Player Matchup

Cupid
Cupid
Lellfri
Cupid
Level 57
God Stats
1W - 2L
1,608 SR
Queue Stats
45W - 36L
1,538 Elo+
Party 1
Serqet
Serqet
Sariox
Serqet
Level 108
God Stats
9W - 6L
1,910 SR
Queue Stats
92W - 63L
1,530 Elo+
Party 1
Merlin
Merlin
WalrusBasado
Merlin
Level 136
God Stats
8W - 6L
1,613 SR
Queue Stats
102W - 93L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZeusK1ng
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,812 SR
Queue Stats
51W - 32L
1,444 Elo+
Party 1
Khepri
Khepri
xSnowly
Khepri
Level 124
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 5L
1,367 Elo+
Party 1
Team Averages
Level 88
1,727 SR
1,481 Elo+

VS

Team Averages
Level 75
1,543 SR
1,519 Elo+
Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
FEEDBACKKKKK
Scylla
Level 129
God Stats
3W - 1L
1,717 SR
Queue Stats
86W - 80L
1,583 Elo+
Party 2
Freya
Freya
Negroider
Freya
Level 25
God Stats
5W - 1L
1,657 SR
Queue Stats
123W - 94L
1,569 Elo+
Party 2
Ymir
Ymir
sahumpe
Ymir
Level 32
God Stats
3W - 8L
1,342 SR
Queue Stats
189W - 228L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lellfri
Cupid
7
1 / 3 / 5
4,915
492
3,522
5,374
1,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
Sariox
Serqet
10
4 / 3 / 1
5,861
586
4,359
8,222
2,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
4 / 2 / 0
6,139
614
5,098
3,674
1,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ZeusK1ng
Morgan Le Fay
6
0 / 4 / 0
4,244
424
1,409
4,605
1,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xSnowly
Khepri
6
1 / 1 / 4
4,971
497
2,547
7,328
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 1 / 0
6,381
638
3,154
5,428
1,577
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
 
Gilgamesh
9
1 / 3 / 4
5,759
576
4,614
8,068
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
7 / 0 / 1
7,131
713
6,115
3,340
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
Negroider
Freya
9
1 / 3 / 5
6,100
610
3,912
7,325
2,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
sahumpe
Ymir
8
1 / 3 / 3
5,566
557
2,309
6,108
2,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
10
Kills
13
13
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
0
3
W
Gilgamesh
 
Gilgamesh
1
3
4
1
W
Scylla
7
0
1
7.5
L
Cupid
Lellfri
Cupid
1
3
5
1.17
W
Freya
Negroider
Freya
1
3
5
1.17
L
Serqet
Sariox
Serqet
4
3
1
1.5
L
Merlin
4
2
0
2
L
Morgan Le Fay
ZeusK1ng
Morgan Le Fay
0
4
0
0
W
Ymir
sahumpe
Ymir
1
3
3
0.83
L
Khepri
xSnowly
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,935
Damage
20,104
29,203
Taken
30,269
9,746
Mitigated
10,491
4,425
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,154
64
0
1,238
5,428
1,577
0
1,232
3,994
0
35,715
W
Gilgamesh
 
Gilgamesh
4,614
1,048
0
1,712
8,068
3,137
0
2,142
5,686
0
33,097
W
Scylla
6,115
902
99
882
3,340
913
0
1,338
2,002
37,679
0
L
Cupid
Lellfri
Cupid
3,522
1,758
31
1,492
5,374
1,533
0
3,008
2,366
0
16,956
W
Freya
Negroider
Freya
3,912
1,588
0
1,879
7,325
2,055
0
2,340
4,985
25,752
0
L
Serqet
Sariox
Serqet
4,359
1,183
0
750
8,222
2,555
0
2,378
5,844
0
27,659
L
Merlin
5,098
260
0
1,142
3,674
1,416
43
1,898
1,776
32,559
0
L
Morgan Le Fay
ZeusK1ng
Morgan Le Fay
1,409
606
0
510
4,605
1,174
0
0
4,605
11,799
0
W
Ymir
sahumpe
Ymir
2,309
601
0
453
6,108
2,809
0
2,055
4,053
12,158
0
L
Khepri
xSnowly
Khepri
2,547
256
0
500
7,328
3,068
0
5,052
2,276
8,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
30,937
199
Minions Killed
293
0
Camps Cleared
0
898,187
Distance Traveled
997,230
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,381
638
81
8
0
211,217
0
W
Gilgamesh
5,759
576
63
6
0
210,626
1
W
Scylla
7,131
713
86
9
0
210,319
5
L
Cupid
4,915
492
32
3
0
164,488
0
W
Freya
6,100
610
48
5
0
177,019
2
L
Serqet
5,861
586
61
6
0
243,639
6
L
Merlin
6,139
614
63
6
0
182,810
1
L
Morgan Le Fay
4,244
424
34
3
0
137,030
0
W
Ymir
5,566
557
15
2
0
188,049
3
L
Khepri
4,971
497
9
1
0
170,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role