Player Matchup

Cthulhu
Cthulhu
MagnaUmbra
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Ra
Ra
NayaSky
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Fenrir
Fenrir
TheBullet025
Fenrir
Level 60
God Stats
0W - 1L
1,732 SR
Queue Stats
53W - 69L
1,428 Elo+
Party 1
Team Averages
Level 26
1,577 SR
1,406 Elo+

VS

Team Averages
Level 69
1,554 SR
1,463 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GodBin7
Bacchus
Level 8
God Stats
7W - 2L
1,745 SR
Queue Stats
10W - 11L
1,419 Elo+
Solo
Apollo
Apollo
RaPIMoser
Apollo
Level 75
God Stats
4W - 5L
1,417 SR
Queue Stats
15W - 21L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MagnaUmbra
Cthulhu
16
3 / 7 / 9
11,823
657
5,989
23,407
27,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 7 / 6
10,038
558
2,103
12,524
6,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
18
14 / 3 / 2
13,727
763
21,746
23,490
17,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
7 / 5 / 8
13,216
734
17,138
10,647
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
GodBin7
Bacchus
18
5 / 5 / 12
13,124
729
14,962
15,008
13,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
RaPIMoser
Apollo
17
5 / 7 / 7
12,035
669
11,507
12,810
5,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
17
Kills
17
17
Deaths
17
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
5
8
2.2
W
Bacchus
GodBin7
Bacchus
5
5
12
2.2
L
Cthulhu
MagnaUmbra
Cthulhu
3
7
9
1.07
L
0
7
6
0.43
W
Apollo
RaPIMoser
Apollo
5
7
7
1.21
L
Fenrir
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,838
Damage
43,607
59,421
Taken
38,465
51,904
Mitigated
22,437
13,235
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,138
749
0
1,389
10,647
3,137
1,110
2,297
7,858
64,473
0
W
Bacchus
GodBin7
Bacchus
14,962
1,197
0
362
15,008
13,992
745
3,897
10,702
43,125
0
L
Cthulhu
MagnaUmbra
Cthulhu
5,989
576
165
110
23,407
27,637
0
11,796
11,177
23,090
0
L
2,103
401
1,921
2,545
12,524
6,372
422
6,880
5,436
26,467
0
W
Apollo
RaPIMoser
Apollo
11,507
8,130
0
1,684
12,810
5,308
445
1,898
10,533
0
47,109
L
Fenrir
21,746
7,137
0
8,494
23,490
17,895
955
12,344
10,708
0
50,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,588
Gold Earned
38,375
135
Minions Killed
209
0
Camps Cleared
0
882,503
Distance Traveled
1,005,575
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,216
734
97
5
0
350,448
5
W
Bacchus
13,124
729
53
3
0
369,356
0
L
Cthulhu
11,823
657
37
2
0
289,559
0
L
Ra
10,038
558
39
2
0
248,552
0
W
Apollo
12,035
669
59
3
0
285,771
3
L
Fenrir
13,727
763
59
3
0
344,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role