Player Matchup

Morgan Le Fay
Morgan Le Fay
Bloodysnow
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
PopeSlayer2137
Ra
Level 16
God Stats
5W - 7L
1,553 SR
Queue Stats
102W - 98L
1,408 Elo+
Solo
Ymir
Ymir
m875
Ymir
Level 18
God Stats
1W - 2L
1,263 SR
Queue Stats
30W - 40L
1,434 Elo+
Solo
Raijin
Raijin
yDiabetes
Raijin
Level 12
God Stats
1W - 2L
1,368 SR
Queue Stats
16W - 15L
1,549 Elo+
Party 3
Thor
Thor
zImSqeezy
Thor
Level 4
God Stats
2W - 3L
1,409 SR
Queue Stats
14W - 15L
1,549 Elo+
Party 3
Team Averages
Level 15
1,418 SR
1,488 Elo+

VS

Team Averages
Level 48
1,570 SR
1,409 Elo+
Scylla
Scylla
Tollos
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,181 Elo+
Party 2
Zeus
Zeus
Tremi
Zeus
Level 99
God Stats
7W - 4L
1,742 SR
Queue Stats
11W - 8L
1,480 Elo+
Party 1
Neith
Neith
TremiJR
Neith
Level 5
God Stats
3W - 1L
1,733 SR
Queue Stats
10W - 8L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
xIndigo
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,545 Elo+
Party 2
Hachiman
Hachiman
yarik4710
Hachiman
Level 26
God Stats
4W - 7L
1,376 SR
Queue Stats
11W - 14L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bloodysnow
Morgan Le Fay
16
0 / 8 / 6
8,987
899
9,387
13,450
5,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 9 / 4
9,217
922
6,907
17,589
6,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
m875
Ymir
16
3 / 5 / 6
10,134
1,013
6,667
27,112
28,613
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
yDiabetes
Raijin
16
6 / 10 / 5
10,942
1,094
14,180
18,276
6,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
15
2 / 13 / 2
9,500
950
6,767
17,836
6,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

42

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Tollos
Scylla
18
8 / 3 / 21
11,851
1,185
9,676
6,617
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Tremi
Zeus
19
19 / 1 / 18
13,866
1,387
41,619
9,126
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
TremiJR
Neith
18
1 / 1 / 21
10,207
1,021
7,865
4,997
1,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
xIndigo
Cabrakan
19
8 / 5 / 29
11,490
1,149
14,646
15,900
18,229
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
yarik4710
Hachiman
19
9 / 2 / 26
11,909
1,191
14,484
10,875
4,436
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
160
12
Kills
45
45
Deaths
12
23
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bloodysnow
Morgan Le Fay
0
8
6
0.38
L
1
9
4
0.33
W
Scylla
Tollos
Scylla
8
3
21
6.17
W
Zeus
Tremi
Zeus
19
1
18
28
W
Neith
TremiJR
Neith
1
1
21
11.5
L
Ymir
m875
Ymir
3
5
6
1.2
W
Cabrakan
xIndigo
Cabrakan
8
5
29
4.5
L
Raijin
yDiabetes
Raijin
6
10
5
0.85
W
Hachiman
yarik4710
Hachiman
9
2
26
11
L
Thor
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,908
Damage
88,290
94,263
Taken
47,515
53,899
Mitigated
30,064
8,665
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bloodysnow
Morgan Le Fay
9,387
216
0
558
13,450
5,046
0
9,505
3,945
13,878
0
L
6,907
1,144
1,684
1,225
17,589
6,736
0
13,123
4,466
28,998
0
W
Scylla
Tollos
Scylla
9,676
530
0
0
6,617
2,367
0
5,749
868
20,845
0
W
Zeus
Tremi
Zeus
41,619
5,313
116
2,088
9,126
3,298
0
7,858
1,268
73,886
0
W
Neith
TremiJR
Neith
7,865
1,607
0
1,506
4,997
1,734
0
4,389
608
0
24,611
L
Ymir
m875
Ymir
6,667
1,098
146
4,872
27,112
28,613
0
18,025
9,087
20,930
0
W
Cabrakan
xIndigo
Cabrakan
14,646
2,376
0
1,444
15,900
18,229
0
11,448
4,452
24,101
0
L
Raijin
yDiabetes
Raijin
14,180
1,787
0
180
18,276
6,986
0
12,235
6,041
36,076
0
W
Hachiman
yarik4710
Hachiman
14,484
11,497
0
1,835
10,875
4,436
0
7,697
3,178
0
23,668
L
Thor
6,767
745
0
0
17,836
6,518
0
13,053
4,783
0
22,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,780
Gold Earned
59,323
159
Minions Killed
184
5
Camps Cleared
3
849,471
Distance Traveled
884,173
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,987
899
10
1
0
179,415
1
L
Ra
9,217
922
44
4
1
150,021
1
W
Scylla
11,851
1,185
31
3
1
177,492
0
W
Zeus
13,866
1,387
91
9
1
177,201
3
W
Neith
10,207
1,021
29
3
1
178,355
0
L
Ymir
10,134
1,013
33
3
1
179,557
2
W
Cabrakan
11,490
1,149
10
1
0
174,381
0
L
Raijin
10,942
1,094
43
4
1
165,447
1
W
Hachiman
11,909
1,191
23
2
0
176,744
0
L
Thor
9,500
950
29
3
2
175,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role