Player Matchup

Cthulhu
Cthulhu
DylanHarry626
Cthulhu
Level 23
God Stats
2W - 1L
1,595 SR
Queue Stats
3W - 1L
1,570 Elo+
Party 1
Vamana
Vamana
VvBIGAL
Vamana
Level 127
God Stats
2W - 0L
1,802 SR
Queue Stats
122W - 106L
1,606 Elo+
Party 1
Ao Kuang
Ao Kuang
lI Ryuk lI
Ao Kuang
Level 147
God Stats
1W - 0L
1,625 SR
Queue Stats
168W - 133L
1,603 Elo+
Party 1
Team Averages
Level 99
1,674 SR
1,593 Elo+

VS

Team Averages
Level 68
1,442 SR
1,458 Elo+
Chang'e
Chang'e
II Da0oX II
Chang'e
Level 129
God Stats
2W - 7L
1,436 SR
Queue Stats
187W - 232L
1,422 Elo+
Solo
Ymir
Ymir
KRYPT0NllT3
Ymir
Level 66
God Stats
14W - 5L
1,570 SR
Queue Stats
47W - 52L
1,451 Elo+
Solo
Cupid
Cupid
tactile_nurse1
Cupid
Level 9
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 1 / 10
7,876
716
5,567
10,829
8,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
VvBIGAL
Vamana
12
7 / 2 / 5
8,378
762
7,963
10,085
5,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
lI Ryuk lI
Ao Kuang
13
4 / 1 / 4
8,572
779
4,008
7,648
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
II Da0oX II
Chang'e
11
1 / 3 / 1
6,973
634
7,643
6,822
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 3
7,288
663
5,063
10,173
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
2 / 7 / 2
7,361
669
985
6,822
2,048

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
4
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
10
7
L
Chang'e
II Da0oX II
Chang'e
1
3
1
0.5
L
0
3
3
0.5
W
Vamana
VvBIGAL
Vamana
7
2
5
4.75
W
Ao Kuang
lI Ryuk lI
Ao Kuang
4
1
4
6
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,538
Damage
13,691
28,562
Taken
23,817
17,612
Mitigated
10,632
10,114
Healing
5,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,567
581
741
2,127
10,829
8,383
253
4,013
6,625
18,145
0
L
Chang'e
II Da0oX II
Chang'e
7,643
896
1,176
1,999
6,822
2,245
273
1,991
4,831
23,073
0
L
5,063
536
0
1,973
10,173
6,339
0
5,218
4,955
16,225
0
W
Vamana
VvBIGAL
Vamana
7,963
3,516
537
2,994
10,085
5,931
21
4,573
5,249
0
29,938
W
Ao Kuang
lI Ryuk lI
Ao Kuang
4,008
1,166
0
3,715
7,648
3,298
1,104
3,518
3,982
29,501
5,743
L
985
425
0
209
6,822
2,048
16
2,054
4,768
0
3,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
21,622
119
Minions Killed
69
0
Camps Cleared
0
625,406
Distance Traveled
516,357
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,876
716
30
3
0
206,927
0
L
Chang'e
6,973
634
45
4
0
184,282
1
L
Ymir
7,288
663
20
2
0
187,669
0
W
Vamana
8,378
762
34
3
0
217,172
2
W
Ao Kuang
8,572
779
55
5
0
201,307
4
L
Cupid
7,361
669
4
0
0
144,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role