Player Matchup

Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Ayo Mizumi
Cthulhu
Level 97
God Stats
0W - 7L
1,324 SR
Queue Stats
196W - 234L
1,309 Elo+
Party 4
Apollo
Apollo
MarOnConsole
Apollo
Level 42
God Stats
1W - 6L
1,259 SR
Queue Stats
41W - 66L
1,324 Elo+
Party 4
Discordia
Discordia
Unknow3nSoldi3r
Discordia
Level 28
God Stats
4W - 7L
1,196 SR
Queue Stats
66W - 65L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
Znation Gaming
Gilgamesh
Level 62
God Stats
7W - 4L
1,643 SR
Queue Stats
228W - 233L
1,353 Elo+
Party 3
Team Averages
Level 66
1,384 SR
1,380 Elo+

VS

Team Averages
Level 67
1,498 SR
1,368 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AxToxicflame
Nu Wa
Level 104
God Stats
6W - 5L
1,627 SR
Queue Stats
442W - 414L
1,524 Elo+
Party 2
Ares
Ares
Fluhgy
Ares
Level 46
God Stats
1W - 1L
1,454 SR
Queue Stats
29W - 26L
1,473 Elo+
Party 1
Chronos
Chronos
Hakuman6936
Chronos
Level 37
God Stats
1W - 0L
1,473 SR
Queue Stats
5W - 8L
1,192 Elo+
Party 2
Apollo
Apollo
syhme
Apollo
Level 27
God Stats
3W - 1L
1,436 SR
Queue Stats
25W - 27L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 3 / 1
7,165
512
4,095
9,016
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Ayo Mizumi
Cthulhu
9
1 / 5 / 0
5,813
415
5,940
10,998
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
9
0 / 4 / 1
5,553
397
2,940
7,429
2,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Unknow3nSoldi3r
Discordia
11
2 / 4 / 1
6,802
486
4,836
7,096
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Znation Gaming
Gilgamesh
12
4 / 3 / 0
7,973
570
6,060
11,943
5,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
10 / 0 / 1
9,086
649
8,139
10,191
5,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 3 / 2
8,333
595
11,905
6,830
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Fluhgy
Ares
12
2 / 1 / 5
7,482
534
6,689
9,912
7,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Hakuman6936
Chronos
11
0 / 6 / 4
6,910
494
2,615
9,375
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
syhme
Apollo
12
3 / 0 / 7
7,398
528
5,645
6,594
2,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
10
Kills
18
19
Deaths
10
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
3
1
1.17
W
Arachne
 
Arachne
10
0
1
10.5
W
3
3
2
1.33
L
Cthulhu
Ayo Mizumi
Cthulhu
1
5
0
0.2
W
Ares
Fluhgy
Ares
2
1
5
4.5
W
Chronos
Hakuman6936
Chronos
0
6
4
0.33
L
Apollo
0
4
1
0.13
L
Discordia
Unknow3nSoldi3r
Discordia
2
4
1
0.63
L
Gilgamesh
Znation Gaming
Gilgamesh
4
3
0
1.33
W
Apollo
syhme
Apollo
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,871
Damage
34,993
46,482
Taken
42,902
21,697
Mitigated
20,406
10,637
Healing
14,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,095
1,911
0
3,679
9,016
3,365
0
1,845
7,171
0
40,372
W
Arachne
 
Arachne
8,139
4,026
0
6,528
10,191
5,467
621
1,188
8,787
0
57,375
W
11,905
3,056
0
1,167
6,830
2,014
682
554
6,276
54,142
0
L
Cthulhu
Ayo Mizumi
Cthulhu
5,940
280
97
429
10,998
8,482
0
3,541
7,457
22,685
0
W
Ares
Fluhgy
Ares
6,689
529
535
2,599
9,912
7,856
74
3,404
6,508
26,097
0
W
Chronos
Hakuman6936
Chronos
2,615
945
0
1,687
9,375
2,580
100
3,168
5,645
29,312
0
L
Apollo
2,940
2,008
0
1,328
7,429
2,276
0
4,046
3,383
0
23,010
L
Discordia
Unknow3nSoldi3r
Discordia
4,836
104
0
1,673
7,096
1,947
0
3,533
3,563
34,635
0
L
Gilgamesh
Znation Gaming
Gilgamesh
6,060
1,431
0
3,431
11,943
5,627
0
8,244
3,699
7,031
37,867
W
Apollo
syhme
Apollo
5,645
4,483
0
2,200
6,594
2,489
1,998
2,575
4,019
0
39,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,306
Gold Earned
39,209
322
Minions Killed
372
0
Camps Cleared
0
1,252,931
Distance Traveled
1,322,522
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,165
512
97
7
0
250,540
1
W
Arachne
9,086
649
99
7
0
326,366
0
W
Nu Wa
8,333
595
100
7
0
253,196
2
L
Cthulhu
5,813
415
24
2
0
264,329
1
W
Ares
7,482
534
31
2
0
264,518
4
W
Chronos
6,910
494
57
4
0
232,852
3
L
Apollo
5,553
397
49
4
0
222,536
3
L
Discordia
6,802
486
68
5
0
262,430
3
L
Gilgamesh
7,973
570
84
6
0
253,096
1
W
Apollo
7,398
528
85
6
0
245,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role