Player Matchup

Hera
Hera
ELISREVENGE
Hera
Level 104
God Stats
7W - 5L
1,770 SR
Queue Stats
123W - 109L
1,498 Elo+
Party 2
Anhur
Anhur
LuckyGhost
Anhur
Level 126
God Stats
5W - 4L
1,545 SR
Queue Stats
279W - 252L
1,520 Elo+
Party 1
Chang'e
Chang'e
Mythrat
Chang'e
Level 35
God Stats
5W - 2L
1,920 SR
Queue Stats
94W - 78L
1,507 Elo+
Party 2
Izanami
Izanami
danieljml
Izanami
Level 68
God Stats
39W - 29L
1,632 SR
Queue Stats
295W - 271L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
zunkerbolt
Cthulhu
Level 27
God Stats
14W - 17L
1,543 SR
Queue Stats
69W - 63L
1,460 Elo+
Party 1
Team Averages
Level 72
1,682 SR
1,500 Elo+

VS

Team Averages
Level 100
1,624 SR
1,429 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Floatingboar109
Bastet
Level 106
God Stats
2W - 4L
1,487 SR
Queue Stats
73W - 77L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
MY_NAME_HERE95
Sun Wukong
Level 113
God Stats
2W - 1L
1,763 SR
Queue Stats
44W - 57L
1,415 Elo+
Party 3
Geb
Geb
hawktopus9
Geb
Level 26
God Stats
1W - 1L
1,872 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 11
9,462
860
9,602
6,216
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
16
11 / 0 / 12
11,217
1,020
13,393
8,758
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Mythrat
Chang'e
14
2 / 1 / 15
8,497
772
6,575
7,647
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
danieljml
Izanami
17
7 / 2 / 8
9,959
905
7,565
8,071
3,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
zunkerbolt
Cthulhu
13
2 / 1 / 14
9,280
844
9,249
9,869
9,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 4 / 2
8,077
734
4,650
9,894
3,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
 
Discordia
14
2 / 7 / 0
7,751
705
11,728
7,817
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
6,206
564
4,770
10,299
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
MY_NAME_HERE95
Sun Wukong
13
1 / 6 / 2
6,857
623
6,046
12,123
5,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 6 / 3
6,236
567
1,882
13,762
4,634
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
14
27
Kills
5
5
Deaths
28
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
2
0.75
L
Discordia
 
Discordia
2
7
0
0.29
W
5
1
11
10.5
L
0
5
2
0.2
W
Anhur
11
0
12
17
L
Sun Wukong
MY_NAME_HERE95
Sun Wukong
1
6
2
0.33
W
Chang'e
Mythrat
Chang'e
2
1
15
9.5
W
Izanami
danieljml
Izanami
7
2
8
5.5
L
0
6
3
0.25
W
Cthulhu
zunkerbolt
Cthulhu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,384
Damage
29,076
40,561
Taken
53,895
20,141
Mitigated
19,878
16,340
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,650
1,078
0
467
9,894
3,278
0
5,120
4,740
0
28,315
L
Discordia
 
Discordia
11,728
156
0
0
7,817
2,144
241
1,541
6,276
29,739
0
W
9,602
2,554
0
453
6,216
2,226
2,336
1,312
4,718
32,692
0
L
4,770
892
0
449
10,299
3,899
0
6,813
3,272
0
12,488
W
Anhur
13,393
8,046
0
2,627
8,758
3,022
1,969
3,977
4,539
0
39,075
L
Sun Wukong
MY_NAME_HERE95
Sun Wukong
6,046
665
0
2,635
12,123
5,923
0
5,176
6,767
0
20,049
W
Chang'e
Mythrat
Chang'e
6,575
382
6,638
4,906
7,647
2,344
339
3,161
4,190
14,914
0
W
Izanami
danieljml
Izanami
7,565
5,685
0
1,104
8,071
3,186
2,408
2,859
5,026
0
32,336
L
1,882
139
0
0
13,762
4,634
1
6,142
7,414
6,354
0
W
Cthulhu
zunkerbolt
Cthulhu
9,249
586
612
0
9,869
9,363
0
1,643
8,074
19,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,415
Gold Earned
35,127
249
Minions Killed
173
11
Camps Cleared
4
1,077,375
Distance Traveled
964,146
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,077
734
57
5
1
180,582
0
L
Discordia
7,751
705
47
4
0
174,878
2
W
Hera
9,462
860
62
6
2
208,643
0
L
Bastet
6,206
564
17
2
2
193,768
2
W
Anhur
11,217
1,020
56
5
7
205,756
2
L
Sun Wukong
6,857
623
39
4
1
194,139
3
W
Chang'e
8,497
772
23
2
0
244,435
1
W
Izanami
9,959
905
77
7
1
189,445
1
L
Geb
6,236
567
13
1
0
220,779
1
W
Cthulhu
9,280
844
31
3
1
229,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role