Player Matchup

Arachne
Arachne
GlockInMyYard
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Loki
Loki
GrizzlyMikeyP
Loki
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
4W - 4L
1,493 Elo+
Solo
Cernunnos
Cernunnos
McRazy04
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,762 Elo+
Solo
Achilles
Achilles
PlebingtonJones
Achilles
Level 6
God Stats
3W - 3L
1,587 SR
Queue Stats
6W - 6L
1,308 Elo+
Solo
Zeus
Zeus
Th3Gods
Zeus
Level 28
God Stats
98W - 84L
1,565 SR
Queue Stats
171W - 166L
1,466 Elo+
Solo
Team Averages
Level 20
1,497 SR
1,506 Elo+

VS

Team Averages
Level 27
1,672 SR
1,508 Elo+
Cthulhu
Cthulhu
Leningrast
Cthulhu
Level 29
God Stats
16W - 9L
1,648 SR
Queue Stats
381W - 448L
1,423 Elo+
Party 2
Scylla
Scylla
giuseppe-stano
Scylla
Level 28
God Stats
2W - 2L
1,467 SR
Queue Stats
36W - 47L
1,384 Elo+
Solo
Eset
Eset
peachy_9678
Eset
Level 26
God Stats
15W - 20L
1,570 SR
Queue Stats
388W - 428L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
sasukedemon9
Baron Samedi
Level 26
God Stats
40W - 18L
1,848 SR
Queue Stats
239W - 186L
1,661 Elo+
Party 1
Izanami
Izanami
warf2000
Izanami
Level 26
God Stats
44W - 17L
1,828 SR
Queue Stats
268W - 223L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
0 / 2 / 0
8,517
774
171
1,759
564
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 9 / 4
11,221
1,020
7,988
15,231
5,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
McRazy04
Cernunnos
17
0 / 13 / 8
10,225
930
5,608
21,680
7,299
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
18
9 / 6 / 1
13,446
1,222
24,968
22,380
12,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
Th3Gods
Zeus
18
1 / 13 / 9
11,282
1,026
17,591
19,297
6,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leningrast
Cthulhu
19
6 / 3 / 17
12,295
1,118
9,051
16,223
18,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 4 / 20
12,636
1,149
10,216
9,830
2,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
0 / 2 / 19
10,723
975
8,561
9,813
3,332
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
sasukedemon9
Baron Samedi
18
8 / 2 / 19
12,346
1,122
18,450
10,239
3,989
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
warf2000
Izanami
20
20 / 3 / 17
14,732
1,339
28,227
15,468
5,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
135
14
Kills
43
43
Deaths
14
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
2
0
0
L
4
9
4
0.67
W
Cthulhu
Leningrast
Cthulhu
6
3
17
4.83
L
Cernunnos
McRazy04
Cernunnos
0
13
8
0.31
L
Achilles
9
6
1
1.58
L
Zeus
Th3Gods
Zeus
1
13
9
0.42
W
9
4
20
4.75
W
0
2
19
4.75
W
Baron Samedi
sasukedemon9
Baron Samedi
8
2
19
8.75
W
Izanami
warf2000
Izanami
20
3
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,326
Damage
74,505
80,347
Taken
61,573
31,712
Mitigated
34,822
4,315
Healing
12,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
171
37
0
72
1,759
564
0
1,390
369
0
900
L
7,988
3,505
0
408
15,231
5,245
0
9,158
6,073
0
17,109
W
Cthulhu
Leningrast
Cthulhu
9,051
1,750
228
2,083
16,223
18,761
0
5,214
11,009
15,499
0
L
Cernunnos
McRazy04
Cernunnos
5,608
2,994
0
18
21,680
7,299
0
13,281
8,399
0
18,691
L
Achilles
24,968
14,761
0
2,161
22,380
12,419
0
12,055
10,325
0
58,057
L
Zeus
Th3Gods
Zeus
17,591
1,006
426
1,230
19,297
6,185
0
10,394
8,903
45,683
0
W
10,216
634
312
810
9,830
2,905
0
1,976
7,854
28,094
0
W
8,561
363
339
1,157
9,813
3,332
0
2,517
7,296
16,215
0
W
Baron Samedi
sasukedemon9
Baron Samedi
18,450
2,202
2,966
2,349
10,239
3,989
0
2,687
7,552
33,510
0
W
Izanami
warf2000
Izanami
28,227
19,908
257
1,813
15,468
5,835
0
5,197
10,271
0
73,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,691
Gold Earned
62,732
174
Minions Killed
211
7
Camps Cleared
9
714,943
Distance Traveled
984,784
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,517
774
1
0
1
27,775
0
L
Loki
11,221
1,020
11
1
3
164,018
0
W
Cthulhu
12,295
1,118
10
1
1
208,356
0
L
Cernunnos
10,225
930
20
2
0
137,204
1
L
Achilles
13,446
1,222
75
7
3
222,102
0
L
Zeus
11,282
1,026
67
6
0
163,844
1
W
Scylla
12,636
1,149
48
4
1
184,372
0
W
Eset
10,723
975
12
1
4
207,201
0
W
Baron Samedi
12,346
1,122
40
4
1
179,841
0
W
Izanami
14,732
1,339
101
9
2
205,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role