Player Matchup

Aphrodite
Aphrodite
BloodAccel
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
Buffbelly
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
SomePhr33k
Mercury
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Spencha
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
jalkiller
Cu Chulainn
Level 160
God Stats
155W - 158L
1,542 SR
Queue Stats
1,118W - 1,189L
1,479 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,502 Elo+

VS

Team Averages
Level 72
1,609 SR
1,553 Elo+
Ra
Ra
ALPHADOG639
Ra
Level 42
God Stats
5W - 6L
1,284 SR
Queue Stats
132W - 150L
1,365 Elo+
Solo
Anhur
Anhur
FeedJungleLol
Anhur
Level 157
God Stats
9W - 1L
1,747 SR
Queue Stats
170W - 153L
1,685 Elo+
Party 4
Cernunnos
Cernunnos
Half A Chad
Cernunnos
Level 28
God Stats
15W - 5L
1,734 SR
Queue Stats
165W - 105L
1,675 Elo+
Party 4
Ymir
Ymir
Jittuhr
Ymir
Level 28
God Stats
136W - 118L
1,599 SR
Queue Stats
164W - 167L
1,515 Elo+
Party 2
Vamana
Vamana
christjerky
Vamana
Level 105
God Stats
11W - 6L
1,683 SR
Queue Stats
360W - 336L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BloodAccel
Aphrodite
14
2 / 5 / 3
9,587
479
7,093
14,154
10,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
12
1 / 8 / 3
7,535
377
8,605
15,026
4,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
SomePhr33k
Mercury
16
5 / 4 / 2
9,832
492
9,424
15,415
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Spencha
Ah Muzen Cab
14
2 / 6 / 4
8,845
442
13,243
20,006
6,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
jalkiller
Cu Chulainn
16
2 / 5 / 1
9,735
487
12,598
19,244
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,779
539
8,785
14,170
8,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 8
10,142
507
4,979
14,734
12,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Half A Chad
Cernunnos
18
9 / 4 / 4
11,677
584
24,083
19,520
8,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Jittuhr
Ymir
19
7 / 1 / 4
11,855
593
14,089
16,904
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
5 / 1 / 4
12,941
647
14,289
23,737
27,463
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
28
28
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
Aphrodite
BloodAccel
Aphrodite
2
5
3
0.7
L
Thor
1
8
3
0.31
W
3
3
8
2.33
W
Cernunnos
Half A Chad
Cernunnos
9
4
4
2.75
W
Ymir
Jittuhr
Ymir
7
1
4
9
L
Mercury
SomePhr33k
Mercury
5
4
2
1.5
L
Ah Muzen Cab
Spencha
Ah Muzen Cab
2
6
4
0.67
W
Vamana
5
1
4
7
L
Cu Chulainn
jalkiller
Cu Chulainn
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,963
Damage
66,225
83,845
Taken
89,065
42,563
Mitigated
65,883
23,107
Healing
40,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,785
896
2,124
5,951
14,170
8,071
1,339
1,033
13,086
59,297
0
L
Aphrodite
BloodAccel
Aphrodite
7,093
3,033
5,050
4,903
14,154
10,768
26
3,776
10,378
25,656
0
L
Thor
8,605
2,666
70
1,943
15,026
4,453
0
8,202
6,824
0
37,476
W
4,979
1,192
0
2,960
14,734
12,230
1,743
1,511
13,028
0
40,543
W
Cernunnos
Half A Chad
Cernunnos
24,083
13,094
0
8,409
19,520
8,825
3,852
2,915
16,605
0
118,050
W
Ymir
Jittuhr
Ymir
14,089
2,641
0
8,114
16,904
9,294
192
2,686
13,994
89,413
0
L
Mercury
SomePhr33k
Mercury
9,424
4,857
0
1,415
15,415
5,503
467
3,258
12,157
0
57,903
L
Ah Muzen Cab
Spencha
Ah Muzen Cab
13,243
5,992
0
4,250
20,006
6,630
0
4,699
15,307
0
53,015
W
Vamana
14,289
5,148
0
12,937
23,737
27,463
417
1,750
20,851
21,025
78,708
L
Cu Chulainn
jalkiller
Cu Chulainn
12,598
1,972
0
5,476
19,244
15,209
686
7,970
11,274
10,844
48,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
57,394
375
Minions Killed
701
0
Camps Cleared
0
1,773,198
Distance Traveled
1,906,066
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,779
539
103
5
0
377,726
6
L
Aphrodite
9,587
479
48
2
0
324,413
9
L
Thor
7,535
377
41
2
0
324,682
5
W
Anhur
10,142
507
66
3
0
356,479
6
W
Cernunnos
11,677
584
159
8
0
363,307
1
W
Ymir
11,855
593
157
8
0
415,102
1
L
Mercury
9,832
492
95
5
0
415,231
6
L
Ah Muzen Cab
8,845
442
77
4
0
348,355
0
W
Vamana
12,941
647
216
11
0
393,452
0
L
Cu Chulainn
9,735
487
114
6
0
360,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role