Player Matchup

Hun Batz
Hun Batz
Abradan36
Hun Batz
Level 7
God Stats
1W - 1L
1,111 SR
Queue Stats
25W - 31L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
Adracent
Gilgamesh
Level 6
God Stats
4W - 2L
1,303 SR
Queue Stats
6W - 7L
1,347 Elo+
Solo
Ymir
Ymir
HaroldHands
Ymir
Level 60
God Stats
1W - 2L
1,237 SR
Queue Stats
19W - 29L
1,500 Elo+
Party 2
Artemis
Artemis
JubJubFit
Artemis
Level 13
God Stats
2W - 0L
1,511 SR
Queue Stats
3W - 0L
1,681 Elo+
Party 4
Chronos
Chronos
smiteclientsuxs
Chronos
Level 23
God Stats
2W - 0L
1,294 SR
Queue Stats
21W - 16L
1,613 Elo+
Party 4
Team Averages
Level 22
1,291 SR
1,522 Elo+

VS

Team Averages
Level 10
1,592 SR
1,391 Elo+
Kukulkan
Kukulkan
AlanDllaTorre
Kukulkan
Level 20
God Stats
11W - 9L
1,895 SR
Queue Stats
269W - 354L
1,347 Elo+
Solo
Ymir
Ymir
CosmicEnemy
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,489 Elo+
Party 1
Loki
Loki
Nio4
Loki
Level 8
God Stats
3W - 7L
1,281 SR
Queue Stats
12W - 16L
1,309 Elo+
Party 3
Bellona
Bellona
Rage Hz
Bellona
Level 5
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Thor
Thor
kovakick
Thor
Level 4
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 3L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abradan36
Hun Batz
8
0 / 0 / 4
5,164
469
1,402
4,439
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
Adracent
Gilgamesh
11
4 / 0 / 1
6,448
586
5,434
4,847
3,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
4 / 0 / 4
6,294
572
1,800
4,675
2,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
JubJubFit
Artemis
13
9 / 0 / 3
8,516
774
6,380
4,674
1,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 2 / 4
6,481
589
4,502
5,330
1,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlanDllaTorre
Kukulkan
9
2 / 4 / 0
5,380
489
3,281
5,911
3,477
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 3 / 0
4,971
452
763
4,813
2,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
Nio4
Loki
8
0 / 2 / 0
4,867
442
1,700
5,261
1,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Rage Hz
Bellona
6
0 / 6 / 0
4,540
413
1,980
7,865
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
8
0 / 3 / 0
4,914
447
2,396
5,094
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
18
Kills
2
2
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Abradan36
Hun Batz
0
0
4
2
W
Gilgamesh
Adracent
Gilgamesh
4
0
1
4.5
L
Kukulkan
AlanDllaTorre
Kukulkan
2
4
0
0.5
L
0
3
0
0
W
4
0
4
6
W
Artemis
JubJubFit
Artemis
9
0
3
10.5
L
Loki
Nio4
Loki
0
2
0
0
L
Bellona
Rage Hz
Bellona
0
6
0
0
L
Thor
0
3
0
0
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,518
Damage
10,120
23,965
Taken
28,944
11,154
Mitigated
14,024
6,720
Healing
3,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Abradan36
Hun Batz
1,402
161
0
1,960
4,439
1,246
69
447
3,916
0
16,927
W
Gilgamesh
Adracent
Gilgamesh
5,434
1,161
0
2,153
4,847
3,870
171
0
4,847
0
28,636
L
Kukulkan
AlanDllaTorre
Kukulkan
3,281
1,064
0
410
5,911
3,477
0
3,872
2,039
19,922
0
L
763
466
0
275
4,813
2,474
0
1,032
3,781
9,439
0
W
1,800
722
0
532
4,675
2,819
238
562
3,996
11,972
0
W
Artemis
JubJubFit
Artemis
6,380
4,000
0
1,200
4,674
1,483
1,750
730
3,701
0
44,613
L
Loki
Nio4
Loki
1,700
193
0
2,282
5,261
1,336
0
319
4,942
0
19,393
L
Bellona
Rage Hz
Bellona
1,980
570
0
572
7,865
5,311
0
1,043
6,822
0
12,570
L
Thor
2,396
576
0
1
5,094
1,426
0
36
5,058
0
15,235
W
4,502
2,050
0
875
5,330
1,736
258
2,145
3,115
35,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
24,672
262
Minions Killed
170
0
Camps Cleared
0
1,033,860
Distance Traveled
930,465
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,164
469
43
4
0
221,830
0
W
Gilgamesh
6,448
586
57
5
0
218,110
2
L
Kukulkan
5,380
489
33
3
0
169,299
2
L
Ymir
4,971
452
16
1
0
190,855
0
W
Ymir
6,294
572
12
1
0
211,486
0
W
Artemis
8,516
774
94
9
0
192,461
3
L
Loki
4,867
442
50
5
0
179,893
0
L
Bellona
4,540
413
30
3
0
194,706
0
L
Thor
4,914
447
41
4
0
195,712
1
W
Chronos
6,481
589
56
5
0
189,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role