Player Matchup

King Arthur
King Arthur
DeusBlake
King Arthur
Level 52
God Stats
16W - 28L
1,266 SR
Queue Stats
17W - 28L
1,280 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DeusWill
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,316 Elo+
Party 1
Anhur
Anhur
OniHerc
Anhur
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 92L
1,568 Elo+
Solo
Team Averages
Level 92
1,422 SR
1,388 Elo+

VS

Team Averages
Level 112
1,579 SR
1,427 Elo+
Baron Samedi
Baron Samedi
AxelFenixYT
Baron Samedi
Level 120
God Stats
3W - 1L
1,772 SR
Queue Stats
59W - 85L
1,460 Elo+
Party 2
Artemis
Artemis
PablisHD
Artemis
Level 106
God Stats
4W - 5L
1,448 SR
Queue Stats
21W - 41L
1,351 Elo+
Party 2
Da Ji
Da Ji
SerKet-Shiroi
Da Ji
Level 109
God Stats
6W - 5L
1,516 SR
Queue Stats
62W - 62L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeusBlake
King Arthur
11
1 / 5 / 0
7,245
659
2,770
14,851
8,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
DeusWill
Morgan Le Fay
11
3 / 9 / 1
8,457
769
5,895
9,760
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
OniHerc
Anhur
7
0 / 3 / 0
6,231
566
1,611
4,334
1,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AxelFenixYT
Baron Samedi
12
4 / 2 / 11
8,798
800
9,614
7,462
3,288
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
PablisHD
Artemis
13
5 / 1 / 10
8,793
799
5,405
4,285
1,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
8 / 1 / 9
9,282
844
7,796
7,937
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
4
Kills
17
17
Deaths
4
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AxelFenixYT
Baron Samedi
4
2
11
4.75
L
King Arthur
DeusBlake
King Arthur
1
5
0
0.2
L
Morgan Le Fay
DeusWill
Morgan Le Fay
3
9
1
0.39
L
Anhur
OniHerc
Anhur
0
3
0
0
W
Artemis
PablisHD
Artemis
5
1
10
10
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,276
Damage
22,815
28,945
Taken
19,684
13,313
Mitigated
11,457
3,060
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AxelFenixYT
Baron Samedi
9,614
726
753
2,687
7,462
3,288
87
1,947
5,515
35,579
0
L
King Arthur
DeusBlake
King Arthur
2,770
385
0
1,571
14,851
8,807
26
5,345
9,242
0
22,461
L
Morgan Le Fay
DeusWill
Morgan Le Fay
5,895
289
65
274
9,760
3,363
60
3,014
6,261
16,467
0
L
Anhur
OniHerc
Anhur
1,611
1,067
0
1,150
4,334
1,143
0
1,255
2,999
0
11,746
W
Artemis
PablisHD
Artemis
5,405
2,374
0
118
4,285
1,701
1,791
1,482
2,803
0
29,227
W
7,796
1,937
0
1,556
7,937
6,468
714
2,466
5,471
0
20,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,933
Gold Earned
26,873
73
Minions Killed
129
0
Camps Cleared
0
455,894
Distance Traveled
548,323
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,798
800
49
4
0
182,698
1
L
King Arthur
7,245
659
35
3
0
199,188
0
L
Morgan Le Fay
8,457
769
15
1
0
167,609
0
L
Anhur
6,231
566
23
2
0
89,097
2
W
Artemis
8,793
799
47
4
0
168,255
0
W
Da Ji
9,282
844
33
3
0
197,370
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role