Player Matchup

Achilles
Achilles
Ace93467956
Achilles
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
201W - 70L
1,872 Elo+
Party 2
Hel
Hel
CaptainSquawks
Hel
Level 115
God Stats
35W - 32L
1,635 SR
Queue Stats
281W - 264L
1,571 Elo+
Party 2
Izanami
Izanami
FlipLeaf123
Izanami
Level 107
God Stats
9W - 4L
1,775 SR
Queue Stats
240W - 210L
1,603 Elo+
Party 2
Scylla
Scylla
R6DuoSmurf1
Scylla
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,722 Elo+
Party 2
Geb
Geb
TCG Perfect
Geb
Level 17
God Stats
6W - 0L
1,942 SR
Queue Stats
11W - 6L
1,510 Elo+
Party 2
Team Averages
Level 49
1,670 SR
1,656 Elo+

VS

Team Averages
Level 31
1,528 SR
1,502 Elo+
Arachne
Arachne
BeesWorks
Arachne
Level 12
God Stats
3W - 4L
1,465 SR
Queue Stats
7W - 10L
1,525 Elo+
Solo
Artemis
Artemis
Covanga
Artemis
Level 7
God Stats
4W - 2L
1,559 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
M1Kika
Ah Puch
Level 29
God Stats
33W - 24L
1,645 SR
Queue Stats
179W - 187L
1,545 Elo+
Solo
Sylvanus
Sylvanus
pepitojm
Sylvanus
Level 80
God Stats
5W - 3L
1,510 SR
Queue Stats
148W - 154L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ΚßάΖάΡ
Tsukuyomi
Level 29
God Stats
2W - 2L
1,459 SR
Queue Stats
105W - 110L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ace93467956
Achilles
17
7 / 2 / 6
10,729
596
12,483
11,029
9,288
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 0 / 3
10,922
607
15,095
14,005
7,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
FlipLeaf123
Izanami
20
9 / 2 / 2
13,513
751
10,846
9,329
3,344
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
8
1 / 3 / 0
7,151
397
1,659
4,612
773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 4 / 7
8,974
499
3,937
19,276
13,759
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeesWorks
Arachne
11
5 / 3 / 1
7,988
444
5,967
11,685
4,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Covanga
Artemis
13
0 / 3 / 4
7,510
417
3,176
6,635
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
M1Kika
Ah Puch
13
2 / 4 / 2
7,936
441
16,762
13,707
4,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
pepitojm
Sylvanus
13
4 / 4 / 3
9,323
518
8,276
16,826
14,467
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
ΚßάΖάΡ
Tsukuyomi
12
0 / 9 / 2
7,775
432
4,756
15,213
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
23
Kills
11
11
Deaths
23
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ace93467956
Achilles
7
2
6
5
L
Arachne
BeesWorks
Arachne
5
3
1
1.83
W
6
0
3
7.5
L
Artemis
Covanga
Artemis
0
3
4
0.67
W
Izanami
FlipLeaf123
Izanami
9
2
2
5
L
Ah Puch
M1Kika
Ah Puch
2
4
2
0.75
W
Scylla
1
3
0
0.33
W
0
4
7
0.88
L
Sylvanus
pepitojm
Sylvanus
4
4
3
1.38
L
Tsukuyomi
ΚßάΖάΡ
Tsukuyomi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,020
Damage
38,937
58,251
Taken
64,066
34,987
Mitigated
30,909
22,966
Healing
19,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ace93467956
Achilles
12,483
2,326
0
3,128
11,029
9,288
0
1,510
9,519
0
58,259
L
Arachne
BeesWorks
Arachne
5,967
4,524
0
3,909
11,685
4,460
430
2,455
9,190
0
31,808
W
15,095
1,002
6,927
10,803
14,005
7,823
154
9,560
4,445
88,469
0
L
Artemis
Covanga
Artemis
3,176
1,309
0
1,060
6,635
2,177
319
358
6,277
0
32,827
W
Izanami
FlipLeaf123
Izanami
10,846
6,284
0
730
9,329
3,344
6,027
1,200
8,129
6,221
122,666
L
Ah Puch
M1Kika
Ah Puch
16,762
210
183
5,511
13,707
4,744
0
7,753
5,674
62,700
0
W
Scylla
1,659
254
0
592
4,612
773
0
56
4,556
18,786
0
W
3,937
581
0
786
19,276
13,759
0
12,841
6,435
14,283
0
L
Sylvanus
pepitojm
Sylvanus
8,276
2,640
976
3,758
16,826
14,467
120
6,517
10,133
35,888
0
L
Tsukuyomi
ΚßάΖάΡ
Tsukuyomi
4,756
1,311
0
3,763
15,213
5,061
0
3,843
11,286
0
41,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
40,532
579
Minions Killed
343
0
Camps Cleared
0
1,537,480
Distance Traveled
1,472,552
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,729
596
111
6
0
364,437
5
L
Arachne
7,988
444
61
3
0
310,915
0
W
Hel
10,922
607
194
11
0
373,912
5
L
Artemis
7,510
417
64
4
0
300,068
0
W
Izanami
13,513
751
222
12
0
324,175
0
L
Ah Puch
7,936
441
86
5
0
286,701
4
W
Scylla
7,151
397
34
2
0
133,742
0
W
Geb
8,974
499
18
1
0
341,214
0
L
Sylvanus
9,323
518
53
3
0
275,273
1
L
Tsukuyomi
7,775
432
79
4
0
299,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role