Player Matchup

Susano
Susano
Comsic_Lightning
Susano
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Da_Meatman08
Danzaburou
Level 29
God Stats
18W - 7L
1,883 SR
Queue Stats
116W - 103L
1,353 Elo+
Solo
Discordia
Discordia
Guiralm4231
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,269 Elo+
Solo
Neith
Neith
NEUTROTO
Neith
Level 8
God Stats
12W - 13L
1,491 SR
Queue Stats
49W - 54L
1,390 Elo+
Solo
Persephone
Persephone
xcgsparks_
Persephone
Level 5
God Stats
2W - 1L
1,526 SR
Queue Stats
3W - 4L
1,299 Elo+
Solo
Team Averages
Level 16
1,580 SR
1,362 Elo+

VS

Team Averages
Level 19
1,268 SR
1,241 Elo+
Serqet
Serqet
CHRISM0123
Serqet
Level 7
God Stats
0W - 2L
961 SR
Queue Stats
1W - 10L
1,079 Elo+
Party 1
Hercules
Hercules
REDYETISHARK
Hercules
Level 41
God Stats
9W - 14L
1,410 SR
Queue Stats
50W - 71L
1,384 Elo+
Party 1
Thanatos
Thanatos
Tis_Erebus
Thanatos
Level 26
God Stats
2W - 5L
1,474 SR
Queue Stats
9W - 18L
1,296 Elo+
Solo
Cthulhu
Cthulhu
i boom stick
Cthulhu
Level 15
God Stats
2W - 5L
1,205 SR
Queue Stats
3W - 11L
1,180 Elo+
Party 1
Hera
Hera
muffinPancakes
Hera
Level 5
God Stats
3W - 5L
1,289 SR
Queue Stats
17W - 23L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 13
11,389
876
5,401
11,455
6,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Da_Meatman08
Danzaburou
20
21 / 0 / 11
17,398
1,338
43,757
11,509
4,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Guiralm4231
Discordia
20
7 / 2 / 19
14,103
1,085
13,597
9,942
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
NEUTROTO
Neith
20
4 / 6 / 23
12,904
993
23,363
14,293
5,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
xcgsparks_
Persephone
19
3 / 8 / 21
12,651
973
13,537
14,698
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CHRISM0123
Serqet
17
1 / 6 / 2
10,544
811
4,174
16,791
7,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
REDYETISHARK
Hercules
18
2 / 5 / 5
11,613
893
10,342
26,764
23,365
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Tis_Erebus
Thanatos
19
12 / 11 / 4
13,568
1,044
27,731
28,120
12,984
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
i boom stick
Cthulhu
18
3 / 9 / 5
11,829
910
7,498
25,133
38,030
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 5 / 4
11,133
856
8,604
11,405
4,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
39
36
Kills
19
19
Deaths
36
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Serqet
CHRISM0123
Serqet
1
6
2
0.33
W
1
3
13
2.5
W
Danzaburou
Da_Meatman08
Danzaburou
21
0
11
26.5
W
Discordia
Guiralm4231
Discordia
7
2
19
8.25
W
Neith
NEUTROTO
Neith
4
6
23
2.58
L
Hercules
REDYETISHARK
Hercules
2
5
5
0.9
L
Thanatos
Tis_Erebus
Thanatos
12
11
4
1.27
L
Cthulhu
i boom stick
Cthulhu
3
9
5
0.61
L
1
5
4
0.6
W
Persephone
xcgsparks_
Persephone
3
8
21
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,655
Damage
58,349
61,897
Taken
108,213
26,717
Mitigated
86,332
8,882
Healing
19,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CHRISM0123
Serqet
4,174
482
0
0
16,791
7,344
0
3,812
12,939
0
6,553
W
5,401
785
0
281
11,455
6,252
0
3,207
7,960
0
13,995
W
Danzaburou
Da_Meatman08
Danzaburou
43,757
30,126
0
5,363
11,509
4,560
0
3,659
7,262
0
98,575
W
Discordia
Guiralm4231
Discordia
13,597
1,239
0
927
9,942
5,369
0
3,691
6,251
30,200
0
W
Neith
NEUTROTO
Neith
23,363
16,793
0
1,323
14,293
5,541
0
3,123
11,170
0
41,577
L
Hercules
REDYETISHARK
Hercules
10,342
3,359
293
4,794
26,764
23,365
0
7,090
19,428
0
23,955
L
Thanatos
Tis_Erebus
Thanatos
27,731
13,814
0
13,332
28,120
12,984
0
7,992
19,906
0
45,767
L
Cthulhu
i boom stick
Cthulhu
7,498
656
516
0
25,133
38,030
0
4,602
20,417
17,622
0
L
8,604
2,119
66
736
11,405
4,609
0
2,948
8,389
37,073
0
W
Persephone
xcgsparks_
Persephone
13,537
3,166
0
988
14,698
4,995
0
2,419
12,271
19,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,445
Gold Earned
58,687
238
Minions Killed
183
1
Camps Cleared
1
1,077,435
Distance Traveled
1,141,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,544
811
10
1
0
238,022
0
W
Susano
11,389
876
20
2
0
207,893
2
W
Danzaburou
17,398
1,338
123
9
1
208,170
0
W
Discordia
14,103
1,085
35
3
0
247,716
0
W
Neith
12,904
993
47
4
0
195,024
0
L
Hercules
11,613
893
38
3
0
249,866
1
L
Thanatos
13,568
1,044
50
4
1
237,325
0
L
Cthulhu
11,829
910
18
1
0
193,632
0
L
Hera
11,133
856
67
5
0
223,109
0
W
Persephone
12,651
973
13
1
0
218,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role