Player Matchup

Danzaburou
Danzaburou
GoreCore666
Danzaburou
Level 4
God Stats
72W - 76L
1,208 SR
Queue Stats
105W - 116L
1,188 Elo+
Solo
Ra
Ra
KiddoHatto
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Nickanet
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
lZeroTwol
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
thorisdotir
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 2
1,442 SR
1,438 Elo+

VS

Team Averages
Level 19
1,489 SR
1,220 Elo+
Osiris
Osiris
Boogieboiii
Osiris
Level 29
God Stats
15W - 14L
1,689 SR
Queue Stats
140W - 141L
1,415 Elo+
Solo
Mercury
Mercury
DeathcorpTommy
Mercury
Level 17
God Stats
4W - 4L
1,257 SR
Queue Stats
6W - 11L
997 Elo+
Party 2
Yemoja
Yemoja
byWhat251
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
997 Elo+
Party 2
Hera
Hera
josejosete17
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Solo
Izanami
Izanami
totemfear34
Izanami
Level 17
God Stats
12W - 10L
1,500 SR
Queue Stats
47W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GoreCore666
Danzaburou
7
3 / 0 / 2
4,775
597
3,039
4,371
1,074
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 4 / 1
3,597
450
1,030
2,765
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
6
1 / 3 / 4
4,570
571
1,608
5,488
1,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
lZeroTwol
Bellona
5
1 / 3 / 1
3,960
495
1,585
4,224
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
thorisdotir
Nemesis
9
5 / 1 / 0
5,508
689
2,079
4,365
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
3 / 2 / 0
5,005
626
3,032
5,146
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
2 / 1 / 0
4,599
575
987
5,147
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
byWhat251
Yemoja
6
0 / 2 / 3
4,282
535
1,133
3,465
1,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

8
4 / 2 / 1
5,139
642
2,017
3,223
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
totemfear34
Izanami
7
2 / 4 / 1
4,283
535
3,318
3,953
944
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
10
Kills
11
11
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
0
1.5
W
2
1
0
2
L
Danzaburou
GoreCore666
Danzaburou
3
0
2
4
L
0
4
1
0.13
L
Ymir
1
3
4
1
W
Yemoja
byWhat251
Yemoja
0
2
3
0.75
W
4
2
1
2.25
L
Bellona
lZeroTwol
Bellona
1
3
1
0.5
L
Nemesis
thorisdotir
Nemesis
5
1
0
5
W
Izanami
totemfear34
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,341
Damage
10,487
21,213
Taken
20,934
7,005
Mitigated
8,196
7,430
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
3,032
1,201
0
1,628
5,146
3,484
1,718
0
5,146
0
19,116
W
987
613
0
3,218
5,147
1,470
67
0
5,147
0
19,731
L
Danzaburou
GoreCore666
Danzaburou
3,039
1,650
0
2,800
4,371
1,074
468
845
3,490
0
18,811
L
1,030
455
0
335
2,765
580
0
801
1,874
5,851
0
L
Ymir
1,608
540
0
1,310
5,488
1,952
296
649
4,835
6,601
0
W
Yemoja
byWhat251
Yemoja
1,133
660
222
0
3,465
1,596
337
783
2,640
8,216
0
W
2,017
653
0
758
3,223
702
894
581
2,504
18,445
0
L
Bellona
lZeroTwol
Bellona
1,585
827
0
1,414
4,224
1,914
0
487
3,693
0
7,132
L
Nemesis
thorisdotir
Nemesis
2,079
1,043
0
1,571
4,365
1,485
0
194
4,171
0
22,717
W
Izanami
totemfear34
Izanami
3,318
2,837
0
411
3,953
944
153
1,094
2,859
0
17,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,410
Gold Earned
23,308
121
Minions Killed
179
0
Camps Cleared
0
639,793
Distance Traveled
685,175
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,005
626
45
6
0
121,920
0
W
Mercury
4,599
575
47
6
0
179,037
0
L
Danzaburou
4,775
597
33
4
0
142,693
0
L
Ra
3,597
450
8
1
0
109,156
0
L
Ymir
4,570
571
6
1
0
136,769
0
W
Yemoja
4,282
535
16
2
0
136,781
0
W
Hera
5,139
642
44
6
0
127,003
0
L
Bellona
3,960
495
20
3
0
105,461
2
L
Nemesis
5,508
689
54
7
0
145,714
0
W
Izanami
4,283
535
27
3
0
120,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role