,205
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
oppdipper
Chronos
10
7 / 2 / 3
6,222
566
6,350
3,948
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,709
519
3,622
7,055
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
4
0 / 3 / 0
3,874
352
1,636
2,550
571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OddDelaRobia
Bellona
9
1 / 3 / 1
5,096
463
3,021
7,348
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
byWhat251
Kukulkan
8
1 / 6 / 0
5,112
465
1,843
5,645
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 0
5,810
528
3,106
7,702
3,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
6
7
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
3
2.75
L
3
3
1
1.17
L
Rama
0
3
0
0
W
Artio
Holeera
Artio
1
1
4
3
L
Bellona
OddDelaRobia
Bellona
1
3
1
0.5
W
Mercury
Pote28
Mercury
3
2
2
2
W
Artemis
Sherl0l
Artemis
3
0
2
4
L
Kukulkan
byWhat251
Kukulkan
1
6
0
0.17
W
Chronos
oppdipper
Chronos
7
2
3
4.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,700
Damage
13,228
26,210
Taken
30,300
9,286
Mitigated
12,077
8,403
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,084
6,257
25
1,812
6,780
2,115
550
1,191
5,589
0
22,013
L
3,622
2,101
0
2,565
7,055
2,110
0
1,183
5,872
0
20,502
L
Rama
1,636
1,515
0
109
2,550
571
0
1,389
1,161
0
4,521
W
Artio
Holeera
Artio
1,271
210
192
1,952
5,056
2,812
869
430
4,626
12,161
0
L
Bellona
OddDelaRobia
Bellona
3,021
522
0
3,134
7,348
3,970
190
748
6,600
0
12,634
W
Mercury
Pote28
Mercury
2,678
796
0
750
6,221
1,874
0
280
5,941
0
41,204
W
Artemis
Sherl0l
Artemis
2,317
1,166
0
3,098
4,205
1,276
1,846
1,222
2,983
0
23,661
L
Kukulkan
byWhat251
Kukulkan
1,843
641
0
0
5,645
1,836
193
2,526
3,119
22,648
0
W
Chronos
oppdipper
Chronos
6,350
743
0
574
3,948
1,209
185
1,826
2,122
21,506
0
L
3,106
232
0
0
7,702
3,590
0
1,775
5,927
17,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
25,601
234
Minions Killed
154
0
Camps Cleared
0
1,004,002
Distance Traveled
934,593
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,352
577
34
3
0
202,543
2
L
Mercury
5,709
519
46
4
0
246,855
1
L
Rama
3,874
352
5
0
0
81,971
0
W
Artio
5,479
498
28
3
0
224,446
4
L
Bellona
5,096
463
30
3
0
218,495
0
W
Mercury
6,846
622
84
8
0
233,756
2
W
Artemis
5,833
530
53
5
0
136,127
0
L
Kukulkan
5,112
465
46
4
0
183,134
0
W
Chronos
6,222
566
35
3
0
207,130
2
L
Ares
5,810
528
27
2
0
204,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role