Player Matchup

Hera
Hera
AleXx_59163
Hera
Level 125
God Stats
3W - 1L
1,845 SR
Queue Stats
342W - 300L
1,405 Elo+
Party 1
Horus
Horus
Kaprydown
Horus
Level 130
God Stats
11W - 16L
1,560 SR
Queue Stats
735W - 621L
1,391 Elo+
Party 1
Nike
Nike
Kayza59
Nike
Level 65
God Stats
7W - 3L
1,683 SR
Queue Stats
375W - 296L
1,472 Elo+
Party 1
Izanami
Izanami
Laura-Suli
Izanami
Level 89
God Stats
22W - 20L
1,541 SR
Queue Stats
780W - 687L
1,400 Elo+
Party 1
Bacchus
Bacchus
TsuNami-_-59
Bacchus
Level 85
God Stats
3W - 3L
1,618 SR
Queue Stats
502W - 450L
1,360 Elo+
Party 1
Team Averages
Level 99
1,649 SR
1,406 Elo+

VS

Team Averages
Level 126
1,499 SR
1,450 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FearSidhe66
Hel
Level 66
God Stats
1W - 0L
1,721 SR
Queue Stats
54W - 65L
1,429 Elo+
Solo
Tiamat
Tiamat
Sinihopea
Tiamat
Level 123
God Stats
6W - 1L
1,272 SR
Queue Stats
141W - 134L
1,459 Elo+
Solo
Xbalanque
Xbalanque
TheTrueManiac
Xbalanque
Level 160
God Stats
9W - 5L
1,737 SR
Queue Stats
341W - 338L
1,435 Elo+
Solo
Fenrir
Fenrir
alvarobf1983
Fenrir
Level 157
God Stats
5W - 7L
1,265 SR
Queue Stats
617W - 664L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 10
10,995
846
21,260
15,688
6,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Kaprydown
Horus
14
2 / 5 / 5
9,382
722
6,852
22,765
26,009
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
Kayza59
Nike
17
4 / 6 / 11
10,539
811
12,056
29,047
25,725
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Izanami
Laura-Suli
Izanami
17
3 / 6 / 9
10,427
802
17,716
17,816
7,604
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
TsuNami-_-59
Bacchus
15
2 / 5 / 10
9,680
745
10,214
26,353
28,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 2 / 19
10,223
786
11,015
14,639
11,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 2 / 19
10,753
827
21,985
16,192
8,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Sinihopea
Tiamat
17
4 / 4 / 15
10,466
805
19,934
16,650
13,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
TheTrueManiac
Xbalanque
19
10 / 5 / 9
11,751
904
26,791
19,102
9,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
16
6 / 4 / 10
10,755
827
15,950
16,491
17,916
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
98
17
Kills
26
26
Deaths
17
45
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
19
5.75
L
6
4
10
2.75
W
4
2
19
6.75
L
Horus
Kaprydown
Horus
2
5
5
0.9
L
Nike
Kayza59
Nike
4
6
11
1.58
L
Izanami
Laura-Suli
Izanami
3
6
9
1.25
W
Tiamat
Sinihopea
Tiamat
4
4
15
2.88
W
Xbalanque
TheTrueManiac
Xbalanque
10
5
9
2.9
L
Bacchus
TsuNami-_-59
Bacchus
2
5
10
1.4
W
Fenrir
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,098
Damage
95,675
111,669
Taken
83,074
94,359
Mitigated
61,544
45,007
Healing
45,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,015
3,305
1,877
2,539
14,639
11,533
628
5,625
9,014
0
18,939
L
21,260
5,527
2,009
2,072
15,688
6,856
531
4,212
11,476
48,130
0
W
21,985
1,962
16,430
9,635
16,192
8,579
666
7,739
8,453
42,187
0
L
Horus
Kaprydown
Horus
6,852
3,178
9,544
8,548
22,765
26,009
665
10,914
11,851
0
12,930
L
Nike
Kayza59
Nike
12,056
2,094
1,011
6,639
29,047
25,725
413
10,362
18,685
0
20,101
L
Izanami
Laura-Suli
Izanami
17,716
12,866
1,395
3,650
17,816
7,604
1,544
4,879
12,937
0
32,631
W
Tiamat
Sinihopea
Tiamat
19,934
2,403
1,442
4,162
16,650
13,878
1,074
4,984
11,666
39,268
0
W
Xbalanque
TheTrueManiac
Xbalanque
26,791
10,912
1,342
4,332
19,102
9,638
2,394
6,590
12,512
0
54,725
L
Bacchus
TsuNami-_-59
Bacchus
10,214
1,037
2,900
7,239
26,353
28,165
476
11,505
14,801
20,950
0
W
Fenrir
15,950
3,084
739
2,741
16,491
17,916
441
6,536
9,955
0
23,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
53,948
168
Minions Killed
141
0
Camps Cleared
0
1,253,418
Distance Traveled
1,284,138
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,223
786
8
1
0
315,657
0
L
Hera
10,995
846
63
5
0
250,484
0
W
Hel
10,753
827
46
4
0
267,667
2
L
Horus
9,382
722
12
1
0
261,879
1
L
Nike
10,539
811
16
1
0
245,242
0
L
Izanami
10,427
802
52
4
0
239,413
1
W
Tiamat
10,466
805
36
3
0
219,598
0
W
Xbalanque
11,751
904
36
3
0
220,075
3
L
Bacchus
9,680
745
25
2
0
256,400
3
W
Fenrir
10,755
827
15
1
0
261,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role