Player Matchup

Apollo
Apollo
DragonsWake
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 2
Neith
Neith
GetSeaPinked
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 30L
1,500 Elo+
Solo
Olorun
Olorun
Kid_Prodigy4
Olorun
Level 3
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 5L
1,006 Elo+
Party 2
Pele
Pele
Mr 3ananaman
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TTV_BULKYMAGIC
Cthulhu
Level 8
God Stats
8W - 5L
1,548 SR
Queue Stats
8W - 13L
1,311 Elo+
Solo
Team Averages
Level 10
1,448 SR
1,292 Elo+

VS

Team Averages
Level 20
1,507 SR
1,296 Elo+
Cerberus
Cerberus
Cap10flint
Cerberus
Level 29
God Stats
6W - 6L
1,482 SR
Queue Stats
59W - 65L
1,361 Elo+
Solo
Thor
Thor
ChiffonCap19789
Thor
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 25L
1,309 Elo+
Solo
Nemesis
Nemesis
IOutSmartYew-_-
Nemesis
Level 16
God Stats
6W - 2L
1,777 SR
Queue Stats
30W - 39L
1,263 Elo+
Party 1
Skadi
Skadi
SMH LOYALTY
Skadi
Level 16
God Stats
36W - 33L
1,288 SR
Queue Stats
46W - 43L
1,253 Elo+
Party 1
Medusa
Medusa
ShowtimeJayln
Medusa
Level 25
God Stats
16W - 11L
1,489 SR
Queue Stats
103W - 116L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 9 / 1
7,939
882
2,900
11,948
4,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 11 / 2
9,827
1,092
7,589
14,108
6,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
13
0 / 9 / 2
7,937
882
4,195
10,554
3,980
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 12 / 3
10,301
1,145
13,907
19,693
8,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 1 / 0
7,151
795
86
937
413
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cap10flint
Cerberus
17
6 / 0 / 21
10,685
1,187
5,879
4,892
4,490
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 21
9,547
1,061
7,766
8,148
3,110
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
12 / 3 / 15
10,827
1,203
13,865
9,365
3,369
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 1 / 24
10,642
1,182
13,828
6,897
2,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
14 / 1 / 17
12,249
1,361
12,434
8,349
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
140
7
Kills
42
42
Deaths
7
8
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cap10flint
Cerberus
6
0
21
16.5
W
3
2
21
6.75
L
Apollo
1
9
1
0.17
L
3
11
2
0.36
W
12
3
15
6.5
L
Olorun
0
9
2
0.11
L
3
12
3
0.38
W
7
1
24
19
W
14
1
17
22.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
53,772
57,240
Taken
37,651
22,845
Mitigated
16,603
4,437
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cap10flint
Cerberus
5,879
354
971
2,062
4,892
4,490
0
1,077
3,815
32,120
0
W
7,766
3,707
0
724
8,148
3,110
0
299
7,849
0
12,857
L
Apollo
2,900
1,221
0
207
11,948
4,341
0
939
11,009
0
8,542
L
7,589
4,807
0
881
14,108
6,061
0
1,883
12,225
0
19,388
W
13,865
9,192
0
0
9,365
3,369
0
812
8,553
0
18,684
L
Olorun
4,195
2,028
287
588
10,554
3,980
0
626
9,928
8,320
0
L
13,907
2,617
0
2,474
19,693
8,050
0
2,353
17,340
0
30,231
W
13,828
6,751
0
933
6,897
2,429
0
431
6,466
0
34,649
W
12,434
7,161
0
768
8,349
3,205
0
1,662
6,687
0
20,461
L
86
0
0
0
937
413
0
78
859
1,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
53,950
74
Minions Killed
155
2
Camps Cleared
6
586,508
Distance Traveled
807,405
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,685
1,187
74
8
2
166,188
7
W
Thor
9,547
1,061
6
1
0
142,996
2
L
Apollo
7,939
882
10
1
0
147,525
0
L
Neith
9,827
1,092
19
2
0
122,026
0
W
Nemesis
10,827
1,203
8
1
0
160,014
0
L
Olorun
7,937
882
11
1
0
131,453
0
L
Pele
10,301
1,145
33
4
1
162,001
0
W
Skadi
10,642
1,182
54
6
3
158,916
0
W
Medusa
12,249
1,361
13
1
1
179,291
0
L
Cthulhu
7,151
795
1
0
1
23,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role