Player Matchup

Merlin
Merlin
ALEX7239999
Merlin
Level 29
God Stats
1W - 0L
1,769 SR
Queue Stats
53W - 45L
1,662 Elo+
Party 3
Ares
Ares
DeductedClub31
Ares
Level 84
God Stats
144W - 95L
1,767 SR
Queue Stats
846W - 756L
1,611 Elo+
Party 4
Set
Set
ImUnfortAtJungle
Set
Level 29
God Stats
10W - 5L
1,819 SR
Queue Stats
155W - 112L
1,658 Elo+
Party 4
Rama
Rama
JungleIsThrowing
Rama
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,659 Elo+
Party 4
Erlang Shen
Erlang Shen
Miki_199
Erlang Shen
Level 121
God Stats
15W - 8L
1,650 SR
Queue Stats
181W - 142L
1,629 Elo+
Party 3
Team Averages
Level 57
1,701 SR
1,644 Elo+

VS

Team Averages
Level 70
1,542 SR
1,570 Elo+
Anhur
Anhur
Ferxxoo
Anhur
Level 109
God Stats
13W - 10L
1,490 SR
Queue Stats
398W - 395L
1,475 Elo+
Party 2
Sobek
Sobek
PhantomKid13
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 142L
1,514 Elo+
Party 2
Nike
Nike
WRXDope
Nike
Level 27
God Stats
3W - 2L
1,712 SR
Queue Stats
272W - 151L
1,754 Elo+
Party 1
Kukulkan
Kukulkan
edereithan
Kukulkan
Level 44
God Stats
17W - 28L
1,433 SR
Queue Stats
103W - 140L
1,395 Elo+
Party 2
King Arthur
King Arthur
wookiepi
King Arthur
Level 48
God Stats
9W - 10L
1,577 SR
Queue Stats
603W - 283L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 0 / 1
6,577
658
3,564
3,030
1,299
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
3 / 0 / 4
6,064
606
3,900
5,977
3,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 2 / 3
6,381
638
3,290
5,371
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 3
6,909
691
4,964
4,936
1,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Miki_199
Erlang Shen
10
0 / 3 / 0
6,210
621
4,061
7,757
3,986
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ferxxoo
Anhur
9
1 / 5 / 1
5,492
549
3,222
6,748
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
4,405
441
1,612
5,595
3,353
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
WRXDope
Nike
12
2 / 4 / 2
6,345
635
4,150
7,790
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
edereithan
Kukulkan
9
0 / 0 / 0
5,226
523
1,067
2,736
816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
wookiepi
King Arthur
11
3 / 0 / 0
6,265
627
5,664
7,561
3,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
6
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
1
2.5
W
3
0
4
5
L
Anhur
Ferxxoo
Anhur
1
5
1
0.3
W
3
2
3
2.25
W
4
1
3
5.5
W
Erlang Shen
Miki_199
Erlang Shen
0
3
0
0
L
0
3
1
0.17
L
Nike
WRXDope
Nike
2
4
2
0.75
L
Kukulkan
edereithan
Kukulkan
0
0
0
0
L
King Arthur
wookiepi
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
15,715
27,071
Taken
30,430
12,092
Mitigated
13,385
9,449
Healing
7,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,564
448
0
1,731
3,030
1,299
0
791
2,239
39,634
0
W
3,900
261
0
1,530
5,977
3,531
0
1,222
4,755
8,911
0
L
Anhur
Ferxxoo
Anhur
3,222
1,454
0
492
6,748
2,226
0
1,089
5,659
0
27,117
W
3,290
1,422
0
1,922
5,371
1,994
0
370
5,001
0
39,365
W
4,964
4,327
0
2,006
4,936
1,282
656
355
4,581
0
45,850
W
Erlang Shen
Miki_199
Erlang Shen
4,061
2,398
0
2,260
7,757
3,986
0
0
7,757
0
32,274
L
1,612
217
0
1,318
5,595
3,353
0
2,017
3,578
8,670
0
L
Nike
WRXDope
Nike
4,150
1,465
0
2,194
7,790
3,406
0
2,019
5,771
0
42,871
L
Kukulkan
edereithan
Kukulkan
1,067
0
0
0
2,736
816
0
1,775
961
27,464
0
L
King Arthur
wookiepi
King Arthur
5,664
1,382
0
3,197
7,561
3,584
24
564
6,997
0
34,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
27,733
332
Minions Killed
281
0
Camps Cleared
0
1,016,823
Distance Traveled
1,035,250
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,577
658
84
8
0
194,710
1
W
Ares
6,064
606
11
1
0
210,233
4
L
Anhur
5,492
549
58
6
0
170,341
2
W
Set
6,381
638
70
7
0
239,973
1
W
Rama
6,909
691
90
9
0
170,392
1
W
Erlang Shen
6,210
621
77
8
0
201,515
1
L
Sobek
4,405
441
11
1
0
194,482
3
L
Nike
6,345
635
81
8
0
229,479
0
L
Kukulkan
5,226
523
62
6
0
210,823
5
L
King Arthur
6,265
627
69
7
0
230,125
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role