Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
LagasaurusRx177
Kali
Level 113
God Stats
21W - 14L
1,603 SR
Queue Stats
514W - 427L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oxANIM4Lxo
Ah Muzen Cab
Level 145
God Stats
3W - 1L
1,923 SR
Queue Stats
80W - 65L
1,574 Elo+
Party 1
Geb
Geb
oxSOULxo
Geb
Level 126
God Stats
4W - 0L
1,880 SR
Queue Stats
13W - 15L
1,468 Elo+
Party 1
Raijin
Raijin
oxWE4PONxo
Raijin
Level 128
God Stats
6W - 1L
1,697 SR
Queue Stats
98W - 92L
1,547 Elo+
Party 1
Team Averages
Level 134
1,721 SR
1,541 Elo+

VS

Team Averages
Level 136
1,578 SR
1,553 Elo+
Thoth
Thoth
 
Thoth
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
SILVER-boy654
King Arthur
Level 106
God Stats
32W - 47L
1,523 SR
Queue Stats
462W - 453L
1,605 Elo+
Solo
Set
Set
TheMightyChar
Set
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 119L
1,593 Elo+
Party 2
Artemis
Artemis
gunners1999
Artemis
Level 126
God Stats
3W - 3L
1,870 SR
Queue Stats
75W - 73L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 0 / 4
9,664
568
9,913
10,551
11,378
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 3
9,618
566
5,713
11,128
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
oxANIM4Lxo
Ah Muzen Cab
16
3 / 2 / 1
9,777
575
4,934
8,412
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
7,782
458
1,567
11,319
7,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
oxWE4PONxo
Raijin
15
1 / 1 / 2
8,772
516
3,720
5,738
2,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 1 / 2
8,378
493
4,560
4,596
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
11
0 / 1 / 4
7,229
425
3,566
4,232
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SILVER-boy654
King Arthur
13
0 / 3 / 0
8,176
481
6,106
11,558
8,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 3 / 4
7,900
465
5,202
12,414
4,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
gunners1999
Artemis
15
5 / 2 / 0
9,196
541
9,488
11,085
3,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
6
6
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
4
3
L
Thoth
 
Thoth
1
1
2
2
L
Khepri
 
Khepri
0
1
4
2
W
5
0
3
6.5
L
King Arthur
SILVER-boy654
King Arthur
0
3
0
0
L
0
3
4
0.67
L
Artemis
gunners1999
Artemis
5
2
0
2.5
W
Ah Muzen Cab
oxANIM4Lxo
Ah Muzen Cab
3
2
1
1.75
W
0
3
2
0.33
W
Raijin
oxWE4PONxo
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
28,922
47,148
Taken
43,885
29,268
Mitigated
22,284
17,993
Healing
11,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,913
1,410
3
4,098
10,551
11,378
791
346
10,205
63,657
0
L
Thoth
 
Thoth
4,560
328
0
280
4,596
1,582
0
1,072
3,524
68,921
0
L
Khepri
 
Khepri
3,566
200
0
1,037
4,232
3,369
0
1,633
2,599
13,691
0
W
5,713
3,033
0
6,614
11,128
5,368
40
1,970
9,158
0
61,339
L
King Arthur
SILVER-boy654
King Arthur
6,106
484
0
2,942
11,558
8,648
304
6,797
4,761
0
48,179
L
5,202
2,231
0
4,842
12,414
4,698
0
2,896
9,518
0
55,901
L
Artemis
gunners1999
Artemis
9,488
3,705
0
2,154
11,085
3,987
120
3,021
8,064
0
66,903
W
Ah Muzen Cab
oxANIM4Lxo
Ah Muzen Cab
4,934
2,060
0
4,166
8,412
2,898
0
677
7,735
0
81,769
W
1,567
106
0
1,000
11,319
7,159
0
2,942
8,377
12,041
0
W
Raijin
oxWE4PONxo
Raijin
3,720
218
0
2,112
5,738
2,465
0
2,255
3,483
66,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,613
Gold Earned
40,879
541
Minions Killed
517
0
Camps Cleared
0
1,701,500
Distance Traveled
1,627,099
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,664
568
138
8
0
331,646
4
L
Thoth
8,378
493
134
8
0
323,388
6
L
Khepri
7,229
425
30
2
0
344,228
10
W
Kali
9,618
566
102
6
0
386,077
4
L
King Arthur
8,176
481
115
7
0
301,500
5
L
Set
7,900
465
101
6
0
340,886
4
L
Artemis
9,196
541
137
8
0
317,097
2
W
Ah Muzen Cab
9,777
575
142
8
0
323,764
4
W
Geb
7,782
458
16
1
0
341,652
9
W
Raijin
8,772
516
143
8
0
318,361
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role