Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KorDT
Sun Wukong
Level 18
God Stats
7W - 6L
1,411 SR
Queue Stats
9W - 12L
1,259 Elo+
Party 2
Kuzenbo
Kuzenbo
PrinceofRussia98
Kuzenbo
Level 109
God Stats
0W - 2L
1,279 SR
Queue Stats
21W - 34L
1,367 Elo+
Solo
Team Averages
Level 64
1,397 SR
1,375 Elo+

VS

Team Averages
Level 79
1,588 SR
1,490 Elo+
Medusa
Medusa
Destillion
Medusa
Level 87
God Stats
1W - 1L
1,469 SR
Queue Stats
21W - 14L
1,591 Elo+
Party 1
Khepri
Khepri
RaptorBoogie
Khepri
Level 26
God Stats
17W - 11L
1,640 SR
Queue Stats
36W - 31L
1,476 Elo+
Party 1
Ra
Ra
THE MAREKSMAN
Ra
Level 123
God Stats
5W - 5L
1,655 SR
Queue Stats
73W - 65L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 5 / 0
6,832
621
4,317
10,157
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
KorDT
Sun Wukong
10
0 / 5 / 1
6,214
565
2,901
8,532
3,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 3 / 1
6,297
572
2,940
15,184
11,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Destillion
Medusa
12
8 / 0 / 5
8,768
797
11,750
5,235
2,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
11
1 / 0 / 12
8,219
747
4,347
9,381
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 1 / 9
8,216
747
9,722
4,451
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
13
13
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
0
0.2
W
Medusa
Destillion
Medusa
8
0
5
10.5
L
Sun Wukong
KorDT
Sun Wukong
0
5
1
0.1
L
0
3
1
0.17
W
Khepri
1
0
12
7
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,158
Damage
25,819
33,873
Taken
19,067
21,858
Mitigated
13,185
5,171
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,317
80
0
649
10,157
7,095
0
3,722
6,211
16,674
0
W
Medusa
Destillion
Medusa
11,750
4,648
582
1,165
5,235
2,179
1,650
2,957
2,278
0
29,391
L
Sun Wukong
KorDT
Sun Wukong
2,901
495
0
611
8,532
3,470
0
3,328
5,022
0
19,270
L
2,940
1,140
0
3,911
15,184
11,293
0
6,283
8,571
17,469
0
W
Khepri
4,347
322
578
3,085
9,381
9,096
373
1,768
7,613
11,924
0
W
9,722
686
1,601
1,183
4,451
1,910
582
2,532
1,919
43,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,343
Gold Earned
25,203
83
Minions Killed
139
0
Camps Cleared
0
543,472
Distance Traveled
641,813
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,832
621
21
2
0
176,658
0
W
Medusa
8,768
797
39
4
0
204,739
2
L
Sun Wukong
6,214
565
32
3
0
182,082
1
L
Kuzenbo
6,297
572
30
3
0
184,732
2
W
Khepri
8,219
747
22
2
0
215,273
1
W
Ra
8,216
747
78
7
0
221,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role