Player Matchup

Artemis
Artemis
Akhanasama
Artemis
Level 21
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 1L
1,157 Elo+
Party 3
Sol
Sol
J311Y SN1P3R
Sol
Level 124
God Stats
10W - 4L
1,538 SR
Queue Stats
367W - 382L
1,466 Elo+
Party 3
Bakasura
Bakasura
Shtogie
Bakasura
Level 67
God Stats
4W - 7L
1,431 SR
Queue Stats
479W - 525L
1,356 Elo+
Solo
Yemoja
Yemoja
Zaruve
Yemoja
Level 79
God Stats
2W - 1L
1,294 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 3
Neith
Neith
ladyofmayh3m
Neith
Level 124
God Stats
2W - 1L
1,501 SR
Queue Stats
31W - 49L
1,329 Elo+
Party 3
Team Averages
Level 83
1,405 SR
1,353 Elo+

VS

Team Averages
Level 56
1,458 SR
1,367 Elo+
Loki
Loki
 
Loki
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CryosideKuperrr
Bellona
Level 26
God Stats
22W - 20L
1,484 SR
Queue Stats
87W - 98L
1,334 Elo+
Party 1
Mercury
Mercury
WockySlush 4858
Mercury
Level 86
God Stats
9W - 14L
1,357 SR
Queue Stats
83W - 96L
1,333 Elo+
Party 1
Apollo
Apollo
cxzke
Apollo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 29L
1,301 Elo+
Party 2
Amaterasu
Amaterasu
davidreyno2014
Amaterasu
Level 107
God Stats
21W - 31L
1,450 SR
Queue Stats
360W - 445L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akhanasama
Artemis
11
2 / 2 / 3
7,015
501
3,453
4,570
1,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 0 / 1
10,000
714
8,245
7,134
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Shtogie
Bakasura
14
6 / 3 / 4
8,980
641
7,762
10,223
4,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Zaruve
Yemoja
13
4 / 1 / 6
8,735
624
4,388
7,207
7,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
8 / 3 / 0
9,004
643
8,506
9,432
3,515
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 8 / 0
5,093
364
1,736
9,866
2,234
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 8 / 2
7,217
516
6,585
12,165
7,739
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 2
7,829
559
6,258
11,650
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
cxzke
Apollo
7
0 / 11 / 0
5,119
366
2,780
9,805
3,086
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
davidreyno2014
Amaterasu
8
1 / 2 / 1
6,244
446
1,998
7,983
4,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
31
Kills
8
9
Deaths
31
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
8
0
0
W
Artemis
Akhanasama
Artemis
2
2
3
1.75
L
4
8
2
0.63
W
11
0
1
11.5
W
Bakasura
Shtogie
Bakasura
6
3
4
2.67
L
3
2
2
2
W
Yemoja
Zaruve
Yemoja
4
1
6
7
L
Apollo
cxzke
Apollo
0
11
0
0
L
Amaterasu
davidreyno2014
Amaterasu
1
2
1
0.75
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
19,357
38,566
Taken
51,469
20,477
Mitigated
20,656
14,258
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,736
588
0
0
9,866
2,234
0
3,553
6,003
0
17,464
W
Artemis
Akhanasama
Artemis
3,453
1,869
0
488
4,570
1,389
62
0
4,570
0
15,399
L
6,585
3,088
0
2,231
12,165
7,739
198
1,023
10,917
0
29,093
W
8,245
3,712
0
5,302
7,134
3,145
6,023
0
7,134
67,384
7,426
W
Bakasura
Shtogie
Bakasura
7,762
6,728
0
4,118
10,223
4,698
0
0
10,223
0
38,275
L
6,258
2,641
0
1,311
11,650
3,373
0
2,110
9,372
0
47,777
W
Yemoja
Zaruve
Yemoja
4,388
1,381
379
672
7,207
7,730
349
0
7,207
32,821
0
L
Apollo
cxzke
Apollo
2,780
1,054
0
0
9,805
3,086
520
3,924
5,881
0
18,643
L
Amaterasu
davidreyno2014
Amaterasu
1,998
1,013
117
2,369
7,983
4,224
0
1,483
6,500
0
13,930
W
8,506
3,683
211
3,088
9,432
3,515
1,854
0
9,432
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,734
Gold Earned
31,502
386
Minions Killed
222
0
Camps Cleared
0
1,182,687
Distance Traveled
1,191,367
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,093
364
22
2
0
221,741
0
W
Artemis
7,015
501
26
2
0
186,794
0
L
Bellona
7,217
516
44
3
0
242,808
0
W
Sol
10,000
714
145
10
0
268,458
3
W
Bakasura
8,980
641
92
7
0
258,865
2
L
Mercury
7,829
559
99
7
0
330,917
0
W
Yemoja
8,735
624
45
3
0
239,568
1
L
Apollo
5,119
366
30
2
0
240,959
0
L
Amaterasu
6,244
446
27
2
0
154,942
1
W
Neith
9,004
643
78
6
0
229,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role