Player Matchup

Nemesis
Nemesis
ArubanKing
Nemesis
Level 25
God Stats
4W - 7L
1,231 SR
Queue Stats
61W - 125L
1,246 Elo+
Solo
Olorun
Olorun
Game over7059
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,206 Elo+
Solo
Jing Wei
Jing Wei
Hdez Vera
Jing Wei
Level 39
God Stats
1W - 4L
1,147 SR
Queue Stats
156W - 158L
1,318 Elo+
Party 1
Thanatos
Thanatos
Kaiju hunter206
Thanatos
Level 23
God Stats
14W - 9L
1,499 SR
Queue Stats
23W - 16L
1,338 Elo+
Party 1
Ra
Ra
elsiiibeau
Ra
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
26W - 36L
1,313 Elo+
Solo
Team Averages
Level 26
1,335 SR
1,284 Elo+

VS

Team Averages
Level 18
1,432 SR
1,315 Elo+
Neith
Neith
DarkPaines
Neith
Level 17
God Stats
99W - 101L
1,315 SR
Queue Stats
135W - 152L
1,218 Elo+
Solo
Ra
Ra
IJEYO
Ra
Level 16
God Stats
10W - 11L
1,253 SR
Queue Stats
15W - 24L
1,209 Elo+
Solo
Amaterasu
Amaterasu
TroskyPaul
Amaterasu
Level 29
God Stats
1W - 1L
1,684 SR
Queue Stats
32W - 30L
1,338 Elo+
Solo
Nemesis
Nemesis
dirtehmonkeh
Nemesis
Level 25
God Stats
1W - 3L
1,408 SR
Queue Stats
18W - 17L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
zvezdi4kata
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArubanKing
Nemesis
20
10 / 5 / 5
15,469
516
18,065
23,005
10,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 4 / 7
14,567
486
10,171
23,802
14,558
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Hdez Vera
Jing Wei
20
5 / 4 / 12
16,316
544
17,059
21,293
7,424
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
11 / 4 / 7
14,801
493
17,167
18,768
11,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 8 / 5
12,570
419
7,387
16,890
7,444
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 6 / 5
14,041
468
13,740
18,064
7,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
20
6 / 6 / 6
14,042
468
11,721
15,600
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TroskyPaul
Amaterasu
16
3 / 1 / 2
11,907
397
5,270
9,762
9,606
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
dirtehmonkeh
Nemesis
20
6 / 8 / 7
14,016
467
18,096
27,478
16,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
zvezdi4kata
Kuzenbo
18
5 / 7 / 8
15,083
503
12,985
24,769
35,467
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
28
Kills
24
25
Deaths
28
36
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArubanKing
Nemesis
10
5
5
2.5
L
Neith
4
6
5
1.08
W
2
4
7
1.38
W
Jing Wei
Hdez Vera
Jing Wei
5
4
12
2.75
L
Ra
6
6
6
1.5
W
Thanatos
11
4
7
3.63
L
Amaterasu
TroskyPaul
Amaterasu
3
1
2
4
L
Nemesis
dirtehmonkeh
Nemesis
6
8
7
1.19
W
0
8
5
0.31
L
Kuzenbo
zvezdi4kata
Kuzenbo
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,849
Damage
61,812
103,758
Taken
95,673
51,619
Mitigated
74,999
39,652
Healing
22,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArubanKing
Nemesis
18,065
11,247
0
6,709
23,005
10,810
801
5,133
17,872
0
103,153
L
Neith
13,740
7,021
519
7,296
18,064
7,297
1,956
2,535
15,529
0
91,959
W
10,171
5,646
809
8,951
23,802
14,558
2,348
3,737
20,065
131,388
0
W
Jing Wei
Hdez Vera
Jing Wei
17,059
10,571
294
6,326
21,293
7,424
7,575
6,408
14,885
0
109,450
L
Ra
11,721
750
619
1,417
15,600
6,421
0
2,654
12,946
78,615
0
W
Thanatos
17,167
4,705
846
11,422
18,768
11,383
3,189
4,752
14,016
0
53,056
L
Amaterasu
TroskyPaul
Amaterasu
5,270
626
0
2,993
9,762
9,606
1,497
2,292
7,470
0
52,029
L
Nemesis
dirtehmonkeh
Nemesis
18,096
6,426
300
6,110
27,478
16,208
0
5,032
22,446
0
94,096
W
7,387
1,313
1,833
2,462
16,890
7,444
2,868
4,969
11,921
67,623
0
L
Kuzenbo
zvezdi4kata
Kuzenbo
12,985
4,113
0
2,879
24,769
35,467
190
5,451
19,318
38,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,723
Gold Earned
69,089
643
Minions Killed
528
0
Camps Cleared
0
2,673,321
Distance Traveled
2,297,293
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,469
516
139
5
0
556,625
0
L
Neith
14,041
468
167
6
0
458,877
0
W
Olorun
14,567
486
137
5
0
585,816
0
W
Jing Wei
16,316
544
186
6
0
520,462
3
L
Ra
14,042
468
119
4
0
508,145
0
W
Thanatos
14,801
493
72
2
0
538,548
0
L
Amaterasu
11,907
397
100
3
0
368,375
0
L
Nemesis
14,016
467
122
4
0
442,163
5
W
Ra
12,570
419
109
4
0
471,870
0
L
Kuzenbo
15,083
503
20
1
0
519,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role